10mm Pistol: Difference between revisions
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The 10mm Pistol became popular in the wastes due to it being cheap to produce, durable, powerful, and having plenty of readily available ammunition. It is a popular side-arm for many who both roam and inhabit the wastes. Though for those with a little bit more money to spend or time to spare, the 10mm has been overshadowed by handguns like the [[14mm Pistol]] and the [[.223 Pistol]]. In the wasteland economy, the 10mm Pistol plays only a small role, being mainly used by small, poor militias. | The 10mm Pistol became popular in the wastes due to it being cheap to produce, durable, powerful, and having plenty of readily available ammunition. It is a popular side-arm for many who both roam and inhabit the wastes. Though for those with a little bit more money to spend or time to spare, the 10mm has been overshadowed by handguns like the [[14mm Pistol]] and the [[.223 Pistol]]. In the wasteland economy, the 10mm Pistol plays only a small role, being mainly used by small, poor militias. | ||
==Obtaining== | ==Obtaining== | ||
*Looting from low-level enemies like Raiders, Marauders, Vipers, and Jackals. | *Looting from low-level enemies like [[Raiders]], [[Marauders]], [[Vipers]], and [[Jackals]]. | ||
*Crafting one. | *Crafting one. | ||
*Buying one from a [[Small Guns]] merchant. | *Buying one from a [[Small Guns]] merchant. | ||
Line 48: | Line 48: | ||
* [[Plasma Pistol]] | * [[Plasma Pistol]] | ||
* [[Solar Scorcher]] | * [[Solar Scorcher]] | ||
* [[YK32 Pulse Pistol]] | |||
{{NavboxWeapon}} | {{NavboxWeapon}} |
Latest revision as of 03:37, 23 June 2018
10mm Pistol | ||
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A Colt 6520 10mm autoloading pistol. Each pull of the trigger will automatically reload the firearm until the magazine is empty. Single shot only, using the powerful 10mm round. | ||
Damage | 8 - 15 | |
Single | AP: 4, Range: 25 | |
Aimed Attack | Yes. Single AP +1(2) AP | |
n/a | ||
n/a | ||
Damage type | Normal | |
Weapon Perk | None | |
Ammo | 10mm JHP or 10mm AP | |
Ammo capacity | 12 | |
Strength required | 3 | |
Type | Single-handed | |
Possible buffs for Weapons | ||
Deterioration | Yes | |
Weight | 1360 grams | |
Base price | 170 caps |
Crafting Table | |
---|---|
x 1 | |
Requirements | None |
Blueprints | No |
Resources | 1 x 5 x 1 x |
Tools | or |
XP | 150 info maybe outdated |
Basic Information
The 10mm Pistol is a one-handed small gun. It is semi-automatic, and fires with moderate damage. More than that of the 9mm Mauser, but less than that of a Desert Eagle .44. It can be loaded with either the 10mm JHP or 10mm AP ammunition.
Background
The 10mm Pistol became popular in the wastes due to it being cheap to produce, durable, powerful, and having plenty of readily available ammunition. It is a popular side-arm for many who both roam and inhabit the wastes. Though for those with a little bit more money to spend or time to spare, the 10mm has been overshadowed by handguns like the 14mm Pistol and the .223 Pistol. In the wasteland economy, the 10mm Pistol plays only a small role, being mainly used by small, poor militias.
Obtaining
- Looting from low-level enemies like Raiders, Marauders, Vipers, and Jackals.
- Crafting one.
- Buying one from a Small Guns merchant.
Other Pistols
- PPK12 Gauss Pistol
- .223 Pistol
- 14mm Pistol
- 9mm Mauser
- Desert Eagle .44
- .44 Magnum Revolver
- Zip Gun
- FN 69A1
- Needler Pistol
- Laser Pistol
- Magneto Laser Pistol
- Plasma Pistol
- Solar Scorcher
- YK32 Pulse Pistol
Skill Small Guns | ||
---|---|---|
None Requirements Can be crafted |
9mm Mauser · 10mm Pistol · Red Ryder BB Gun · Shotgun | |
Profession: Gunsmith (Small Guns) 1 |
.44 Magnum Revolver · .44 Magnum (Speed Load) · Desert Eagle .44 · Desert Eagle (Exp. Mag.) · Hunting Rifle · Scoped Hunting Rifle · Tommy Gun · M3A1 "Grease Gun" SMG · Sawed-Off Shotgun · Combat Shotgun · Grenade pistol FN 69A1 | |
Profession: Gunsmith (Small Guns) 2 |
14mm Pistol · .223 Pistol · Needler Pistol · 10mm SMG · M79 Grenade Launcher · H&K P90c · H&K CAWS · Sniper Rifle · Assault Rifle · Assault Rifle (Exp. Mag.) · FN FAL | |
Rare SG weapons Can not be crafted |
PPK12 Gauss Pistol · M72 Gauss Rifle · FN FAL (Night Sight) · FN FAL HPFA · H&K G11 · H&K G11E · Pancor Jackhammer · Jonny's BB Gun · Red Ryder LE BB Gun |
Skill Big Guns | ||
---|---|---|
None Requirements. Can be crafted | Flamer | |
Profession: Gunsmith (Big Guns) 1 | M60 | |
Profession: Gunsmith (Big Guns) 2 | Light Support Weapon · Minigun · Rocket Launcher · Incinerator | |
Rare BG weapons. Can not be crafted | Bozar · Vindicator Minigun · Avenger Minigun |
Skill Energy Weapons | ||
---|---|---|
None Requirements. Can be crafted | Laser Pistol | |
Profession: Energy Expert 1 | Magneto-Laser Pistol | |
Profession: Energy Expert 2 | Plasma Pistol · Plasma Pistol (Ext. Cap.) · Laser SMG · YK32 Pulse Pistol · Laser Rifle · Laser Rifle (Ext. Cap.) · Plasma Rifle | |
Rare EW. Can not be crafted | Alien Blaster · Gatling Laser · Laser Support Weapon · Solar Scorcher · Phazer · Turbo Plasma Rifle · YK42B Pulse Rifle |