Guide 103: Chapter 2: Difference between revisions

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'''SANDBOX PAGE''' (work in progress....nothing to see here yet)
'''A WORK IN PROGRESS...'''


==Early XP==
==Packing Light==
Drop all extra items at your tent, and bring only: [[Spiked Knuckles]] in Slot 1, 17k+ [[Caps]] in Slot 2, a [[Hatchet]], a [[Tool]], your best [[Knife]], several [[Beer]]s, and a [[Radio]]. By now you should be wearing a [[Leather]] Helmet]] and [[Leather Armor]]. Let's go!


*Talk with JT, and talk with water guy, exit map, head to [[Hub]]
==Necropolis==
*Use '''Town/World''', enter Old Town, get quests: Sad Wife, No Child, Jacob/Gunrunners
Head straight east to [[Necropolis]], and enter Motel. Speak with [[Thrane]]. He has a long dialogue and sometimes he walks away which ends the conversation prematurely. Start it again and keep trying until you finish is normally. You'll know if it worked when you get [[XP]]. Exit and re-enter [[Necropolis]] via Watershed. Run up the street to the manhole cover. Go down the ladder and beat all of the sewer rats. Return to the street and run in to speak with [[Elmer]]. He gives you a [[Tape]]. Read that to update your [[Pip-Boy]] with his message to [[Skeeter]]. Now run to the back of this building, into one of the small rooms. Find the ladder down. Go down to bottom level, into vault, and use elevator to get to Level 3. On Level 3, run to the working computer, insert your [[Pip-Boy]] and run the '''vemxp.exe''' program. Wait a while (keep pressing 1) for the "''user interface to load''", and eventually something happens. You're not sure what, but someone taps you on the shoulder and runs away. You have to follow him!
*Exercise: '''Control+1''' and '''Control+2''' to practice toggling drop-roofs and drop-walls
*Go Market, get [[Swift Learner]], get Wasteland Band, talk with No Child dad, talk with Beth
*Get quest from Iguana Bob, get perk Gecko Skinning from ___?
*IF YOU SKIPPED LANDER'S POINT: Deliver JT's message
<br>
*A Light in the Darkness
*An Explosive Situation
*Bring a shovel to Dan (Miniquest)
*Far Go Scout (Starting Location quest)
*Fuzzy Painting for Risto (quest is broken)
*Iguana Pete's Missing Son
*Find Joseph, the scavenger
*Into the Great Wide Open (Starting Location quest)
*Hello City
*Old Traditions
*Ol' Yeller
*The Gun Runner Delivery
*The Wasteland Band
*Water Merchant Contracts
*Water for the World
*Restore Hope to a Sad Farmer
*You Call This Soup?


==Junktown==
==Outside==
*Collect the Radscorpion Eggs
Exit [[Necropolis]] and chase down the guy who you suspect murdered your friend. He's waiting to ambush you just outside of town. Go there and he tries to clobber you. Defeat him easily with your [[Heavy Handed]] punches, and exit. Hike 12 [[Zone]]s north by 3 [[Zone]]s east to find [[Vault 15]]. Drink a beer if you have any left, and enter. Defeat the cave rats, and access the working terminal just inside the vault entrance. No need to use the elevator - exit when done, and exit to [[The World]] map again. Head 5 [[Zone]]s straight east to [[Shady Sands]].
*Optimizing the Power House
*The Inoperative Mr Handy Robot
*Sun Kill Moon
*Junktown Brewery
*The Mutant's Drinking Contest
*Walking Amongst Us
*Find William's Daughter


==Shady Sands==
==Shady Sands==
*A Brahmin Herdsman's Job
Enter the town and speak first with Iguana Mikey about your quest to find Pete's son.
*Bring junk for Emma (Miniquest)
*Buy cigarettes for Buster
*Holodisk for Thomas Moore
*Pay Back Mira's Debt
*Repair Geiger Counter for Mantis, the ghoul
*The Rail Line Gang
*NCR Raiders
*The Thousand Yard Stare
*Shell Shock My Hyper-Vigilance
*Love, or Something Like It
*Legacy of the Vault Dweller
*To Squash a Spider
*Too Much Blood and Broken Bones


-wip-


{| class="mw-collapsible mw-collapsed wikitable"
==Abroad==
! Current Status
(More: Shady Sands quests, train station for Pete's Son)<br>
|-
(And: CW perk in BHills, north to VCity, day timing, Medical Investigation, Day Pass, main quest, Skeeter)<br>
| This is a sandbox page. Nowhere near done. Too many other pages to update now. Will work on this more later.
(Then: Train Stations to SF, Tanker, exit to mine, up to Ranger, east to Reno for car)<br>
|}
(Next CW in Redding, Old Traditions, main quest)<br>
(More: Den for food, Klamath for Light Step and Toxic Caves, Modoc, VCity, main quest)<br>
(Back South: Necropolis for Elmer, Hub for Band, Jacob, Fr O'Shaughnessy, Water Runs)


==More Exercises==
==More Exercises==

Revision as of 04:50, 31 October 2020

Guide 103
Get a strong start exploring solo!
Season 3rd (Began 2017 Sept 01)
Status Setting up structure only...
Completion 0.01%
Authors Henry
This Chapter Chapter 2
More Chapters Guide 103: Intro
Guide 103: Outline
Guide 103: Chapter 1
Guide 103: Chapter 2
Guide 103: Chapter 3
Notes


A WORK IN PROGRESS...

Packing Light

Drop all extra items at your tent, and bring only: Spiked Knuckles in Slot 1, 17k+ Caps in Slot 2, a Hatchet, a Tool, your best Knife, several Beers, and a Radio. By now you should be wearing a Leather Helmet]] and Leather Armor. Let's go!

Necropolis

Head straight east to Necropolis, and enter Motel. Speak with Thrane. He has a long dialogue and sometimes he walks away which ends the conversation prematurely. Start it again and keep trying until you finish is normally. You'll know if it worked when you get XP. Exit and re-enter Necropolis via Watershed. Run up the street to the manhole cover. Go down the ladder and beat all of the sewer rats. Return to the street and run in to speak with Elmer. He gives you a Tape. Read that to update your Pip-Boy with his message to Skeeter. Now run to the back of this building, into one of the small rooms. Find the ladder down. Go down to bottom level, into vault, and use elevator to get to Level 3. On Level 3, run to the working computer, insert your Pip-Boy and run the vemxp.exe program. Wait a while (keep pressing 1) for the "user interface to load", and eventually something happens. You're not sure what, but someone taps you on the shoulder and runs away. You have to follow him!

Outside

Exit Necropolis and chase down the guy who you suspect murdered your friend. He's waiting to ambush you just outside of town. Go there and he tries to clobber you. Defeat him easily with your Heavy Handed punches, and exit. Hike 12 Zones north by 3 Zones east to find Vault 15. Drink a beer if you have any left, and enter. Defeat the cave rats, and access the working terminal just inside the vault entrance. No need to use the elevator - exit when done, and exit to The World map again. Head 5 Zones straight east to Shady Sands.

Shady Sands

Enter the town and speak first with Iguana Mikey about your quest to find Pete's son.

-wip-

Abroad

(More: Shady Sands quests, train station for Pete's Son)
(And: CW perk in BHills, north to VCity, day timing, Medical Investigation, Day Pass, main quest, Skeeter)
(Then: Train Stations to SF, Tanker, exit to mine, up to Ranger, east to Reno for car)
(Next CW in Redding, Old Traditions, main quest)
(More: Den for food, Klamath for Light Step and Toxic Caves, Modoc, VCity, main quest)
(Back South: Necropolis for Elmer, Hub for Band, Jacob, Fr O'Shaughnessy, Water Runs)

More Exercises

  • Show NPC Hit Points
  • Show tag indicators
  • Control+G and Control+D to "Grab All" and "Drop All items in a single hex, simultaneously
  • Use Control+(click item) to "Fast-Transfer" items between your Inventory and container

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