|« Small Guns are the staple weapons choice of the post apocalyptic nuclear war survivor. Namely, you. »
- The Vault.
|Modifies||Chance to hit using small guns.|
|Initial level||5% + (4% x Agility)|
|Related perks||Bonus Ranged Damage|
Bonus Rate of Fire
|Related traits||Fast Shot|
Small Guns offer various possibilities of gameplay, from close-range bursts to long-range sniping. Both low-level and high-level characters will find Small Guns useful. The first group will be happy to know that finding ammunition and weapons is easy, the second, with the use of some tactics, can be very deadly with advanced weapons.
A character's ability to hit a target with a Small Guns weapon relies on how much skill he has. The maximum skill one can have is 300%, but such extremes are rarely needed. Fighter characters with around 200% are valuable fighters already. Thanks to aimed shots, which allow the best of marksmen to hit another character from across the map, Small Guns are a weapon of choice for snipers.
In order to create higher-tier Small Guns, the Small Guns Profession is needed.
Note: You can Talk to the guard to get a bonus to the Small Guns skill to obtain 10 skill points in Small Guns skill.
List of Small Guns
This is the list of all the weapons relying on the Small Guns skill. Some of them include certain weapon perks intrinsic to their design:
|Combat Skills||Small Guns · Big Guns · Energy Weapons · Close Combat · Throwing|
|Important Skills||First Aid · Doctor · Lockpick · Repair · Science · Outdoorsman|
|Other Skills||Scavenging · Sneak · Steal · Traps · Speech · Gambling · Barter|