Known Bugs: Difference between revisions

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|~Jan
|~Jan
|'''<span style="color:orange">OPEN</span>'''
|'''<span style="color:green">Check</span>'''
|NPC
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|Farm Settlers don't work at [[Player Farm]]
|Farm Settlers don't work at [[Player Farm]]
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* Type = attempt to categorize bug records
* Type = attempt to categorize bug records
* Verified = who can confidently confirm this bug is real?
* Verified = who can confidently confirm this bug is real?
* Check = may have been fixed - someone needs to verify fixed or still a bug


[[Category:Articles]]
[[Category:Articles]]

Revision as of 03:18, 4 June 2018

A list of known issues, not including minor details like grammatical errors in NPC dialogues. For a more complete list of reported issues, see the forum here

Barter

  • When using the trade function to Barter directly between characters, Hidden Mode can crash game client.

Bases

  • Sometimes a new faction leader gets auto-demoted to Recruit after building a new base.

Caravans

  • Some Caravans have been known to stop suddenly, throwing all player characters to map, especially between Hub and Gunrunners.

Encounters

  • Often times, the NPC groups that you actually find in random encounters are not the NPC groups indicated by the encounter prompt.
  • Looting a dead NPC often moves the corpse to an adjacent hex, resulting in loot failure/malfunction.

Interface

  • Running client in Full-Screen mode sometimes has resolution issues, including world map functionality.
  • Clicking Quests in Pip-Boy shows info for wrong quest - other quest a few higher in the list.
  • Game client crashes sometimes when dropping items one-by-one on ground from character inventory.
  • If you die, for example from Poison, while driving a vehicle on the Worldmap, you will need GM assistance to respawn.

Maps

  • Cannot build Tents in zone 14:18 or in zone 20:30.

Miscellaneous

  • Player Farms are sometimes appearing on top of a town, like Redding.
  • Dialogue error with Rancher at Player Farms.
  • Settlers at Player Farms do not "unlock" and have no dialogue to do so even after unlocking the church.
  • Grab-All (Control+G) does not work on Broc/Xander at Lander's Point
  • Grab-All (Control+G) does not work on Flint
  • No Brahmin Dung in the pen at Vault City, apparently due to constipated Brahmin there.
  • Stand in front of the rear wheel of a Cockroach car, and the wheel appears to be in front of you.

NPC Companion Followers

  • These Followers have been known to disappear and/or become very hard/impossible to find.
    • When a companion dies, the players should expect a delay in finding them anyway.
    • You might need to search multiple tents/bases.
  • Young Adventurers come back even after using perma-removal option.

Other NPCs

Quests

  • Blood-Soaked Heroes: The main quest only loads to your Pip-Boy after Cira is shot, so if you cancel dialogue with Cira before she gets shot, and exit to The World map and re-enter, the farm family's tent is back, Cira and her dogs are gone, and you apparently have no way to start the main quest.

Town Control

  • Towns don't change color on worldmap when faction initiates TC
  • Command: ~influence always shows 8M - (need verification: time spent in that town is supposed to change it)
  • Pip-Boy not updating faction names - always shows "Unknown" in each TC town

Turn-Based Activities

  • Combat gets "stuck" in some quests if done in Turn-Based mode, and can take a painfully long to time to complete. Better to use Real-Time.
  • Caves can also be a problem in TB.

Proposed Bug Tracker Table

ID Added Status Type 2018 Description Verified Developer
0001 ~Jan Check NPC Farm Settlers don't work at Player Farm Henry Corosive
0002 ~Jan OPEN NPC Young Adventurers come back after perma-removal Henry
0003 June OPEN Quest Jarok's quest has TB problems in the basement Henry need a dev
0004 June OPEN Map A Tent in the Wasteland map location remains after completion, empty Henry need a dev
  • ID = a unique number
  • Status = Is bug fixed yet or not, and color indicates urgency/perceived priority
  • Type = attempt to categorize bug records
  • Verified = who can confidently confirm this bug is real?
  • Check = may have been fixed - someone needs to verify fixed or still a bug