NPC-driven factions: Difference between revisions

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'''NPC-driven factions''' are factions that players can join but cannot influence. Membership in an NPC-driven faction allows you to access areas and complete quests unavailable to non-members. Joining/leaving an NPC-driven faction will affect your [[reputation]] with various NPC groups.


'''NPC-driven factions''', are those that are not lend by living players. They cannot make Town Controls, but can paricipate in other parts of PVP, such as New Reno fights, or normal PK. We have few such factions:
== Joinable NPC-driven factions ==
-Vault City
*[[Brotherhood of Steel faction]]
-Enclave
*[[Enclave faction]]
-Brotherhood of Steel
*[[Raiders faction]]
-Raiders
*[[Vault City faction]]
-Bounty Hunters
*[[Followers of the Apocalypse]] Faction
-Desert Hunters
*[[Hubologists Faction]]
-Scavengers
 
(Joining Bounty Hunters, and DH are not possible.)
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[[Category:NPC-driven factions| ]]

Latest revision as of 23:12, 4 July 2018

NPC-driven factions are factions that players can join but cannot influence. Membership in an NPC-driven faction allows you to access areas and complete quests unavailable to non-members. Joining/leaving an NPC-driven faction will affect your reputation with various NPC groups.

Joinable NPC-driven factions

See Also
Character SPECIAL · Traits · Perks · Skills · Skill points · Carry Weight · Levels · Armor Class · Reputation · Skins · NPC Factions · Player-Driven Factions · Reroll · Vault-Tec DB
Combat Hit Chance · Critical Chance · Critical Hit · Aimed Attack · Resistances · Hit Points · Death · Miss · Critical Miss · Range · Sight · Fog of War · Shooting
Items Weapons · Armors · Ammo · Resources · Blueprints · Craftables · Books · Drugs · Implants · Miscellaneous Items
And Other Guides · Quests · Jobs · Telltales · Caravans · Caravan cart · Dungeons · Player Farm · Commands · Abbreviations · Merchants · Town Control · Vehicles · Tents · Safe Houses · Bases · Group Encounters · Special Encounters