Assault Rifle: Difference between revisions
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|ammo=[[5mm JHP]] or [[5mm AP]] | |ammo=[[5mm JHP]] or [[5mm AP]] | ||
|holder=45 | |holder=45 | ||
|weaponperk=[[Long Range]] | |||
|minst=5 | |minst=5 | ||
|deterioration=Yes | |deterioration=Yes |
Revision as of 09:31, 2 December 2017
Assault Rifle | ||
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An AK-112 5mm Assault Rifle. An old military model, out of use around the time of the war. Can fire single-shot or burst, using the high velocity 5mm rounds. | ||
Damage | 25 - 35 | |
Single | AP: 5, Range: 50 | |
Aimed Attack | Yes. Single AP +1(2) AP | |
Burst | AP: 6, Range: 35, Rounds: 12 | |
n/a | ||
Damage type | Normal | |
Weapon Perk | Long Range | |
Ammo | 5mm JHP or 5mm AP | |
Ammo capacity | 45 | |
Strength required | 5 | |
Type | Two-handed | |
Possible buffs for Weapons | ||
Deterioration | Yes | |
Weight | 3175 grams | |
Base price | 2525 caps |
Crafting Table | |
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File:Grifle x 1 | |
Requirements | Profession: Gunsmith (Small Guns): 2 Blueprint |
Blueprints | No |
Resources | 1 x 1 x 4 x 1 x 2 x |
Tools | |
XP | 450 info maybe outdated |
AK-112 Assault rifle is a good choice for marksmen and bursters (PVE).
Advantages and disadvantages
- Long Range weapon perk that increases chance to hit.
Assault rifle has big magazine that can hold 45 rounds 5mm ammo. 5mm comes in two flavours: 5mm JHP or 5mm AP.
AK-112 has good range - 50 hex and damage. Assault rifle can burst for 6 AP sending 12 bullets at your target. You can burst 3 times until you empty magazine.
There are two other small gun rifles with similiar damage and range: hunting rifle and sniper rifle. Hunting rifle got a bit lower range and damage than assault rifle. Also it uses a more expensive .223 FMJ ammo and can not burst targets. The Sniper rifle has a higher damage and range but can't burst and shot costs 1 AP more. Both weapons have much smaller clips than Assault Rifle.
Obtaining
This weapon is in wide use over the wasteland. This makes obtaining this weapon from NPCs pretty easy.
The Assault Rifle can be found in the following encounters:
- Vault City Caravan
- Gecko Caravan
- Unity Patrol
- Hub Patrol
You can buy blueprint from Jacob in Hub for 25.000 caps.
This weapon is also used by Robobrains in the Glow, and is used by ghouls in Gecko's reactor.
Uses
Can be upgraded to Assault Rifle (Exp. Mag.)
Skill Small Guns | ||
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None Requirements Can be crafted |
9mm Mauser · 10mm Pistol · Red Ryder BB Gun · Shotgun | |
Profession: Gunsmith (Small Guns) 1 |
.44 Magnum Revolver · .44 Magnum (Speed Load) · Desert Eagle .44 · Desert Eagle (Exp. Mag.) · Hunting Rifle · Scoped Hunting Rifle · Tommy Gun · M3A1 "Grease Gun" SMG · Sawed-Off Shotgun · Combat Shotgun · Grenade pistol FN 69A1 | |
Profession: Gunsmith (Small Guns) 2 |
14mm Pistol · .223 Pistol · Needler Pistol · 10mm SMG · M79 Grenade Launcher · H&K P90c · H&K CAWS · Sniper Rifle · Assault Rifle · Assault Rifle (Exp. Mag.) · FN FAL | |
Rare SG weapons Can not be crafted |
PPK12 Gauss Pistol · M72 Gauss Rifle · FN FAL (Night Sight) · FN FAL HPFA · H&K G11 · H&K G11E · Pancor Jackhammer · Jonny's BB Gun · Red Ryder LE BB Gun |
Skill Big Guns | ||
---|---|---|
None Requirements. Can be crafted | Flamer | |
Profession: Gunsmith (Big Guns) 1 | M60 | |
Profession: Gunsmith (Big Guns) 2 | Light Support Weapon · Minigun · Rocket Launcher · Incinerator | |
Rare BG weapons. Can not be crafted | Bozar · Vindicator Minigun · Avenger Minigun |
Skill Energy Weapons | ||
---|---|---|
None Requirements. Can be crafted | Laser Pistol | |
Profession: Energy Expert 1 | Magneto-Laser Pistol | |
Profession: Energy Expert 2 | Plasma Pistol · Plasma Pistol (Ext. Cap.) · Laser SMG · YK32 Pulse Pistol · Laser Rifle · Laser Rifle (Ext. Cap.) · Plasma Rifle | |
Rare EW. Can not be crafted | Alien Blaster · Gatling Laser · Laser Support Weapon · Solar Scorcher · Phazer · Turbo Plasma Rifle · YK42B Pulse Rifle |