M72 Gauss Rifle: Difference between revisions
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==Advantages== | ==Advantages== | ||
*[[Long Range]] is a [[weapon perk]] which changes the [[chance to hit]] formula from the standard ([[Perception]]-2)x8% to (Perception-2)x16% | *[[Long Range]] is a [[weapon perk]] which changes the [[chance to hit]] formula from the standard ([[Perception]]-2)x8% to (Perception-2)x16% | ||
*[[PvP viable]] | *[[PvP viable]] | ||
==Obtaining== | ==Obtaining== | ||
*From magic lockers in [[New Reno]] and [[Warehouse]] with a 2% chance to spawn | *From magic lockers in [[New Reno]] and [[Warehouse]] with a 2% chance to spawn | ||
*From | *Also from special loot lockers in [[Ares Rocket Silo]] and [[Glow]] | ||
*From the [[Ruined Military Bunker]] and [[Hidden Bomb Shelter]] [[special encounter]]s | |||
==See also== | ==See also== |
Revision as of 01:58, 27 July 2016
M72 Gauss Rifle | ||
---|---|---|
The M72 rifle is of German design. It uses an electromagnetic field to propel rounds at tremendous speed... and pierce almost any obstacle. Its range, accuracy and stopping power is almost unparalleled. | ||
Damage | 30 - 45 | |
Single | AP: 5, Range: 53 | |
Aimed Attack | Yes. Single AP +1(2) AP | |
n/a | ||
n/a | ||
Damage type | Normal | |
Weapon Perk | None | |
Ammo | 2mm EC | |
Ammo capacity | 20 | |
Strength required | 6 | |
Type | Two-handed | |
Possible buffs for Weapons | ||
Deterioration | {{{deterioration}}} | |
Weight | 4082 grams | |
Base price | 48000 caps |
Advantages
- Long Range is a weapon perk which changes the chance to hit formula from the standard (Perception-2)x8% to (Perception-2)x16%
- PvP viable
Obtaining
- From magic lockers in New Reno and Warehouse with a 2% chance to spawn
- Also from special loot lockers in Ares Rocket Silo and Glow
- From the Ruined Military Bunker and Hidden Bomb Shelter special encounters