Gathering Cooldown: Difference between revisions

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(Created page with "<BIG><BIG>'''There are no cooldowns for gathering.'''</BIG></BIG> === Resource list === {|border="1" cellpadding="5" cellspacing="0" align="left" class="sortable prettytable...")
 
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<BIG><BIG>'''There are no cooldowns for gathering.'''</BIG></BIG>
<BIG><BIG>'''There are no cooldowns for gathering.'''</BIG></BIG>


=== Resource list ===
===Resource List===
{|border="1" cellpadding="5" cellspacing="0" align="left"  class="sortable prettytable"  
{|border="1" cellpadding="5" cellspacing="0" align="left"  class="sortable prettytable"  
! Item
! align="center" | Item
! Timeout
! Timeout
! Amount gathered per pick
! Amount gathered per pick
Line 10: Line 10:
| [[Broc Flower]]
| [[Broc Flower]]
|  
|  
| 1
| align="center" | 1
| 2
| align="center" | 2
|-
|-
| [[Chemical Component]]
| [[Chemical Component]]
|  
|  
| 1
| align="center" | 2
| 5
| align="center" | 5
|-
|-
| [[Electronic Parts]]
| [[Electronic Parts]]
|  
|  
| 1
| align="center" | 1
| 5
| align="center" | 5
|-
|-
| [[Fibers]]
| [[Fibers]]
|  
|  
| 2
| align="center" | 2
| 3
| align="center" | 3
|-
|-
| [[Flint]]
| [[Flint]]
|  
|  
| 1
| align="center" | 1
| 2
| align="center" | 2
|-
|-
| [[Fruit]]
| [[Fruit]]
|  
|  
| 2
| align="center" | 2
| 2
| align="center" | 2
|-
|-
| [[High Quality Iron Ore]]
| [[High Quality Iron Ore]]
|  
|  
| 1
| align="center" | 1
| 3
| align="center" | 3
|-
|-
| [[High Quality Minerals]]
| [[High Quality Minerals]]
|  
|  
| 1
| align="center" | 1
| 3
| align="center" | 3
|-
|-
| [[Iron Ore]]
| [[Iron Ore]]
|  
|  
| 2
| align="center" | 2
| 3
| align="center" | 3
|-
|-
| [[Junk]]
| [[Junk]]
|  
|  
| 1
| align="center" | 1
| 2
| align="center" | 2
|-
|-
| [[Meat]]
| [[Meat]]
|  
|  
| 5
| align="center" | 5
| 3
| align="center" | 3
|-
|-
| [[Minerals]]
| [[Minerals]]
|  
|  
| 2
| align="center" | 2
| 3
| align="center" | 3
|-
|-
| [[Uranium ore]]
| [[Uranium ore]]
|  
|  
| 1
| align="center" | 1
| 3
| align="center" | 3
|-
|-
| [[Wood]]
| [[Wood]]
|  
|  
| 5
| align="center" | 5
| 3
| align="center" | 3
|-
|-
| [[Xander Root]]
| [[Xander Root]]
|  
|  
| 1
| align="center" | 1
| 2
| align="center" | 2
|}
|}


=== Season 5 ===
[[Category:Game mechanics]]
'''This is how it was in the Season 5.'''
 
'''Gathering cooldown''' is a cumulative timeout that is set each time you gather a [[resource]].
 
When it passes 20 minutes you will have to wait until the countdown is under 20 minutes to be able to gather something again. Set time ranges from 24 seconds for [[Flint]] to almost 7 minutes for [[High Quality Iron Ore]].
 
See the page for [[resource]] for gathering instructions.
 
The gathering cooldown can be seen in your [[Pip-Boy]] by pressing your "P" key twice.

Latest revision as of 16:22, 12 August 2021

There are no cooldowns for gathering.

Resource List

Item Timeout Amount gathered per pick Action Points needed
Broc Flower 1 2
Chemical Component 2 5
Electronic Parts 1 5
Fibers 2 3
Flint 1 2
Fruit 2 2
High Quality Iron Ore 1 3
High Quality Minerals 1 3
Iron Ore 2 3
Junk 1 2
Meat 5 3
Minerals 2 3
Uranium ore 1 3
Wood 5 3
Xander Root 1 2