Tommy Gun

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Tommy Gun
Tommygun.gif
This Thompson M1928 submachine gun is a sinister looking weapon; every time you hold it, you have an urge to put on a fedora hat and crack your knuckles. The Thompson is well-fed by a large 75 round drum magazine.
Damage 3 - 20
Single AP: 5, Range: 32
Aimed Attack Yes. Single AP +1(2) AP
Burst AP: 6, Range: 16, Rounds: 15
n/a
Damage type Normal
Weapon Perk None
Ammo .45 Caliber
Ammo capacity 75
Strength required 6
Type Two-handed
Possible buffs for Weapons
Deterioration Yes
Weight 3175 grams
Base price 750 caps
Crafting Table
Tommygun.gif x 1
Requirements Profession: Gunsmith (Small Guns): 1
Blueprints No
Resources 1 x Firewood.gif
3 x Metal trash2.gif
7 x Pump2.gif
Tools Sttable.gif or Adv workbench.png
XP 350 info maybe outdated

Basic information

This gun has an attractive magazine size and rounds-per-burst, but the damage is very inconsistent -- a gambler's weapon, perfect for a mobster. On the other hand, .45 rounds are laughably quick and easy to make since they use raw junk instead of metal parts, so impoverished low-level players might find this weapon a very attractive one if they want to level up by hunting critters. For its tier, it does pretty high damage per burst (roughly 180 compared to the combat shotgun’s ~130 on average), but again the damage can also swing very low. If you are a burst-specialized character with crafting abilities, consider the Combat Shotgun instead against enemies with high DR/DT and for more consistent damage – this weapon will never be effective with enemies that have substantial DR/DT because of the underwhelming properties of the .45 caliber round, whereas the combat shotgun can be quite effective against armored enemies when using flechette cartridges or slugs. Another extremely important and easy-to-overlook drawback is that this gun is two-handed, despite the fact that it is technically a submachine gun. One handers and gunslingers look elsewhere.

Obtaining

The following NPCs carry this gun in random encounters:


Skill Small Guns
None Requirements
Can be crafted
9mm Mauser · 10mm Pistol · Red Ryder BB Gun · Shotgun
Profession:
Gunsmith (Small Guns) 1
.44 Magnum Revolver · .44 Magnum (Speed Load) · Desert Eagle .44 · Desert Eagle (Exp. Mag.) · Hunting Rifle · Scoped Hunting Rifle · Tommy Gun · M3A1 "Grease Gun" SMG · Sawed-Off Shotgun · Combat Shotgun · Grenade pistol FN 69A1
Profession:
Gunsmith (Small Guns) 2
14mm Pistol · .223 Pistol · Needler Pistol · 10mm SMG · M79 Grenade Launcher · H&K P90c · H&K CAWS · Sniper Rifle · Assault Rifle · Assault Rifle (Exp. Mag.) · FN FAL
Rare SG weapons
Can not be crafted
PPK12 Gauss Pistol · M72 Gauss Rifle · FN FAL (Night Sight) · FN FAL HPFA · H&K G11 · H&K G11E · Pancor Jackhammer · Jonny's BB Gun · Red Ryder LE BB Gun
Skill Big Guns
None Requirements. Can be crafted Flamer
Profession: Gunsmith (Big Guns) 1 M60
Profession: Gunsmith (Big Guns) 2 Light Support Weapon · Minigun · Rocket Launcher · Incinerator
Rare BG weapons. Can not be crafted Bozar · Vindicator Minigun · Avenger Minigun
Skill Energy Weapons
None Requirements. Can be crafted Laser Pistol
Profession: Energy Expert 1 Magneto-Laser Pistol
Profession: Energy Expert 2 Plasma Pistol · Plasma Pistol (Ext. Cap.) · Laser SMG · YK32 Pulse Pistol · Laser Rifle · Laser Rifle (Ext. Cap.) · Plasma Rifle
Rare EW. Can not be crafted Alien Blaster · Gatling Laser · Laser Support Weapon · Solar Scorcher · Phazer · Turbo Plasma Rifle · YK42B Pulse Rifle