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'''Flick''' is a merchant located in [[The Den]]'s West Side, down the street from [[Tubby]]s and [[Rebecca Dyer|Becky's]]. He will [[Barter]] [[Small Guns]], [[Big Guns]] and [[Drugs]]. | '''Flick''' is a merchant located in [[The Den]]'s West Side, down the street from [[Tubby]]s and [[Rebecca Dyer|Becky's]]. He will [[Barter]] [[Small Guns]], [[Big Guns]] and [[Drugs]]. | ||
You can pay Flick 10k [[Caps]] to [[Crafting#Item Enchanting|enhance]] one of your [[Small Guns]], with the following possible results: | |||
* 25% - adding 1 additional crafting bonus (can be added to items that already have them but won't go over max number of bonuses) | |||
* 35% - item will be destroyed, player will get some junk depending on item type | |||
* 10% - item will be fixed - current and maximum condition will be increased by 10 (won't go over 100) | |||
* 30% - nothing happens | |||
==See Also== | |||
* [[Skeeter]] in [[Gecko]] will [[Crafting#Item Enchanting|enhance]] [[Energy Weapons]] | |||
* [[Balthas]] in [[Modoc]] will [[Crafting#Item Enchanting|enhance]] [[Armors]] | |||
* [[Marcus]] in [[Broken Hills]] will [[Crafting#Item Enchanting|enhance]] [[Big Guns]] | |||
* [[Sulik]] in [[Klamath]] will [[Crafting#Item Enchanting|enhance]] [[Throwing]] and [[Melee Weapons]] | |||
[[Category:Merchants]] | [[Category:Merchants]] | ||
[[Category:Critters]] | [[Category:Critters]] | ||
[[Category:Den]] | [[Category:The Den]] |
Latest revision as of 02:35, 27 January 2021
Flick | |
---|---|
Giving his groin a thorough scratching. | |
HP | 89 |
Weapon | Stimpak |
Location | The Den, West Side |
Quests | N/A |
Training | N/A |
Perks | N/A |
Trading | Small Guns, Big Guns, and Drugs Merchant |
Other |
Flick is a merchant located in The Den's West Side, down the street from Tubbys and Becky's. He will Barter Small Guns, Big Guns and Drugs.
You can pay Flick 10k Caps to enhance one of your Small Guns, with the following possible results:
- 25% - adding 1 additional crafting bonus (can be added to items that already have them but won't go over max number of bonuses)
- 35% - item will be destroyed, player will get some junk depending on item type
- 10% - item will be fixed - current and maximum condition will be increased by 10 (won't go over 100)
- 30% - nothing happens