Too Much Blood and Broken Bones

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Quest:
Too Much Blood and Broken Bones
The Quest-Giver is:
Detective Stark in Shady Sands Police Station
Destination: {{{access}}} {{{dest}}}
Party Access: {{{party}}} {{{shared}}}
Requirements: At least Level 3
First complete this
Completion: ?
Rewards: +19k XP
? Caps
? Karma
1 Combat Armor
1 Combat Helmet
Some good guns
Mirrored Shades
Repeatable: No {{{timer}}}
Notes: Other cases:
The Thousand Yard Stare
Legacy of the Vault Dweller
Shell Shock My Hypervigilance

War, war never changes. That's the only thing people know. Life is black and white, and between that there's killing, and lots of blood and tears.

You start by speaking with Detective Stark in the Shady Sands Police Station, but to proceed, you'll need to go back to Hope in Hub's Maltese Falcon, and try to find your fedora, the hat you threw away once Hope's case was closed.

Once you recover your hat, return to Detective Stark to get into solving some crimes. He tells you about all these active cases:

Too Much Blood and Broken Bones

Detective Stark is investigating the sex trade problem in Shady Sands

  • Beat up a sleazy guy in the Rawhide Saloon to get the gang's location
  • Report that to Detective Stark and he'll give the map coordinates

Shell Shock My Hypervigilance

Detective Pint is investigating the case of a little girl who has gone missing for over a week

  • Find the right guy in Hub's Old Town
  • Melinda is 12 years old with dark hair, red coat, black boots, blue jeans

The Thousand-Yard Stare

Detective Deckard is investigating half a dozen murders

  • Go on patrol with him until...you both hear something!

The Legecy of the Vault Dweller

Detective Gallows is investigating an assassination attempt on President Tandi

  • Flash your badge at Fergus in Tandi's building, and talk with Wendell Peterson and Joanna Tibbett
  • Flash your badge at Gunther next and talk with Tandi
  • Return to Detective Gallows and be on your way to Broken Hills to speak with Marcus
  • He gives you a map location to the east, where a large gang of criminals is hiding out

Requirements

Rewards

  • Leads to Mark of the Wanderer
  • 1 Combat Helmet + 5k XP for solving Stark's Case: 3k XP on completion +2k XP for killing the gang
  • 1 good gun + 4k XP for solving Pint's Case: 3k XP on completion +1k XP for killing the offenders
  • 1 Combat Armor + 3500 XP for solving Deckard's Case: 3k XP on completion +500 XP for killing "The Ripper" serial killer
  • 1 good gun, some Mirrored Shades, and 7k XP for solving Gallow's Case: 3k XP on completion +4k XP along the way