Town Control: Difference between revisions

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== Requirements ==
== Requirements ==
* Level 12 or more
* Level 12 or more
* Inside TC Zone
* Inside TC Zone (press F10 to toggle zone display modes)
* 15-hex maximum distance from the town's lead NPC (for starting timer only)
* 15-hex maximum distance from the town's lead NPC (for starting timer only)
* Any armor with condition no worse than 80% deterioration
* Any armor with condition no worse than 80% deterioration
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[[File:TownControl-BH.png|thumb|A player near Marcus, Broken Hills leader. The countdown is visible to anyone in-game, and as it will soon reach zero, the Critical Failure Gang will be able to take its reward.]]
[[File:TownControl-BH.png|thumb|A player near Marcus, Broken Hills leader. The countdown is visible to anyone in-game, and as it will soon reach zero, the Critical Failure Gang will be able to take its reward.]]
[[File:CaptureZone.jpg|thumb| Town Control capture zone. Area highlighted by pressing F10 in which at least 5 gang members must stand in order to capture city.]]
[[File:CaptureZone.jpg|thumb| Town Control capture zone. Area highlighted by pressing F10 in which at least 5 gang members must stand in order to capture city.]]
To gain control in a town, you need to speak to the leader or chief of the town at the right time. You must have at least 3-5 members present who meet the requirements above, to "impress" upon the leader that you are capable of protecting them. Once you initiate TC, your TC timer countdown will be displayed globally, to all players. You need to hold ground for up to 15 minutes (high [[Speech]] can reduce this to 8 mins minimum). To actually gain control you need at least 3 alive gang members for [[Klamath]], [[Den]], [[Modoc]] and [[Gecko]], 5 alive gang members for [[Redding]] and [[Broken Hills]], same as for starting timer. To see area which you need to hold press F10. When the countdown timer has gone to 00:00, your faction will be shown in the [[Pip-Boy]] as controlling the town. During the countdown, you can't access the reward container, also town preview is disabled.
To gain control in a town, you need to speak to the leader or chief of the town at the right time. You must have at least 3-5 members present (depending on which town) who meet the requirements above, to "impress" upon the leader that you are capable. Once you initiate TC, your TC timer countdown will be displayed globally, to all players. You need to hold ground for up to 15 minutes (high [[Speech]] can reduce this to 8 mins minimum). To actually gain control you need at least 3 alive gang members for [[Klamath]], [[Den]], [[Modoc]] and [[Gecko]], 5 alive gang members for [[Redding]] and [[Broken Hills]], same as for starting timer. To see area which you need to hold press F10. When the countdown timer has gone to 00:00, your faction will be shown in the [[Pip-Boy]] as controlling the town. During the countdown, you can't access the reward container, also town preview is disabled.


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Revision as of 23:04, 23 November 2014

TC is a feature of the game that is only available to player-controlled factions, players who team up and join the same player base. It gives them the ability to take control of any of the six so called un-guarded towns in the north of the worldmap, giving them access to a special "TC Locker" found in each town. This container cannot be opened by anyone except a member of the controlling faction, and spawns useful items every 30 mins at the top and bottom of the hour. Drugs and ammo make up the typical loot, but sometimes you get better items. There is a 1/100 chance of finding an implant as well, which becomes the primary reason most teams do TC.

Requirements

  • Level 12 or more
  • Inside TC Zone (press F10 to toggle zone display modes)
  • 15-hex maximum distance from the town's lead NPC (for starting timer only)
  • Any armor with condition no worse than 80% deterioration
  • Any tier 1 weapon or better, in no worse than 75% deterioration
  • Character must be logged in and not in (off) mode
  • Not be in Sneak mode

Seizing Control

A player near Marcus, Broken Hills leader. The countdown is visible to anyone in-game, and as it will soon reach zero, the Critical Failure Gang will be able to take its reward.
Town Control capture zone. Area highlighted by pressing F10 in which at least 5 gang members must stand in order to capture city.

To gain control in a town, you need to speak to the leader or chief of the town at the right time. You must have at least 3-5 members present (depending on which town) who meet the requirements above, to "impress" upon the leader that you are capable. Once you initiate TC, your TC timer countdown will be displayed globally, to all players. You need to hold ground for up to 15 minutes (high Speech can reduce this to 8 mins minimum). To actually gain control you need at least 3 alive gang members for Klamath, Den, Modoc and Gecko, 5 alive gang members for Redding and Broken Hills, same as for starting timer. To see area which you need to hold press F10. When the countdown timer has gone to 00:00, your faction will be shown in the Pip-Boy as controlling the town. During the countdown, you can't access the reward container, also town preview is disabled.

Town Who to talk to (Town leader) and when:
Gecko Harold.
Modoc Jo (In the General Store).
Redding Sheriff Marion (In the Sheriff Office). Redding can be captured between 21-22h server time.
Klamath Slim Picket (In Trapper Town).
Broken Hills Marcus (In front of the FLC bank). TC window is 22-23h server time.
Den Metzger, in slavers headquarter - Town Control only available for slavers!

Reward

Rewards are now being payed out in every 30 minutes, in both caps and special items per town. The amount of caps gained per 30 minutes will increase. Some of the items given out are unique for each town. Some towns will naturally be more attractive, as there's more valuable resources there.

Town Increase of caps in every 30 minutes Reward in items
Klamath 600 Golden Gecko Pelt, Gecko Pelt, Rope, Nuka-Cola, Cigarettes
Modoc 600 Brahmin hide, Meat Jerky, Nuka-Cola, Cigarettes
Gecko 900 Electronic Parts, Nuka-Cola, Cigarettes
Den 900 Rope, Jet, Nuka-Cola, Cigarettes
Redding 1500 Jet, Nuka-Cola, Cigarettes
Broken Hills 1500 Uranium Ore, Nuka-Cola, Cigarettes

Reputation Affects

The Town Control does not affect reputation, but if your gang is hated in the town, you won't be able to control it. The same goes if you can't talk to the mayor, due to your low reputation, intelligence or charisma, or if you are a slaver.

Domination

What faction controls which towns is shown in the Pip-Boy, but what also shows there is what factions have dominated which towns. A dominating faction is one that has guarded a town for the most amount of time, cumulatively. Every reward spawn adds one point to domination score. Domination doesn't give any additional profit; it's just a way to see more clearly who is winning the most in Town Control.