Assault Rifle: Difference between revisions
No edit summary |
No edit summary |
||
Line 35: | Line 35: | ||
Assault rifle has big magazine that can hold '''45 rounds''' 5mm ammo. 5mm comes in two flavours: [[5mm JHP]] or [[5mm AP]]. | Assault rifle has big magazine that can hold '''45 rounds''' 5mm ammo. 5mm comes in two flavours: [[5mm JHP]] or [[5mm AP]]. | ||
<br> | <br> | ||
AK-112 has '''good range - | AK-112 has '''good range - 50 hex''' and damage. Assault rifle can burst for 6 AP sending 12 bullets at your target. You can burst 3 times until you empty magazine. | ||
<br> | <br> | ||
There are two other small gun rifles with similiar damage and range: [[Hunting Rifle|hunting rifle]] and [[Sniper Rifle|sniper rifle]]. Hunting rifle got a bit lower range and damage than assault rifle. Also it uses a more expensive [[.223 FMJ]] ammo and can not burst targets. The Sniper rifle has a higher damage and range but can't burst and shot costs 1 AP more. Both weapons have much smaller clips than [[Assault Rifle]]. | There are two other small gun rifles with similiar damage and range: [[Hunting Rifle|hunting rifle]] and [[Sniper Rifle|sniper rifle]]. Hunting rifle got a bit lower range and damage than assault rifle. Also it uses a more expensive [[.223 FMJ]] ammo and can not burst targets. The Sniper rifle has a higher damage and range but can't burst and shot costs 1 AP more. Both weapons have much smaller clips than [[Assault Rifle]]. |
Revision as of 05:18, 15 November 2017
Assault Rifle | ||
---|---|---|
An AK-112 5mm Assault Rifle. An old military model, out of use around the time of the war. Can fire single-shot or burst, using the high velocity 5mm rounds. | ||
Damage | 25 - 35 | |
Single | AP: 5, Range: 50 | |
Aimed Attack | Yes. Single AP +1(2) AP | |
Burst | AP: 6, Range: 35, Rounds: 12 | |
n/a | ||
Damage type | Normal | |
Weapon Perk | None | |
Ammo | 5mm JHP or 5mm AP | |
Ammo capacity | 45 | |
Strength required | 5 | |
Type | Two-handed | |
Possible buffs for Weapons | ||
Deterioration | Yes | |
Weight | 3175 grams | |
Base price | 2525 caps |
Crafting Table | |
---|---|
File:Grifle x 1 | |
Requirements | Profession: Gunsmith (Small Guns): 2 Blueprint |
Blueprints | No |
Resources | 1 x 1 x 4 x 1 x 2 x |
Tools | |
XP | 450 info maybe outdated |
AK-112 Assault rifle is a good choice for marksmen and bursters (PVE).
Advantages and disadvantages
- Long Range weapon perk that increases chance to hit.
Assault rifle has big magazine that can hold 45 rounds 5mm ammo. 5mm comes in two flavours: 5mm JHP or 5mm AP.
AK-112 has good range - 50 hex and damage. Assault rifle can burst for 6 AP sending 12 bullets at your target. You can burst 3 times until you empty magazine.
There are two other small gun rifles with similiar damage and range: hunting rifle and sniper rifle. Hunting rifle got a bit lower range and damage than assault rifle. Also it uses a more expensive .223 FMJ ammo and can not burst targets. The Sniper rifle has a higher damage and range but can't burst and shot costs 1 AP more. Both weapons have much smaller clips than Assault Rifle.
Obtaining
This weapon is in wide use over the wasteland. This makes obtaining this weapon from NPCs pretty easy.
The Assault Rifle can be found in the following encounters:
- Vault City Caravan
- Gecko Caravan
- Unity Patrol
- Hub Patrol
You can buy blueprint from Jacob in Hub for 25.000 caps.
This weapon is also used by Robobrains in the Glow, and is used by ghouls in Gecko's reactor.
Uses
Can be upgraded to Assault Rifle (Exp. Mag.)