Known Bugs
A list of known issues, not including minor details like grammatical errors in NPC dialogues. For a more complete list of reported issues, see the forum here
Barter
- When using the trade function to Barter directly between characters, Hidden Mode can crash game client.
Caravans
- Some Caravans have been known to stop suddenly, throwing all player characters to map, especially between Hub and Gunrunners.
Encounters
- Often times, the NPC groups that you actually find in random encounters are not the NPC groups indicated by the encounter prompt.
Interface
- Clicking Quests in Pip-Boy shows info for wrong quest - other quest a few higher in the list.
- Game client crashes sometimes when dropping items one-by-one on ground from character inventory.
- If you die, for example from Poison, while driving a vehicle on the Worldmap, you will need GM assistance to respawn.
Miscellaneous
- Player Farms are sometimes appearing on top of a town, like Redding.
- Settlers at Player Farms do not "unlock" and have no dialogue to do so even after unlocking the church.
- Grab-All does not work on Broc/Xander at Lander's Point
NPC Companion Followers
- These Followers have been known to disappear and/or become very hard/impossible to find. When a companion dies, the players should expect a delay in finding them anyway. You might need to search multiple tents/bases.
Other NPCs
- Ronnie of the Wasteland Band is usually stuck since S3 began. Hidden behind bar and won't move.
Turn-Based Activities
- Combat gets "stuck" in some quests if done in Turn-Based mode, and can take a painfully long to time to complete. Better to use Real-Time.
- Caves can also be a problem in TB.