Ghost Farm: Difference between revisions

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Led by [[Vegeir]], the [[Slags]] are the descendants of a group of soldiers that sealed themselves underground to protect themselves from radiation caused by the war. Around the year 2238, they came up into the open-air and founded a small farm above their underground settlement where they had slowly mutated. [[Modoc]] inhabitants went there and found nobody, so one of them, Karl, decided to stay in the farm. To get rid of the intruders the Slags went in the farm at night, with their glowing ghouls, to make Karl thinking there were ghosts in the location. Karl quickly left to [[Den]], and the [[slags]] made some fake corpses that they planted upon spikes to frighten the inhabitants of Modoc.
Led by [[Vegeir]], the [[Slags]] are the descendants of a group of soldiers that sealed themselves underground to protect themselves from radiation caused by the war. Around the year 2238, they came up into the open-air and founded a small farm above their underground settlement where they had slowly mutated. [[Modoc]] inhabitants went there and found nobody, so one of them, Karl, decided to stay in the farm. To get rid of the intruders the Slags went in the farm at night, with their glowing ghouls, to make Karl thinking there were ghosts in the location. Karl quickly left to [[Den]], and the [[slags]] made some fake corpses that they planted upon spikes to frighten the inhabitants of Modoc.


== Interests ==
== Activities ==
[[File:2238ghostfarm-entrance.jpg|thumb|Ghost Farm's underground, with a workbench and some fancy ghouls.]]
[[File:2238ghostfarm-entrance.jpg|thumb|Ghost Farm's underground, with a workbench and some fancy ghouls.]]
* There is limited mining here where you can get [[Iron Ore]] and [[Minerals]].
* There is limited mining here where you can get [[Iron Ore]] and [[Minerals]].
* There are a few utilities in the cave below, including a [[workbench]] and a [[Still]].
* There are a few utilities in the cave below, including a [[workbench]] and a [[Still]].
* Though the Ghost Farm is usually quiet, it is immediately next door to [[Modoc]].
* Though the Ghost Farm is usually quiet, it is immediately next door to [[Modoc]].
* There are a few [[brahmin]] pens in the location, where you can [[Shoveling Poo|shovel poo]].


* There are a few [[brahmin]] pens in the location, where you can [[Shit shoveling]].
== See Also ==
 
== See also ==
* [[The World]]
* [[The World]]



Revision as of 20:17, 26 July 2017

Ghost Farm's entrance, with fake corpses. At the north, in the field, is a ladder to go to the underground level.
« Farm? Me go. »

- Fallout 2's Chosen One.

The Ghost Farm is a small farm on the outskirts of Modoc, created by a group of pacific people, the slags.


History

Led by Vegeir, the Slags are the descendants of a group of soldiers that sealed themselves underground to protect themselves from radiation caused by the war. Around the year 2238, they came up into the open-air and founded a small farm above their underground settlement where they had slowly mutated. Modoc inhabitants went there and found nobody, so one of them, Karl, decided to stay in the farm. To get rid of the intruders the Slags went in the farm at night, with their glowing ghouls, to make Karl thinking there were ghosts in the location. Karl quickly left to Den, and the slags made some fake corpses that they planted upon spikes to frighten the inhabitants of Modoc.

Activities

Ghost Farm's underground, with a workbench and some fancy ghouls.
  • There is limited mining here where you can get Iron Ore and Minerals.
  • There are a few utilities in the cave below, including a workbench and a Still.
  • Though the Ghost Farm is usually quiet, it is immediately next door to Modoc.
  • There are a few brahmin pens in the location, where you can shovel poo.

See Also

Location

Ghost Farm is located at Grid 21:4 (north central area, just outside Modoc).