Incinerator: Difference between revisions
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|dmgtype=[[Fire]] | |dmgtype=[[Fire]] | ||
|atk0=Burst | |atk0=Burst | ||
|atk1= | |atk1=Single | ||
|atk2= | |atk2=Other Attack | ||
|aimedattack=No | |||
|weaponperk=[[Flameboy]] | |||
|params0=AP: 6, Range: 10 | |params0=AP: 6, Range: 10 | ||
|params1= | |params1=n/a | ||
|params2= | |params2=n/a | ||
|ammo=[[Flamethrower Fuel]] or [[Flamethrower Fuel MKII]] | |ammo=[[Flamethrower Fuel]] or [[Flamethrower Fuel MKII]] | ||
|holder=5 | |holder=5 | ||
|minst=7 | |minst=7 | ||
|hands=Two-handed | |hands=Two-handed | ||
|deterioration=Yes | |||
|cost=3070 | |cost=3070 | ||
|weight=8618 | |weight=8618 | ||
}} | }} | ||
{{Craft | {{Craft | ||
|image=iflameth | |image=iflameth.gif | ||
|reqs=[[Profession: Gunsmith (Big Guns)]]: 2 | |||
|reqs=[[Profession: Gunsmith (Big Guns)]]: 2 | |blueprints=Yes | ||
|res=1 x [[File:flamethr.gif|link=Flamer]] | |res=1 x [[File:flamethr.gif|link=Flamer]]<br>1 x [[File:nozzle.gif|link=Improved Heaterchamber]] | ||
|tools=[[File:Adv_workbench.png|link=Advanced Workbench]] | |tools=[[File:Adv_workbench.png|link=Advanced Workbench]] | ||
|xp=300 | |xp=300 | ||
}} | }} | ||
Line 30: | Line 33: | ||
==Description== | ==Description== | ||
Actually, it's just upgraded version of normal [[Flamer]] but includes the [[Flameboy]] [[Weapon perks|weapon perk]]. It deals significantly more damage than its first version, but still has a small chamber for fuel. It's incredibly cheap and easy to make and get ammo. This weapon can be useful mainly for hunting ghouls, because it can one-hit them easily. | Actually, it's just upgraded version of normal [[Flamer]] but includes the [[Flameboy]] [[Weapon perks|weapon perk]]. It deals significantly more damage than its first version, but still has a small chamber for fuel. It's incredibly cheap and easy to make and get ammo. This weapon can be useful mainly for hunting ghouls, because it can one-hit them easily.This weapon is '''PvP viable'''. | ||
This weapon has a significant tendency to explode in your hands. | |||
You can buy [[blueprint]] from [[Jacob]] in [[Hub]] for 25000 caps. | You can buy [[blueprint]] from [[Jacob]] in [[Hub]] for 25000 caps. | ||
== Obtaining == | == Obtaining == | ||
*Can be found in [ | *Can be found in [[New Reno]] and [[Warehouse]] lockers (with advanced or unique prefix) | ||
*One of the possible rewards for doing the Water Merchant runs in the [[Hub]] | |||
==See Also== | ==See Also== | ||
*[[Pyromaniac | *Perk [[Pyromaniac]] | ||
{{NavboxWeapon}} | |||
[[Category: | [[Category:Blueprints]] | ||
[[Category:Fire Damage]] | |||
[[Category:Fire | |||
[[Category:Profession: Gunsmith (Big Guns) 2]] | [[Category:Profession: Gunsmith (Big Guns) 2]] | ||
[[Category: | [[Category:Two-handed weapons]] |
Latest revision as of 15:47, 14 July 2023
Incinerator | ||
---|---|---|
A Flambe 450 model flamethrower, varmiter variation. Fires a short spray of extremely hot, flamable liquid. Requires specialized fuel to work properly. This model has been modified to fire a hotter mixture which causes greater combustibility. | ||
Damage | 110 - 135 | |
Burst | AP: 6, Range: 10 | |
Aimed Attack | No | |
Single | n/a | |
Other Attack | n/a | |
Damage type | Fire | |
Weapon Perk | Flameboy | |
Ammo | Flamethrower Fuel or Flamethrower Fuel MKII | |
Ammo capacity | 5 | |
Strength required | 7 | |
Type | Two-handed | |
Possible buffs for Weapons | ||
Deterioration | Yes | |
Weight | 8618 grams | |
Base price | 3070 caps |
Crafting Table | |
---|---|
x 1 | |
Requirements | Profession: Gunsmith (Big Guns): 2 |
Blueprints | Yes |
Resources | 1 x 1 x |
Tools | |
XP | 300 info maybe outdated |
Description
Actually, it's just upgraded version of normal Flamer but includes the Flameboy weapon perk. It deals significantly more damage than its first version, but still has a small chamber for fuel. It's incredibly cheap and easy to make and get ammo. This weapon can be useful mainly for hunting ghouls, because it can one-hit them easily.This weapon is PvP viable.
This weapon has a significant tendency to explode in your hands.
You can buy blueprint from Jacob in Hub for 25000 caps.
Obtaining
- Can be found in New Reno and Warehouse lockers (with advanced or unique prefix)
- One of the possible rewards for doing the Water Merchant runs in the Hub
See Also
- Perk Pyromaniac
Skill Small Guns | ||
---|---|---|
None Requirements Can be crafted |
9mm Mauser · 10mm Pistol · Red Ryder BB Gun · Shotgun | |
Profession: Gunsmith (Small Guns) 1 |
.44 Magnum Revolver · .44 Magnum (Speed Load) · Desert Eagle .44 · Desert Eagle (Exp. Mag.) · Hunting Rifle · Scoped Hunting Rifle · Tommy Gun · M3A1 "Grease Gun" SMG · Sawed-Off Shotgun · Combat Shotgun · Grenade pistol FN 69A1 | |
Profession: Gunsmith (Small Guns) 2 |
14mm Pistol · .223 Pistol · Needler Pistol · 10mm SMG · M79 Grenade Launcher · H&K P90c · H&K CAWS · Sniper Rifle · Assault Rifle · Assault Rifle (Exp. Mag.) · FN FAL | |
Rare SG weapons Can not be crafted |
PPK12 Gauss Pistol · M72 Gauss Rifle · FN FAL (Night Sight) · FN FAL HPFA · H&K G11 · H&K G11E · Pancor Jackhammer · Jonny's BB Gun · Red Ryder LE BB Gun |
Skill Big Guns | ||
---|---|---|
None Requirements. Can be crafted | Flamer | |
Profession: Gunsmith (Big Guns) 1 | M60 | |
Profession: Gunsmith (Big Guns) 2 | Light Support Weapon · Minigun · Rocket Launcher · Incinerator | |
Rare BG weapons. Can not be crafted | Bozar · Vindicator Minigun · Avenger Minigun |
Skill Energy Weapons | ||
---|---|---|
None Requirements. Can be crafted | Laser Pistol | |
Profession: Energy Expert 1 | Magneto-Laser Pistol | |
Profession: Energy Expert 2 | Plasma Pistol · Plasma Pistol (Ext. Cap.) · Laser SMG · YK32 Pulse Pistol · Laser Rifle · Laser Rifle (Ext. Cap.) · Plasma Rifle | |
Rare EW. Can not be crafted | Alien Blaster · Gatling Laser · Laser Support Weapon · Solar Scorcher · Phazer · Turbo Plasma Rifle · YK42B Pulse Rifle |