Become a Mutant: Difference between revisions

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To become a mutant, first you need to establish various [[Trade Routes]].
To become a mutant, first you need to establish various [[Trade Routes]].


* Bring 12 [[Electronic Parts]] to [[Bao Chao]] in [[San Francisco]] (need 5 [[IN]]: [[Mentats]] and +[[IN]] gear works. 500 [[XP]]
* Bring 12 [[Electronic Parts]] to [[Bao Chao]] in [[San Francisco]] (need 5 [[IN]]: [[Mentats]] and +[[IN]] gear works.) 500 [[XP]]
* Negotiate with 3 '''Contractors''' for [[Zaius]] in [[Broken Hills]] (near [[Brahmin]] carts, south-side)
* Negotiate with 3 '''Contractors''' for [[Zaius]] in [[Broken Hills]] (near [[Brahmin]] carts, south-side)
* Talk to [[Bao Chao]] again (1000 [[XP]]) and buy 1 [[Refined Uranium Ore]] from him for 1000 [[Caps]]
* Talk to [[Bao Chao]] again (1000 [[XP]]) and buy 1 [[Refined Uranium Ore]] from him for 1000 [[Caps]]
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* Inject 6 Drunk or Holy People with mutagen. (6x Lone Wanderers aka Holy People 17:33)
* Inject 6 Drunk or Holy People with mutagen. (6x Lone Wanderers aka Holy People 17:33)
* Inject 1 [[Homesteader]] with mutagen (around [[Redding]])
* Inject 1 [[Homesteader]] with mutagen (around [[Redding]])
* Talk to [[Bao Chao]] (reward 5k [[XP]]25k [[Caps]], 1x [[Human Brain]], 1x [[Trophy of Recognition]], 18x [[Pre-War Book]]s, 1 [[Jet]], 1x [[Drug Antidote]], 1x [[Psychic Nullifier]], 1x [[Robes|Purple Robe]], 1x [[Cat's Paw Magazine]], 1x [[Dean's Electronics]] Book)
* Talk to [[Bao Chao]] and get rewards:
** 5k [[XP]] and 25k [[Caps]]
** 1 [[Human Brain]] and a [[Trophy of Recognition]]
** 18x [[Pre-War Book]]s, a [[Cat's Paw Magazine]], and a [[Dean's Electronics]] Book
** 1 [[Jet]] and a [[Drug Antidote]]
** 1 [[Psychic Nullifier]] and a [[Robes|Purple Robe]]


* Talk To [[Bao Chao]]  bring 11k [[Caps]] and become a Super Mutant!
* Talk To [[Bao Chao]]  bring 11k [[Caps]] and become a Super Mutant!

Revision as of 00:03, 1 June 2018

Yes, you can become a mutant!

When you become a mutant, you will lose the ability to run, and suffer a walking speed that is slower than usual. However, you will enjoy the following benefits:

NOTE: The decision to become a mutant is PERMANENT and cannot be reversed. Don't even ask.

How to Begin

To become a mutant, first you need to establish various Trade Routes.

Part 2

Uranium Trade Routes have been established. (San Francisco Bulk Orders have been enabled)