NPC-driven factions: Difference between revisions
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'''NPC-driven factions''' are factions that players can join but cannot influence. Membership in an NPC-driven faction allows you to access areas and complete quests unavailable to non-members. Joining/leaving an NPC-driven faction will affect your [[reputation]] with various NPC groups. | |||
== Joinable NPC-driven factions == | |||
NPC-driven factions | *[[Brotherhood of Steel faction]] | ||
*[[Enclave faction]] | |||
*[[Raiders faction]] | |||
*[[Vault City faction]] | |||
*[[Followers of the Apocalypse]] Faction | |||
*[[Hubologists Faction]] | |||
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[[Category:NPC-driven factions| ]] |
Latest revision as of 23:12, 4 July 2018
NPC-driven factions are factions that players can join but cannot influence. Membership in an NPC-driven faction allows you to access areas and complete quests unavailable to non-members. Joining/leaving an NPC-driven faction will affect your reputation with various NPC groups.
Joinable NPC-driven factions
- Brotherhood of Steel faction
- Enclave faction
- Raiders faction
- Vault City faction
- Followers of the Apocalypse Faction
- Hubologists Faction
See Also | ||
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Character | SPECIAL · Traits · Perks · Skills · Skill points · Carry Weight · Levels · Armor Class · Reputation · Skins · NPC Factions · Player-Driven Factions · Reroll · Vault-Tec DB | |
Combat | Hit Chance · Critical Chance · Critical Hit · Aimed Attack · Resistances · Hit Points · Death · Miss · Critical Miss · Range · Sight · Fog of War · Shooting | |
Items | Weapons · Armors · Ammo · Resources · Blueprints · Craftables · Books · Drugs · Implants · Miscellaneous Items | |
And Other | Guides · Quests · Jobs · Telltales · Caravans · Caravan cart · Dungeons · Player Farm · Commands · Abbreviations · Merchants · Town Control · Vehicles · Tents · Safe Houses · Bases · Group Encounters · Special Encounters |