Gathering Cooldown: Difference between revisions
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<BIG><BIG>'''There are no cooldowns for gathering.'''</BIG></BIG> | <BIG><BIG>'''There are no cooldowns for gathering.'''</BIG></BIG> | ||
=== Resource | ===Resource List=== | ||
{|border="1" cellpadding="5" cellspacing="0" align="left" class="sortable prettytable" | {|border="1" cellpadding="5" cellspacing="0" align="left" class="sortable prettytable" | ||
! Item | ! align="center" | Item | ||
! Timeout | ! Timeout | ||
! Amount gathered per pick | ! Amount gathered per pick | ||
Line 10: | Line 10: | ||
| [[Broc Flower]] | | [[Broc Flower]] | ||
| | | | ||
| 1 | | align="center" | 1 | ||
| 2 | | align="center" | 2 | ||
|- | |- | ||
| [[Chemical Component]] | | [[Chemical Component]] | ||
| | | | ||
| 2 | | align="center" | 2 | ||
| 5 | | align="center" | 5 | ||
|- | |- | ||
| [[Electronic Parts]] | | [[Electronic Parts]] | ||
| | | | ||
| 1 | | align="center" | 1 | ||
| 5 | | align="center" | 5 | ||
|- | |- | ||
| [[Fibers]] | | [[Fibers]] | ||
| | | | ||
| 2 | | align="center" | 2 | ||
| 3 | | align="center" | 3 | ||
|- | |- | ||
| [[Flint]] | | [[Flint]] | ||
| | | | ||
| 1 | | align="center" | 1 | ||
| 2 | | align="center" | 2 | ||
|- | |- | ||
| [[Fruit]] | | [[Fruit]] | ||
| | | | ||
| 2 | | align="center" | 2 | ||
| 2 | | align="center" | 2 | ||
|- | |- | ||
| [[High Quality Iron Ore]] | | [[High Quality Iron Ore]] | ||
| | | | ||
| 1 | | align="center" | 1 | ||
| 3 | | align="center" | 3 | ||
|- | |- | ||
| [[High Quality Minerals]] | | [[High Quality Minerals]] | ||
| | | | ||
| 1 | | align="center" | 1 | ||
| 3 | | align="center" | 3 | ||
|- | |- | ||
| [[Iron Ore]] | | [[Iron Ore]] | ||
| | | | ||
| 2 | | align="center" | 2 | ||
| 3 | | align="center" | 3 | ||
|- | |- | ||
| [[Junk]] | | [[Junk]] | ||
| | | | ||
| 1 | | align="center" | 1 | ||
| 2 | | align="center" | 2 | ||
|- | |- | ||
| [[Meat]] | | [[Meat]] | ||
| | | | ||
| 5 | | align="center" | 5 | ||
| 3 | | align="center" | 3 | ||
|- | |- | ||
| [[Minerals]] | | [[Minerals]] | ||
| | | | ||
| 2 | | align="center" | 2 | ||
| 3 | | align="center" | 3 | ||
|- | |- | ||
| [[Uranium ore]] | | [[Uranium ore]] | ||
| | | | ||
| 1 | | align="center" | 1 | ||
| 3 | | align="center" | 3 | ||
|- | |- | ||
| [[Wood]] | | [[Wood]] | ||
| | | | ||
| 5 | | align="center" | 5 | ||
| 3 | | align="center" | 3 | ||
|- | |- | ||
| [[Xander Root]] | | [[Xander Root]] | ||
| | | | ||
| 1 | | align="center" | 1 | ||
| 2 | | align="center" | 2 | ||
|} | |} | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |
Latest revision as of 16:22, 12 August 2021
There are no cooldowns for gathering.
Resource List
Item | Timeout | Amount gathered per pick | Action Points needed |
---|---|---|---|
Broc Flower | 1 | 2 | |
Chemical Component | 2 | 5 | |
Electronic Parts | 1 | 5 | |
Fibers | 2 | 3 | |
Flint | 1 | 2 | |
Fruit | 2 | 2 | |
High Quality Iron Ore | 1 | 3 | |
High Quality Minerals | 1 | 3 | |
Iron Ore | 2 | 3 | |
Junk | 1 | 2 | |
Meat | 5 | 3 | |
Minerals | 2 | 3 | |
Uranium ore | 1 | 3 | |
Wood | 5 | 3 | |
Xander Root | 1 | 2 |