Become a Mutant: Difference between revisions
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To become a mutant, first you need to establish various [[Trade Routes]]. | To become a mutant, first you need to establish various [[Trade Routes]]. | ||
* Bring 12 [[Electronic Parts]] to [[Bao Chao]] in [[San Francisco]] (need 5 [[IN]]: [[Mentats]] and +[[IN]] gear works. 500 [[XP]] | * Bring 12 [[Electronic Parts]] to [[Bao Chao]] in [[San Francisco]] (need 5 [[IN]]: [[Mentats]] and +[[IN]] gear works.) 500 [[XP]] | ||
* Negotiate with 3 '''Contractors''' for [[Zaius]] in [[Broken Hills]] (near [[Brahmin]] carts, south-side) | * Negotiate with 3 '''Contractors''' for [[Zaius]] in [[Broken Hills]] (near [[Brahmin]] carts, south-side) | ||
* Talk to [[Bao Chao]] again (1000 [[XP]]) and buy 1 [[Refined Uranium Ore]] from him for 1000 [[Caps]] | * Talk to [[Bao Chao]] again (1000 [[XP]]) and buy 1 [[Refined Uranium Ore]] from him for 1000 [[Caps]] | ||
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* Inject 6 Drunk or Holy People with mutagen. (6x Lone Wanderers aka Holy People 17:33) | * Inject 6 Drunk or Holy People with mutagen. (6x Lone Wanderers aka Holy People 17:33) | ||
* Inject 1 [[Homesteader]] with mutagen (around [[Redding]]) | * Inject 1 [[Homesteader]] with mutagen (around [[Redding]]) | ||
* Talk to [[Bao Chao]] | * Talk to [[Bao Chao]] and get rewards: | ||
** 5k [[XP]] and 25k [[Caps]] | |||
** 1 [[Human Brain]] and a [[Trophy of Recognition]] | |||
** 18x [[Pre-War Book]]s, a [[Cat's Paw Magazine]], and a [[Dean's Electronics]] Book | |||
** 1 [[Jet]] and a [[Drug Antidote]] | |||
** 1 [[Psychic Nullifier]] and a [[Robes|Purple Robe]] | |||
* Talk To [[Bao Chao]] bring 11k [[Caps]] and become a Super Mutant! | * Talk To [[Bao Chao]] bring 11k [[Caps]] and become a Super Mutant! |
Revision as of 00:03, 1 June 2018
Yes, you can become a mutant!
When you become a mutant, you will lose the ability to run, and suffer a walking speed that is slower than usual. However, you will enjoy the following benefits:
- Permanent gain of 50 Hit Points!
- Permanent gain of 30 Carry Weight!
- Permanent gain of 15 Rad Resistance!
- Permanent gain of 5 DR!
NOTE: The decision to become a mutant is PERMANENT and cannot be reversed. Don't even ask.
How to Begin
To become a mutant, first you need to establish various Trade Routes.
- Bring 12 Electronic Parts to Bao Chao in San Francisco (need 5 IN: Mentats and +IN gear works.) 500 XP
- Negotiate with 3 Contractors for Zaius in Broken Hills (near Brahmin carts, south-side)
- Talk to Bao Chao again (1000 XP) and buy 1 Refined Uranium Ore from him for 1000 Caps
- Establish a trade route to the bunker under Necropolis
- Talk with Ringhold inside the bunker on the third floor
- Talk with Bao Chao again
Part 2
Uranium Trade Routes have been established. (San Francisco Bulk Orders have been enabled)
- Return to Ringhold
- Talk to Bao Chao about FEV
- Go to Vault City and talk to Kohl (get a Day Pass) (you wont get any books.. just return to Bao)
- Talk to Bao Chao
- Take Blood Sample of Ringhold (via dialoge)
- Talk to Bao Chao
- Inject 6 Drunk or Holy People with mutagen. (6x Lone Wanderers aka Holy People 17:33)
- Inject 1 Homesteader with mutagen (around Redding)
- Talk to Bao Chao and get rewards:
- 5k XP and 25k Caps
- 1 Human Brain and a Trophy of Recognition
- 18x Pre-War Books, a Cat's Paw Magazine, and a Dean's Electronics Book
- 1 Jet and a Drug Antidote
- 1 Psychic Nullifier and a Purple Robe