All kinds of slaves should level up now in the same fashion as [[companion]]s
All kinds of slaves should level up now in the same fashion as [[companion]]s
== NPCs that can be turned into slaves ==
Not all NPCs can be turned into slaves, and most of them can't use a lot of weapons. The following board will help you to get informations about it. A slave that has, for example, his Melee weapon in hand won't be able to use a rifle, because he'll firstly attack with its Melee weapon.
| You have to consider do you enjoy her outlook, because it might be only good point to catch her.
|-
| '''[[Child (Male)]]'''
| [[File:Nachldaa sw.gif]]
| Near [[Klamath]].
|
|
|-
| '''[[Child (Female)]]'''
| [[File:Nfchldaa sw.gif]]
| Near [[Klamath]].
|
|
|-
| '''[[Clever Slave (26)|Clever Slave (Male)]]'''
| [[File:Nmpeasaa sw.gif]]
| Near [[Den]], caves.
| Knives, clubs, grenades and pistols.
|
|-
| '''[[Clever Slave|Clever Slave (Female)]]'''
| [[File:Nftrmpaa sw.gif]]
| Near [[Den]], caves.
| Knives, grenades, pistols.
|
|-
| '''[[Combat Slave (24)|Combat Slave (Male)]]'''
| [[File:Hmlthraa sw.gif]]
| Moonshiners encounter near of [[Modoc]]
| All sorts of weapons.
| This kind of slaves have low health points and even combat skills aren't so high either. But view of guy in Leather Armor with a Gatling can surely scare off your attackers.
|-
| '''[[Combat Slave|Combat Slave (Female)]]'''
| [[File:hflthraa sw.gif]]
| Rarely caves, Moonshiners encounter near of [[Modoc]]
| All sorts of weapons.
| Very similar to male Combat Slave except little lower skills and health.
| The fact of being unskilled makes her mostly useless.
|}
<nowiki>*</nowiki>Weapon handled - Tells what weapons slaves can hold. All slaves can use both unarmed and throw weapons. [[14mm pistol]] is tagged as SMG because of used sprite (skin animation).
| Good with throwing knives and melee weapons. They can use grenades too but tend to kill themselves usually by throwing it to targets that are too close.
|-
| '''[[Fisherwoman]]'''
| [[File:nfprimaa sw.gif]]
| Coast - west of [[Arroyo]].
| Grenades, knives, spears, hammers.
| Good with throwing knives and melee weapons. They can use grenades too but tend to kill themselves usually by throwing it to targets that are too close.
|-
| '''[[Nomad- Low|Nomad (Male)]]'''
| [[File:Nmwarraa sw.gif]]
| Near [[Arroyo]].
| Grenades, knives, spears, hammers and SMG.
| They have some damage resistence and small gun skills. They are better with melee weapons.
|-
| '''[[Nomad- Low (210)|Nomad (Female)]]'''
| [[File:nfprimaa sw.gif]]
| Near [[Arroyo]].
| Grenades, knives, spears, hammers.
| A bit weaker then male nomads. But she is quite ok with melee too.
|-
| '''[[Holy Man]]'''
| [[File:Narobeaa sw.gif]]
| Everywhere, and particularly at west of [[Den]].
| Knives, Spears.
| They are fun :) But have zero [[Damage Resistances]] and [[Damage Thresholds]] which makes them very vulnerable.
|-
| '''[[Holy Woman]]'''
| [[File:Narobeaa sw.gif]]
| Everywhere, and particularly at west of [[Den]].
| Knives, Spears.
| They are fun :) But have zero [[Damage Resistances]] and [[Damage Thresholds]] which makes them very vulnerable.
|-
| '''[[Lone Wanderer]]'''
| [[File:Narobeaa sw.gif]]
| Everywhere.
| Knives, Spears.
| As Holy Persons, they are fun :) but almost useless, because they only can handle knives, spears or fight in Hand to Hand.
|-
| '''[[Wilder|Wilder (Male)]]'''
| [[File:Nmwarraa sw.gif]]
| Some places on coast.
| Grenades, knives, spears, hammers and SMG.
| They are quite good with knives and hammers. Although he can use some small guns his skills are horrible.
|-
| '''[[Wilder (233)|Wilder (Female)]]'''
| [[File:nfprimaa sw.gif]]
| Some places on coast.
| Grenades, knives, spears, hammers.
| Female wilders are quite good with knives and hammers.
|}
<nowiki>*</nowiki>Weapon handled - Tells what weapons slaves can hold. All slaves can use both unarmed and throw weapons. [[14mm pistol]] is tagged as SMG because of used sprite (skin animation).
| The fact that he can handle a rifle makes him useful. However he's better melee, throw or Hand to Hand fighter. If only bootlegger was tougher.
|-
| '''[[Bootlegger (235)|Bootlegger (Female)]]'''
| [[File:Nfbrlpaa sw.gif]]
| Near [[Redding]], caves.
| Grenades, pistols, rifles.
| This bootlegger can successfully handle some sorts of guns, but low perception affects her range what makes her more accurate in Hand to Hand combat. She is tougher than looks like.
|-
| '''[[Homesteader|Homesteader (Male)]]'''
| [[File:Nmpeasaa sw.gif]]
| Near [[Redding]].
| Knives, clubs, grenades and pistols.
| They can be useful with a [[Cattle Prod]] or a pistol. If they only have more [[hit points]].
| As the female Homesteader, she has good eyesight, what makes her accurate shooter.
|}
<nowiki>*</nowiki>Weapon handled - Tells what weapons slaves can hold. All slaves can use both unarmed and throw weapons. [[14mm pistol]] is tagged as SMG because of used sprite (skin animation).
| It's really hard to find though bandit, but still possible. With advanced pistols they can scare enemies flooding them with bullets. Unfortunately, not all of them hit the target.
Can be leveled up, gaining +2 [[HP]] every level.
|-
| '''[[Bandit (213)|Bandit (Female)]]'''
| [[File:Nfmaxxaa sw.gif]]
| Near [[Den]] and [[Klamath]].
| Knives, spears, grenades and SMG.
| She isn't much healthy but can use all kind of knives. Bandit is also good Hand to Hand fighter. She needs large amount of ammunition to hit enemy.
Can be leveled up, gaining +2 [[HP]] every level.
|-
| '''[[Trapper|Trapper (Male)]]'''
| [[File:Nmlthraa sw.gif]]
| Near [[Klamath]].
| Spears, grenades, pistols, SMG and rifles.
| Can be leveled up, gaining +4 [[HP]] every level. [[Outdoorsman]] 90.
|-
| '''[[Trapper (96)|Trapper (Female)]]'''
| [[File:Nfmetlaa sw.gif]]
| Near [[Klamath]].
| Knives, spears, grenades.
| Can be leveled up, gaining +4 [[HP]] every level. [[Outdoorsman]] 100.
|}
<nowiki>*</nowiki>Weapon handled - Tells what weapons slaves can hold. All slaves can use both unarmed and throw weapons. [[14mm pistol]] is tagged as SMG because of used sprite (skin animation).
| Near [[Gecko]], [[Broken Hills]] and [[Necropolis]].
| Spears, rifles.
| They are good snipers, but really slow. They are really useful guarding a place. If you don't give them any rifle, they are almost useless, though.
Can be leveled up, gaining +3 [[HP]] every level.
|-
| '''[[Scavengers|Ghoul Scavenger]]'''
| [[File:Ghoul scavenger.gif]]
| Near [[Gecko]] and [[Necropolis]].
| Knives, pistols.
| More useful than Ghoul crazies, because they can ''run'', which also makes them harder to catch.
Can be leveled up, gaining +3 [[HP]] every level.
|}
<nowiki>*</nowiki>Weapon handled - Tells what weapons slaves can hold. All slaves can use both unarmed and throw weapons. [[14mm pistol]] is tagged as SMG because of used sprite (skin animation).
== Brahmin ==
== Brahmin ==
Revision as of 22:23, 26 December 2013
Slavery is a FOnline: Reloaded feature that allows you to capture NPCs and force them to help you. By then, they act pretty much like mercs. However, unlike mercs, your slaves can't handle a lot of weapons, and are less skilled. Besides this, you can sell your slaves to get caps, and set up a real slaver business. A good thing with mercs and slaves is they never try to escape.
Being a slaver is the first requirement to be able to enslave people. Once you are a slaver, you'll be marked forever as one with a big, nice tattoo in the middle of your face. It has both advantages and drawbacks. Please note that if you don't have the slaver perk that Metzger will give you, you can't enslave people.
Joining the Business
Just talk to Metzger, the Den's leader. He is in the top-eastern house in the town, surrounded by his guards. Ask him to tell you about his life and the place where he is located, and then, there you go! "I want to be a slaver." You'll get your Slaver Tattoo and a nice special perk that allows you to enslave, but makes you unable to forget you're a slaver. Useful, isn't it?
Requirements:
There is no level requirement for becoming a slaver, however you cannot become one with less than 4 Intelligence. Mentats can help you with this, though.
Vortis in NCR (Top-left corner of screen) will buy them too.
Prices vary a lot, but the common female slave will be bought for 300caps, and male for 400caps while children are taken for 200caps. On the side note - female Combat Slaves can be sold for 650 caps.
All kinds of slaves should level up now in the same fashion as companions
Brahmin
Brahmin can be captured in the same way as a slave, but you do not need to be a slaver in order to tame a brahmin. Brahmin also do not have combat dialogue.
Brahmin are used as mules to carry items and help store or transport them.
*Weapon handled - Tells what weapons slaves can hold. All slaves can use both unarmed and throw weapons. 14mm pistol is tagged as SMG because of used sprite (skin animation).