Explore the Stranded Ship
Quest: Explore the Stranded Ship | |||
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The Quest-Giver is: Meloy in Klamath | |||
Destination: | {{{access}}} | {{{dest}}} | |
Party Access: | {{{party}}} | {{{shared}}} | |
Requirements: | Minimum Level 18 Solo cannot stop steam | ||
Completion: | Return Metal Case to Meloy | ||
Rewards: | 500 XP 100-200 Caps {{{karma}}} Karma Many items (see list) | ||
Repeatable: | Yes | {{{timer}}} | |
Notes: | You get more XP doing the quest than at completion |
In Klamath, talk to Meloy, the trapper in Trapper Town. He will ask you to explore a mysterious ship and to return him some documents. This quest is known as The Tanker Quest and also as The Stranded Rust, and the ship turns out to be the PMV Hellas Prairial, part of a fleet owned by Poseiden Oil. Go explore the ship, which is located on the coast, west of Klamath, in zone 2:4, accomplish your task and return the Metal Case to Meloy to get your reward.
CAUTION: It is strongly advised to take this quest in RT mode. If you take this quest in TB mode, you can expect long delays between turns.
More Information
There are three different keys and many locked doors on the ship. If you do this quest with a group, each player needs to pay attention if they find a key. Getting through the doors is often a matter of "who has the key to this door?". There is a computer terminal at the left end of the main deck. With high enough skill, it can be used to disable the robots, which are part the ship's security system.
NOTE: There are three levels on the ship. You enter on the middle level which is the main deck. Find the room with stairs up. There is also a ladder in this room, somewhat hidden, for access to the lower deck. From this roome you can go to the upper deck for the quest item, or down to the hold to fight some monsters and get the grease for the valves.
About the Valves and the Steam
To get into the loot room at the end of the quest, you have to turn off the steam that is blocking a short hallway. This is done by working the two big red valves at the other end of the ship. One valve is on the main deck in the end room that has a hole in the floor. The other valve is right below it on the lower deck in a room with a broken machine. Both valves must be turned at the same time. Due to tight timing, this cannot be done solo; it takes one character at each valve to turn them at the same time to shut down the steam, and the valves are often stuck so they must be greased first. Grease is available from a wall safe on the lower deck.
The hole in the floor can be used to access the room on the lower deck with the other valve. Use a Rope on the hole to climb down. You'll also need high Repair to fix the machine down there, and a Machine Part.
Walk-Through Spoiler, by Franklin
Strategy Tip #1 |
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The robots remain stationary for a few moments before they detect your presence, so you can use this to your advantage. To get the jump on the robots, do not approach their rooms until you're ready to rush in and attack. So for example, don't go to the door and stand there and talk about attacking them. Have your talk before you approach the door. Then run to the door, open it, rush in and hit the robot asap. Alternately, you can use the computer in the top room to disable the robots if you have sufficient Science skill. |
Strategy Tip #2 |
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Most players go on this quest to get a little monetary boost when caps are so short. You can bypass the most dangerous parts of this quest and do the fast version, and just get the caps without exploring the bottom level. This takes far less time and you only have to kill one of the robots and some rats. |
Requirements
- You can get this quest solo, without a party.
- Turning off the steam requires an additional character.
- The quest leader needs to be at least level 18.
- Someone in the quest party needs high Repair Skill >100% to fix the machine and stop the steam leak.
- Someone in the quest party needs high Lockpick Skill to open containers.
Rewards
Spoiler | Items in Containers | Images | |
Count | Item Name | Image | Description |
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1 | The quest item, a Metal Case | Something flapping inside. | |
1 | Cheezy Poofs | A collectors item, found in a locker on the main level. | |
2 | Television Dinners | A collectors item, found in a locker on the main level. | |
1 | Part of a Rope | A collectors item, found in a crate on the main level. | |
1 | Machine Parts | A collectors item, found on the floor in a guarded room on the main level. Needed to fix the machine on the lower level. | |
2 | Rope | Found in the same room as the machine parts. Use one on the hole in the floor to climb down to fix the machine on the lower level. | |
1 | Pass key (Red) 1547 | Opens only one door, to a room with a robot guard on the main level. | |
1 | Special key 1449 | Found on the main level in the room with two lockers. This main key opens several doors in central hallways on multiple floors. | |
1 | Special key 12125 | Found in some bones on the upper level. Opens the door to the room with the quest item, the metal case. | |
1 | Diamond Necklace | A collector's item, found in the same wall safe with the caps. | |
7000 | caps | Found in the main wall safe on the upper level. | |
1 | Gold Watch | A collector's item, found in one of the lockers on the main level. | |
4 | Radiation Meds | Found in one of the crates in the last room beyond the steam. | |
1 | Combat Armor | Found in one of the crates in the last room beyond the steam. | |
1 | Combat Shotgun | Found in one of the crates in the last room beyond the steam. | |
1 | Combat Leather Jacket | Found in one of the lockers on the main level. | |
4 | Rockets | Found in one of the crates in the last room beyond the steam. | |
1 | Metal Armor Mark II | Found in one of the crates in the last room beyond the steam. | |
1 | Sniper Rifle | Found in one of the crates in the last room beyond the steam. | |
6 | Bio Med Gel | Found in one of the crates in the last room beyond the steam. Used in crafting some drugs. | |
1 | Super Sledge | Found in one of the crates in the last room beyond the steam. | |
1 | Super Tool Kit | A high-quality Repair item, found in a wall safe on the lower level. | |
1 | Wrench | A useful Repair item | |
1 | Club | Found in one of the lockers on the main level. | |
3 | Oil Cans | Valuable items when repairing rare things like PA. Found in a wall safe on the lower level. | |
1 | Pocket Lint | A collectors item, found in a wall safe on the lower level. | |
1 | Beautiful Flower | A collectors item, found in a bookshelf in the main room with the quest item. |