Critical Miss: Difference between revisions

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'''Note:''' This info needs to be checked.
The more a [[weapon]] is deteriorated, the more it has chance to score critical failure when shooting.  
The more a [[weapon]] is deteriorated, the more it has chance to score critical failure when shooting.  


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| 0%
| 0%
| Weapon is broken
| Weapon is broken.
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| 5%
| 5%
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[[Category:Combat]]

Latest revision as of 14:16, 17 November 2017

The more a weapon is deteriorated, the more it has chance to score critical failure when shooting.

There is 1% chance per 5% deterioration for a miss to be upgraded to a critical miss.

Critical miss can result in

  • Weapon exploded/destroyed
  • Weapon falls on the ground
  • etc.

95% deterioration means 1 in 100 shots is critical failure (And 1 in 20 is a miss, 1 in 5 is critical miss).

This table shows how weapon deterioration affects chance to score critical miss.

Weapon Deterioration Critical miss chance
0% Weapon is broken.
5% 19%
10% 18%
15% 17%
20% 16%
25% 15%
30% 14%
35% 13%
40% 12%
45% 11%
50% 10%
55% 9%
60% 8%
65% 7%
70% 6%
75% 5%
80% 4%
85% 3%
90% 2%
95% 1%
100% 0%


See Also
Character SPECIAL · Traits · Perks · Skills · Skill points · Carry Weight · Levels · Armor Class · Reputation · Skins · NPC Factions · Player-Driven Factions · Reroll · Vault-Tec DB
Combat Hit Chance · Critical Chance · Critical Hit · Aimed Attack · Resistances · Hit Points · Death · Miss · Critical Miss · Range · Sight · Fog of War · Shooting
Items Weapons · Armors · Ammo · Resources · Blueprints · Craftables · Books · Drugs · Implants · Miscellaneous Items
And Other Guides · Quests · Jobs · Telltales · Caravans · Caravan cart · Dungeons · Player Farm · Commands · Abbreviations · Merchants · Town Control · Vehicles · Tents · Safe Houses · Bases · Group Encounters · Special Encounters