Caravan: Difference between revisions

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You can join to caravan as a guard and protect it from wasteland threats.<br>
You can join to caravan as a guard and protect it from wasteland threats.<br>
In Hub is Caravan coordinator thats know where certain caravan go, resident and next target.<br>
In Hub is Caravan coordinator thats know where certain caravan go, resident and next target.<br>
To join caravan as a guard talk with Caravan Master NPC(guy with Combat Armor and 250hp) that shows when Caravan resident in town.<br>
To join caravan as a guard talk with Caravan Master NPC(guy with Combat Armor and 250hp) that shows when Caravan be in town.<br>
You have to be at 12th level to join caravan.
You have to be at 12th level to join caravan.
[[File:Caravan_coordinator.JPG|279px|thumb|right|Caravan coordinator in Hub]]
[[File:Caravan_coordinator.JPG|279px|thumb|right|Caravan coordinator in Hub]]

Revision as of 13:09, 14 August 2015

You can join to caravan as a guard and protect it from wasteland threats.
In Hub is Caravan coordinator thats know where certain caravan go, resident and next target.
To join caravan as a guard talk with Caravan Master NPC(guy with Combat Armor and 250hp) that shows when Caravan be in town.
You have to be at 12th level to join caravan.

Caravan coordinator in Hub

Caravans

  • Crimson Caravan
  • Far Go Traders
  • Van Graffs
  • Stockman's Association
  • Goods'n'Go
  • Hang Transportation
  • Gun Runners

Crimson Caravan

Hub<->Shady Sands<->Broken Hills<->Vault City<->New Reno

Far Go Traders

Hub<->San Francisco<->Redding<->Modoc<->Vault City<->New Reno

Van Graffs

Klamath<->Den<->Redding

Stockman's Association

Redding<->New Reno<->Shady Sands<->Junktown<->Hub

Goods'n'Go

Gecko<->Broken Hills<->New Reno<->Shady Sands

Hang Transportation

Hub<->New Adytum<->San Francisco

Gun Runners

Gun Runners<->Hub<->Shady Sands