Solar Scorcher: Difference between revisions
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|minst=3 | |minst=3 | ||
|hands=Single-handed | |hands=Single-handed | ||
|deterioration=Yes | |||
|cost=2000 | |cost=2000 | ||
|weight=2267 | |weight=2267 | ||
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==See also== | ==See also== | ||
*[[Pyromaniac]] | *Perk [[Pyromaniac]] | ||
[[Category:Single-handed weapons]] | [[Category:Single-handed weapons]] | ||
[[Category:Fire damage]] | [[Category:Fire damage]] | ||
[[Category:Energy Weapons]] | [[Category:Energy Weapons]] |
Revision as of 00:20, 14 November 2017
Solar Scorcher | ||
---|---|---|
Without the sun's rays to charge this weapon's capacitors this gun can't light a match. However, in full daylight, the experimental photo-electric cells that power the Scorcher allow it to turn almost anything into a crispy critter. | ||
Damage | 30 - 45 | |
Single | AP: 4, Range: 32. | |
Aimed Attack | Yes. Single AP +1(2) AP | |
n/a | ||
n/a | ||
Damage type | Fire | |
Weapon Perk | None | |
Ammo | Light | |
Ammo capacity | 6 | |
Strength required | 3 | |
Type | Single-handed | |
Possible buffs for Weapons | ||
Deterioration | Yes | |
Weight | 2267 grams | |
Base price | 2000 caps |
On rare occasions, you might find one of these in a cave, locker in New Reno, Warehouse, Glow and Ares Rocket Silo, or in Special Encounter Hidden Bomb Shelter.
See also
- Perk Pyromaniac