Caravan: Difference between revisions

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You can join a caravan as a guard and earn caps and xp by protecting it from wasteland threats.<br>
You can join a caravan as a guard and earn caps and xp by protecting it from wasteland threats. There is a Caravan coordinator in [[Hub]] that knows where certain caravans go, where they are now and where they are currently headed. To join a caravan as a guard, talk with the Caravan Master NPC (guy with Combat Armor and 250 [[Hit Points|hp]]) when he is in town. You need to be at least level 9 to join a caravan, but most of these get pretty rough so it is advised to be more fully leveled first. Bring plenty of ammo, a backup weapon, combat drugs, and super stims.
There is a Caravan coordinator in [[Hub]] that know where certain caravans go, where they are now and where they are currently headed.<br>
To join a caravan as a guard, talk with the Caravan Master NPC (guy with Combat Armor and 250 [[Hit Points|hp]]) when he is in town.<br>
You have to be at least level 9 to join a caravan.
[[File:Caravan_coordinator.JPG|279px|thumb|right|Caravan coordinator in Hub]]
[[File:Caravan_coordinator.JPG|279px|thumb|right|Caravan coordinator in Hub]]



Revision as of 22:26, 11 May 2016

You can join a caravan as a guard and earn caps and xp by protecting it from wasteland threats. There is a Caravan coordinator in Hub that knows where certain caravans go, where they are now and where they are currently headed. To join a caravan as a guard, talk with the Caravan Master NPC (guy with Combat Armor and 250 hp) when he is in town. You need to be at least level 9 to join a caravan, but most of these get pretty rough so it is advised to be more fully leveled first. Bring plenty of ammo, a backup weapon, combat drugs, and super stims.

Caravan coordinator in Hub

Caravans

  • Crimson Caravan
  • Far Go Traders
  • Van Graffs
  • Stockman's Association
  • Goods'n'Go
  • Hang Transportation
  • Gun Runners

Crimson Caravan

Hub<->Shady Sands<->Broken Hills<->Vault City<->New Reno

Far Go Traders

Hub<->San Francisco<->Redding<->Modoc<->Vault City<->New Reno

Van Graffs

Klamath<->Den<->Redding

Stockman's Association

Redding<->New Reno<->Shady Sands<->Junktown<->Hub

Goods'n'Go

Gecko<->Broken Hills<->New Reno<->Shady Sands

Hang Transportation

Hub<->New Adytum<->San Francisco

Gun Runners

Gun Runners<->Hub<->Shady Sands