Doctor: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{Skill |name=Doctor |image=Doctor.gif |modifies=Chance to heal crippled limbs and weakening. |initial=15% + ((Perception + Intelligence)/2) |perks=Medic, Healer...") |
No edit summary |
||
(14 intermediate revisions by 6 users not shown) | |||
Line 2: | Line 2: | ||
|name=Doctor | |name=Doctor | ||
|image=Doctor.gif | |image=Doctor.gif | ||
|modifies=Chance to heal crippled limbs | |modifies=Chance to heal crippled limbs. | ||
|initial= | |initial=5% + ([[Perception]] + [[Intelligence]]) | ||
|perks=[[Medic]] | |perks=[[Medic]]<br>[[Field Medic]] | ||
|traits = | |traits = | ||
|max=200 | |||
}} | }} | ||
Line 13: | Line 14: | ||
* Doctor only heals [[injuries]], it doesn't restore your [[hit points]]. | * Doctor only heals [[injuries]], it doesn't restore your [[hit points]]. | ||
* Doctor is a requirement for [[Profession: Doctor]]. | * Doctor is a requirement for [[Profession: Doctor]]. | ||
Line 20: | Line 19: | ||
* This skill is not affected by [[Luck]]. | * This skill is not affected by [[Luck]]. | ||
'''Note:''' You can | * Ability to remove knockout effect (requires [[Medic]] perk). | ||
'''Note:''' You can Doctor skill during a [[Turn-Based]] combat. | |||
'''Note:''' Using This skill on others makes the healer unsneaked. | '''Note:''' Using This skill on others makes the healer unsneaked. | ||
'''Note:''' Maximum doctor skill is 200. You can attempt to make it higher but it will go back to 200 and give you your points back. | |||
== Cooldown == | == Cooldown == | ||
The amount of time between each use of Doctor is governed by your skill. <br> | The amount of time between each use of Doctor is governed by your skill. <br> | ||
Doctor/First Aid skill cooldowns: | |||
<50% - always 180 seconds | |||
50% - 180s | |||
75% - 165s | |||
100% - 150s | |||
125% - 135s | |||
150% - 120s | |||
175% - 105s | |||
200% - 90s. | |||
== See also == | == See also == | ||
* [[First Aid]] | |||
* [[Profession: Doctor]] | * [[Profession: Doctor]] | ||
* [[Wasteland doctor]] | * [[Wasteland doctor]] | ||
* [[ | * Item [[Doctor's Bag]] | ||
* [[ | * Item [[Paramedics Bag]] | ||
{{NavboxSkills}} | |||
[[Category: Skills]] | [[Category: Skills]] |
Latest revision as of 04:44, 31 July 2018
Skill Doctor | |
---|---|
Modifies | Chance to heal crippled limbs. |
Initial level | 5% + (Perception + Intelligence) |
Related perks | Medic Field Medic |
Related traits | |
Maximum | 200 |
"The healing of major wounds and crippled limbs. Without this skill, it will take a much longer period of time to restore crippled limbs to use."
Despite what the skill says, using Doctor is the only way to heal crippled limbs, other than visiting a wasteland doctor, who charges a huge fee in caps.
- Doctor only heals injuries, it doesn't restore your hit points.
- Doctor is a requirement for Profession: Doctor.
- This skill is not affected by Luck.
- Ability to remove knockout effect (requires Medic perk).
Note: You can Doctor skill during a Turn-Based combat.
Note: Using This skill on others makes the healer unsneaked.
Note: Maximum doctor skill is 200. You can attempt to make it higher but it will go back to 200 and give you your points back.
Cooldown
The amount of time between each use of Doctor is governed by your skill.
Doctor/First Aid skill cooldowns:
<50% - always 180 seconds 50% - 180s 75% - 165s 100% - 150s 125% - 135s 150% - 120s 175% - 105s 200% - 90s.
See also
Skills | ||
---|---|---|
Combat Skills | Small Guns · Big Guns · Energy Weapons · Close Combat · Throwing | |
Important Skills | First Aid · Doctor · Lockpick · Repair · Science · Outdoorsman | |
Other Skills | Scavenging · Sneak · Steal · Traps · Speech · Gambling · Barter |