Speech: Difference between revisions
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|name=Speech | |name=Speech | ||
|image=Speechskill.gif | |image=Speechskill.gif | ||
|modifies=[[Party Points]]<br>[[Town Control]] Timer<br> | |modifies=[[Party Points]]<br>[[Town Control]] Timer<br> | ||
|initial= | |initial=5% x [[Charisma]] | ||
|max=300 | |max=300 | ||
|perks=[[Negotiator]]<br>[[Speaker]]<br>[[Magnetic Personality]]<br>[[Sex Appeal]] | |perks=[[Negotiator]]<br>[[Speaker]]<br>[[Magnetic Personality]]<br>[[Sex Appeal]] | ||
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"''The ability to communicate in practical and efficient manner. The skill of convincing others that your position is correct. The ability to lie and not get caught.''" | "''The ability to communicate in practical and efficient manner. The skill of convincing others that your position is correct. The ability to lie and not get caught.''" | ||
The Speech skill affects number of [[Party Points]] (3 Speech skill points = 1 Party Point). | The Speech skill affects number of [[Party Points]] (3 Speech skill points = 1 Party Point). | ||
[[Town Control]] works differently now, so the speech does no longer influence the amount of time needed for the town to be taken, as the control is an immediate. High speech helps when there's an automatic 'team strength' check during the take-over. So having a speech of 100% and higher may actually help you to take the town smoothly without needing to fight militia. | |||
{{NavboxSkills}} | |||
[[Category:Skills]] | [[Category:Skills]] |
Latest revision as of 12:00, 29 November 2022
Skill Speech | |
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Modifies | Party Points Town Control Timer |
Initial level | 5% x Charisma |
Related perks | Negotiator Speaker Magnetic Personality Sex Appeal |
Related traits | Good Natured |
Maximum | 300 |
"The ability to communicate in practical and efficient manner. The skill of convincing others that your position is correct. The ability to lie and not get caught."
The Speech skill affects number of Party Points (3 Speech skill points = 1 Party Point).
Town Control works differently now, so the speech does no longer influence the amount of time needed for the town to be taken, as the control is an immediate. High speech helps when there's an automatic 'team strength' check during the take-over. So having a speech of 100% and higher may actually help you to take the town smoothly without needing to fight militia.
Skills | ||
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Combat Skills | Small Guns · Big Guns · Energy Weapons · Close Combat · Throwing | |
Important Skills | First Aid · Doctor · Lockpick · Repair · Science · Outdoorsman | |
Other Skills | Scavenging · Sneak · Steal · Traps · Speech · Gambling · Barter |