Flare: Difference between revisions

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*Flares can be used to generate light on the ground. For each flare dropped separately on the same hex, the intensity of the color grows. If equipped in a hand slot, a flare will make player glow.
*Flares can be used to generate light on the ground. For each flare dropped separately on the same hex, the intensity of the color grows. If equipped in a hand slot, a flare will make player glow.
*Flares can be used as a [[throwing]] weapon.
*Flares can be used as a [[throwing]] weapon.
*When a flare is used inside an encounter, it will make this encounter visible to all players on the worldmap. Beware of obvious traps!  
*When a flare is used inside a random encounter, it will make the encounter visible to all players on the worldmap. These are called [[Flare Trap]]s, which can be in [[Turn-Based]]. Beware!  


[[Category:Normal damage]]
[[Category:Normal damage]]

Revision as of 02:49, 25 February 2017

A flare. Creates light for a short period of time. The paper is a little worn, but otherwise it's in good condition. Twist the top to activate it.
Flare
A flare. Creates light for a short period of time. The paper is a little worn, but otherwise it's in good condition. It is lit.
Damage 1 - 1
Single AP: 2, Range: 15
Aimed Attack Yes. Single AP +1(2) AP
n/a
n/a
Damage type Normal
Weapon Perk None
Ammo None
Ammo capacity 0
Strength required 0
Type Single-handed
Possible buffs for Weapons
Deterioration {{{deterioration}}}
Weight 453 grams
Base price 60 caps

When activated, a flare creates a light around the player holding it in one of their hands. It can help raise a player's accuracy during the night.
They come in a few different colored versions.

Flare Color Versions

Obtaining

Uses

  • Flares can be used to generate light on the ground. For each flare dropped separately on the same hex, the intensity of the color grows. If equipped in a hand slot, a flare will make player glow.
  • Flares can be used as a throwing weapon.
  • When a flare is used inside a random encounter, it will make the encounter visible to all players on the worldmap. These are called Flare Traps, which can be in Turn-Based. Beware!