XL70E3: Difference between revisions
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Prof. Torr (talk | contribs) m (Renamed Category:Damage type Normal to Category:Normal damage.) |
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[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Two-handed]] | [[Category:Two-handed]] | ||
[[Category: | [[Category:Normal damage]] |
Revision as of 12:26, 12 May 2015
XL70E3 | ||
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This was an experimental weapon at the time of the war. Manufactured, primarily, from high-strength polymers, the weapon is almost indestructible. It's light, fast firing, accurate, and can be broken down without the use of any tools. | ||
Damage | 20 - 40 | |
Single | AP: 5, Range: 50 | |
Aimed Attack | Yes. Single AP +1(2) AP | |
Burst | AP: 6, Range: 35, Rounds: 15 | |
n/a | ||
Damage type | Normal | |
Weapon Perk | None | |
Ammo | 5mm JHP or 5mm AP | |
Ammo capacity | 45 | |
Strength required | 5 | |
Type | Two-handed | |
Possible buffs for Weapons | ||
Deterioration | {{{deterioration}}} | |
Weight | 4082 grams | |
Base price | 6095 caps |
Advantages
- Accurate is a weapon perk which increases the chance to hit by 20%.
Obtaining
- Merchants usually in New Reno and San Francisco
Crafting Table | |
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File:Indweap x 1 | |
Requirements | Profession: Gunsmith (Small Guns): 2 |
Blueprints | No |
Resources | 1 x 3 x 5 x 3 x 6 x |
Tools | and |
XP | 600 info maybe outdated |