Known Bugs

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Revision as of 14:26, 27 September 2017 by Henry (talk | contribs)
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A list of known issues, not including minor details like grammatical errors in NPC dialogues. For a more complete list of reported issues, see the forum here

Barter

  • When using the trade function to Barter directly between characters, Hidden Mode can crash game client.

Bases

  • Sometimes a new faction leader gets auto-demoted to Recruit after building a new base.

Caravans

  • Some Caravans have been known to stop suddenly, throwing all player characters to map, especially between Hub and Gunrunners.

Encounters

  • Often times, the NPC groups that you actually find in random encounters are not the NPC groups indicated by the encounter prompt.
  • Looting a dead NPC often moves the corpse to an adjacent hex, resulting in loot failure/malfunction.

Interface

  • Running client in Full-Screen mode sometimes has resolution issues, including world map functionality.
  • Clicking Quests in Pip-Boy shows info for wrong quest - other quest a few higher in the list.
  • Game client crashes sometimes when dropping items one-by-one on ground from character inventory.
  • If you die, for example from Poison, while driving a vehicle on the Worldmap, you will need GM assistance to respawn.

Miscellaneous

NPC Companion Followers

  • These Followers have been known to disappear and/or become very hard/impossible to find. When a companion dies, the players should expect a delay in finding them anyway. You might need to search multiple tents/bases.

Other NPCs

Turn-Based Activities

  • Combat gets "stuck" in some quests if done in Turn-Based mode, and can take a painfully long to time to complete. Better to use Real-Time.
  • Caves can also be a problem in TB.