Combat Armor: Difference between revisions
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Prof. Torr (talk | contribs) m (Removed a redundant category.) |
Prof. Torr (talk | contribs) m (Removed a redundant category.) |
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==Obtaining== | ==Obtaining== | ||
NPCs in the following encounters are known to wear this armor: | NPCs in the following encounters are known to wear this armor: | ||
* [[Hub]] Patrol | *[[Hub]] Patrol | ||
* [[Vault City]] Patrol | *[[Vault City]] Patrol | ||
* [[BoS]] Initiate Patrol | *[[BoS]] Initiate Patrol | ||
* Bounty Hunters | *Bounty Hunters | ||
Can also be crafted at an [[Advanced Workbench]] | Can also be crafted at an [[Advanced Workbench]] | ||
==See Also== | ==See Also== | ||
* [[Combat Helmet]] | *[[Combat Helmet]] | ||
* [[Combat Armor Mark II]] | *[[Combat Armor Mark II]] | ||
* [[Brotherhood Armor]] | *[[Brotherhood Armor]] | ||
[[Category:Profession: Armorer 2]] | [[Category:Profession: Armorer 2]] | ||
[[Category:Blueprints]] | [[Category:Blueprints]] |
Revision as of 18:56, 30 April 2015
Combat Armor | ||
---|---|---|
[[File:{{{worn}}}]] | ||
High tech armor, made out of advanced defensive polymers. | ||
AC Bonus | -20 for body | |
Crit chance mod | {{{critcm}}} | |
Crit power mod | {{{сritpm}}} | |
Damage Type | Damage Threshold | Damage Resistance |
Normal | 5 | 40% |
Laser | 6 | 60% |
Fire | 3 | 25% |
Plasma | 4 | 50% |
Electrical | 2 | 45% |
Explode | 5 | 40% |
Possible buffs for Armors | ||
Deterioration | Yes | |
Weight | 9071 grams | |
Base Price | 10095 caps |
Crafting Table | |
---|---|
File:Cbtarmor x 1 | |
Requirements | Profession: Armorer: 2 Blueprints |
Blueprints | No |
Resources | 5 x 1 x 1 x |
Tools | |
XP | 450 info maybe outdated |
Obtaining
NPCs in the following encounters are known to wear this armor:
- Hub Patrol
- Vault City Patrol
- BoS Initiate Patrol
- Bounty Hunters
Can also be crafted at an Advanced Workbench