Throwing: Difference between revisions

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|name=Throwing
|name=Throwing
|image=Throwing.gif
|image=Throwing.gif
|modifies=To-hit chance with thrown weapons
|modifies=[[Hit Chance]] with thrown weapons
|initial=4% x [[Agility]]
|initial=4% x [[Agility]]
|perks=[[Heave Ho!]]
|perks=[[Heave Ho!]]
|traits=[[One Hander]]
|traits=[[One Hander]]
|max=300 (?)
|max=300
}}
}}


"The skill of muscle-propelled ranged weapons. Throwing knives, spears, and grenades"
''"The skill of muscle-propelled ranged weapons. Throwing knives, spears, and grenades"''<br>
<br>
 
<br>
Suggestions to be an effective throwing-weapons user:
Suggestions to be an effective throwing-weapons user:
*Average [[strength]] to maintain range. Each [[ST]] point increases your maximum [[range]] by +3 [[hex]]es. (So with 5 [[ST]] you have throwing range of 15 [[hex]]es, which is enough for most of the weapons.)
*Average [[Strength]] to maintain [[Range]]. Each [[ST]] point increases your maximum [[Range]] by +3 [[hex]]es. So with 5 [[ST]] you have a throwing range of 15 [[hex]]es, which is enough for most of the weapons.
*[[Heave Ho!]] and [[Heave Ho!!]] perks increase your maximum throwing [[range]] over the throwing weapon limits, up to 6 [[hex]]es.
*[[Heave Ho!]] perk increase your maximum throwing [[range]] over the throwing weapon limits, up to 6 [[hex]]es.
*150% in throwing skill is pretty much enough to hit anybody within grenade range (also [[One Hander]] [[trait]] helps a lot)
*150% in throwing skill is pretty much enough to hit anybody within grenade [[Range]] (also the [[One Hander]] [[Trait]] helps a lot)
*Good amount of [[AP]].
*A good amount of [[AP]].
*Abundant supply of grenades or throwing knives.
*Abundant supply of grenades or [[Throwing Knife|throwing knives]].


'''Note for newcomers:''' Making this skill your main skill is not a good idea. It will be very hard to find/craft the needed amount of grenades or knives if you are new to FOnline and have no gang/friends yet. This is not entirely true, because crafting [[Molotov Cocktail]]s is pretty easy.  
'''Newcomers:''' Making this skill your main skill is not a good idea. It will be very hard to find/[[Crafting|craft]] the needed amount of grenades or knives if you are new to FOnline and have no gang/friends yet. This is not entirely true, because [[Crafting]] [[Molotov Cocktail]]s is pretty easy.  


'''Note:''' Brahmin killed by explosions will yield no hides. If a humanoid is killed by an explosion while having at least 1 HP, their armor will be destroyed.
'''NOTE:''' [[Brahmin]] killed by explosions will yield no [[Brahmin Hide|hides]]. If a humanoid is killed by an explosion while having at least 1 [[HP]], their [[Armor]] will be destroyed.


==List of Throwing Weapons==
==List of Throwing Weapons==

Latest revision as of 08:36, 1 December 2019

Skill
Throwing
Modifies Hit Chance with thrown weapons
Initial level 4% x Agility
Related perks Heave Ho!
Related traits One Hander
Maximum 300

"The skill of muscle-propelled ranged weapons. Throwing knives, spears, and grenades"

Suggestions to be an effective throwing-weapons user:

  • Average Strength to maintain Range. Each ST point increases your maximum Range by +3 hexes. So with 5 ST you have a throwing range of 15 hexes, which is enough for most of the weapons.
  • Heave Ho! perk increase your maximum throwing range over the throwing weapon limits, up to 6 hexes.
  • 150% in throwing skill is pretty much enough to hit anybody within grenade Range (also the One Hander Trait helps a lot)
  • A good amount of AP.
  • Abundant supply of grenades or throwing knives.

Newcomers: Making this skill your main skill is not a good idea. It will be very hard to find/craft the needed amount of grenades or knives if you are new to FOnline and have no gang/friends yet. This is not entirely true, because Crafting Molotov Cocktails is pretty easy.

NOTE: Brahmin killed by explosions will yield no hides. If a humanoid is killed by an explosion while having at least 1 HP, their Armor will be destroyed.

List of Throwing Weapons

This is list of weapons rely on skill Throwing.

NAME Min DMG Max DMG DMG TYPE RANGE ST required AP usage
Flare 1 1 Normal 15 0 2
Fool's Gold 3 6 Normal 15 5 4
Plant Spike 1 2 Normal 15 2 4
Pashtshuur Spike 5 15 Normal 24 3 4
Rock 1 4 Normal 15 1 4
Uranium Ore 3 6 Normal 10 5 4
Refined Uranium Ore 4 9 Normal 8 8 4
Sharpened Pole 2 4 Normal 15 4 6
Spear 8 12 Normal 15 4 6
Sharpened Spear 12 20 Normal 15 4 6
Throwing Knife 18 40 Normal 15 3 4
Poisoned Throwing Knife 18 40 Normal + Poison 15 3 4
Molotov Cocktail 16 24 Fire 15 3 5
Grenade (Fire) 40 80 Fire 15 4 5
Grenade (Frag) 35 60 Explosive 15 3 5
Grenade (Plasma) 60 120 Plasma 15 4 4
Grenade (Pulse) 150 300 EMP 15 4 4
Dynacord Stick 60 100 Explosive 9 3 5
Holy Hand Grenade 300 500 Explosive 20 2 4

See Also

Skills
Combat Skills Small Guns · Big Guns · Energy Weapons · Close Combat · Throwing
Important Skills First Aid · Doctor · Lockpick · Repair · Science · Outdoorsman
Other Skills Scavenging · Sneak · Steal · Traps · Speech · Gambling · Barter