Profession: Gunsmith (Big Guns): Difference between revisions
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* Ammo [[5mm AP]] | * Ammo [[5mm AP]] | ||
* Ammo [[7.62mm]] | * Ammo [[7.62mm]] | ||
* [[Flamethrower Fuel MKII]] | |||
* [[Rocket AP]] | * [[Rocket AP]] | ||
* [[Improved Heaterchamber]] | * [[Improved Heaterchamber]] | ||
* [[Advanced Super-Burn Mix]] | * [[Advanced Super-Burn Mix]] | ||
[[Category:Professions]] | [[Category:Professions]] |
Revision as of 05:07, 15 November 2017
A Gunsmith trained in Big Guns will be able to craft all kinds of big guns, from the basic M60 to the precious Minigun.
Gunsmith (Big Guns) [1]
Requirements [1]
Instructors [1]
- New Reno - Eldridge
- Navarro - Quincy
- Hub - Jacob
- Brotherhood of Steel - Peter
- Brotherhood of Steel, San Francisco - Ron, a mechanic
- Broken Hills - Marcus
Gunsmith (Big Guns) [1] craftable items
- M60
- Explosive Rocket
- Ammo 5mm JHP
Gunsmith (Big Guns) [2]
Requirements [2]
- Gunsmith (Big Guns) [1]
- 100% Repair
- 3000 caps
Instructors [2]
Gunsmith (Big Guns) [2] craftable items
- Light Support Weapon (requires blueprint)
- Rocket Launcher (requires blueprint)
- Minigun (requires blueprint)
- Improved Flamer (requires blueprint)
- Ammo .223 FMJ
- Ammo 5mm AP
- Ammo 7.62mm
- Flamethrower Fuel MKII
- Rocket AP
- Improved Heaterchamber