Builds: Universal Soldier: Difference between revisions
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| image = Hmcmbtaa_sw.gif | | image = Hmcmbtaa_sw.gif | ||
| desc = A tough fighter who can use every gun in every category, with some boosted damage and surprise crits. | | desc = A tough fighter who can use every gun in every category, with some boosted damage and surprise crits. | ||
| hp = | | hp = 251 | ||
| level = 35+++ | | level = 35+++ | ||
| implants = (none) | | implants = (none) | ||
Line 35: | Line 35: | ||
| agc = 10 | | agc = 10 | ||
| lkc = 10 | | lkc = 10 | ||
| trait1 = [[Good Natured]] ( | | trait1 = [[Good Natured]] (Can bring NPC [[Followers]]) | ||
| trait2 = [[Chem Reliant]] (Drugs last longer) | | trait2 = [[Chem Reliant]] ([[Drugs]] last longer) | ||
| p1 = Weapon Handling | | p1 = Weapon Handling | ||
| p2 = Toughness | | p2 = Toughness | ||
Line 42: | Line 42: | ||
| p4 = Lifegiver | | p4 = Lifegiver | ||
| p5 = Lifegiver | | p5 = Lifegiver | ||
| p6 = Bonus Rate of | | p6 = Bonus Rate of Attack | ||
| p7 = More Ranged Damage | | p7 = More Ranged Damage | ||
| p8 = Even More Criticals | | p8 = Even More Criticals | ||
Line 50: | Line 50: | ||
| skills = (no others) | | skills = (no others) | ||
| drugs = [[Buffout]]<br>[[Nuka-Cola]]<br>[[Psycho]] at all times<br>[[Beer]] is optional<br>[[Cigarettes]] at all times | | drugs = [[Buffout]]<br>[[Nuka-Cola]]<br>[[Psycho]] at all times<br>[[Beer]] is optional<br>[[Cigarettes]] at all times | ||
| weapon1 = Any | | weapon1 = Any guns, | ||
| weapon2 = | | weapon2 = in any category | ||
| weapon3 = Any | | weapon3 = Any guns, | ||
| weapon4 = | | weapon4 = in any category | ||
| mode = [[PvE]] | | mode = [[PvE]] | ||
| ap = 10 | | ap = 10 | ||
| sight = 38 | | sight = 38/32 | ||
| ac = 30 | | ac = 30 | ||
| mdmg = 1 | | mdmg = 1 | ||
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| sp19 = (no others) | | sp19 = (no others) | ||
| sp20 = (no others) | | sp20 = (no others) | ||
| pros = ( | | sp21 = (no others) | ||
| sp22 = (no others) | |||
| pros = (No tier 2 professions) | |||
| date = Jan 2018 | | date = Jan 2018 | ||
| build = (new/original) | |||
}} | }} | ||
==Description== | ==Description== | ||
If you want to be able to shoot every gun there is, then this is your '''Universal Soldier'''. At only level 35, he lacks some important things like high OD, FA and Doctor skill, but you can always get more | If you want to be able to shoot every gun there is, then this is your '''Universal Soldier'''. At only [[Levels|level]] 35, he lacks some important things like high [[OD]], [[FA]] and [[Doctor]] skill, but you can always get more [[Levels]] for those. Meanwhile you'll be able to pick up any gun you find and use it with some success. At level 35, he should stick to [[Small Guns]], because [[Big Guns]] and [[Energy Weapons]] will only be 126 each, which is too low. But since they are tagged, it won't be long before you can use ''any'' gun! | ||
* At level 35: BG/EW both 126 | * At level 35: BG/EW both 126 | ||
* At level 40: BG/EW both 136 | * At level 40: BG/EW both 136 | ||
* At level 45: BG/EW both 148 | * At level 45: BG/EW both 148 | ||
* At level 50: BG/EW both 158, and they keep climbing up from there. | * At level 50: BG/EW both 158 | ||
* At level 55: BG/EW both 166, and they keep climbing up from there. | |||
His drug plan is important; he needs to use [[Buffout]], [[Nuka-Cola]], [[Psycho]] and [[Cigarettes]] at all times. His ST is low, so he needs the ST boosts from [[Weapon Handling]], from [[Buffout]] and from [[Psycho]] in order to avoid loss to [[Hit Chance]]. [[Beer]] is optional, depending on how far you need to see, but will of course boost his | His drug plan is important; he needs to use [[Buffout]], [[Nuka-Cola]], [[Psycho]] and [[Cigarettes]] at all times. His [[ST]] is low, so he needs the ST boosts from [[Weapon Handling]], from [[Buffout]] and from [[Psycho]] in order to avoid loss to [[Hit Chance]]. [[Beer]] is optional, depending on how far you need to see, but will of course boost his [[Damage Resistance]]. Shown here to the right are two values for [[Perception]]. The one in parenthesis is PE if you use [[Beer]]. Avoid beer to avoid the 2 point PE penalty. | ||
Also shown here to the right, are two values for [[Strength]]. The one in parenthesis represents functional ST when using a weapon, gained from [[Weapon Handling]]. So if you choose some other perk instead of [[Weapon Handling]], your ST will be 4, and not 6. | Also shown here to the right, are two values for [[Strength]]. The one in parenthesis represents functional ST when using a weapon, gained from [[Weapon Handling]]. So if you choose some other perk instead of [[Weapon Handling]], your ST will be 4, and not 6. | ||
The [[Good Natured]] Trait is optional, but allows him to | The [[Good Natured]] Trait is optional, but allows him to have up to 3 [[NPC]] companion [[Followers]], which is a way to multiply your firepower if you give them some good gear, especially if you level them up. | ||
His [[First Aid]] and [[Doctor]] skills are | His [[First Aid]] and [[Doctor]] skills are still low at level 35, and his [[Outdoorsman]] is abysmal. He won't have the [[Speaker]] perk for many [[Levels]]. He's not much of a [[Crafter]]. He cannot open [[Footlocker]]s, and will likely set off every [[Types of Traps|trap]] he stumbles upon. However, all of these things can be corrected with more [[Levels]]. How high are you willing to climb? You have a universal soldier here, which has some cost, but you may find these things negligible compared to the distinct advantage of being able to shoot ''any gun'' out there. | ||
'''NOTE''': No implants were planned for this build, but if you get some implants, you can [[Reroll]] this fighter to take advantage of them. | '''NOTE''': No implants were planned for this build, but if you get some implants, you can [[Reroll]] this fighter to take advantage of them. | ||
Line 120: | Line 124: | ||
==Leveling== | ==Leveling== | ||
No tricks in leveling, other than focusing mainly on getting Small Guns skill to | No tricks in leveling, other than focusing mainly on getting [[Small Guns]] skill to 180 first, to get [[Bonus Rate of Attack]] by [[Levels|level]] 18, and SG 200 for [[More Ranged Damage]] by 24. | ||
{{Template:NavboxBuilds}} | {{Template:NavboxBuilds}} |
Latest revision as of 15:31, 5 November 2021
Universal Soldier | PvE | |||||||||||||
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A tough fighter who can use every gun in every category, with some boosted damage and surprise crits. | ||||||||||||||
Hit Points: | 251 | 3 | Target Level: | 35+++ | ||||||||||
Implants: | (none) | |||||||||||||
SPECIAL | Level Perks | |||||||||||||
R | L | D | C | Weapon Handling | ||||||||||
Strength: | 1 | 1 | 4(6) | 4(6) | Toughness | |||||||||
Perception: | 7 | 7 | 6(4) | 6(4) | Even Tougher | |||||||||
Endurance: | 10 | 10 | 10 | 10 | Lifegiver | |||||||||
Charisma: | 1 | 1 | 1 | 1 | Lifegiver | |||||||||
Intelligence: | 1 | 1 | 1 | 1 | Bonus Rate of Attack | |||||||||
Agility: | 10 | 10 | 10 | 10 | More Ranged Damage | |||||||||
Luck: | 10 | 10 | 10 | 10 | Even More Criticals | |||||||||
R=This is what you set up at registration L=This is how it should look after leveling, with all perks D=This is when in use after Level 24, on all intended drugs C=This is the final version, with intended drugs/implants | ||||||||||||||
Traits: | Good Natured (Can bring NPC Followers) Chem Reliant (Drugs last longer) | |||||||||||||
Tag Skills: | Small Guns 201 Big Guns 126 Energy Weapons 126 | |||||||||||||
Other Skills: | (no others) | |||||||||||||
Weapons: | Any guns, and in any category Any guns, and in any category | |||||||||||||
Drugs: | Buffout Nuka-Cola Psycho at all times Beer is optional Cigarettes at all times | |||||||||||||
Crafting Professions: | (No tier 2 professions) | |||||||||||||
Details | Support Perks | |||||||||||||
Mode: | PvE | Boneyard Guard | ||||||||||||
Action Points: | 10 | Awareness | ||||||||||||
Armor: | CA | Gecko Skinning | ||||||||||||
DR: | 35 | Pack Rat | ||||||||||||
DT: | 5 | Strong Back | ||||||||||||
Sight: | 38/32 | Snakeater | ||||||||||||
Armor Class: | 30 | (no others) | ||||||||||||
Melee Dmg: | 1 | (no others) | ||||||||||||
Sequence: | 8 | (no others) | ||||||||||||
Poison Resist: | 80 | (no others) | ||||||||||||
Rad Resist: | 60 | (no others) | ||||||||||||
Head Crit Res: | (no others) | |||||||||||||
Crit Resist: | (no others) | |||||||||||||
Crit Chance: | 20 | (no others) | ||||||||||||
Carry Weight: | 112 | (no others) | ||||||||||||
Party Points: | 61 | (no others) | ||||||||||||
Healing Rate: | 12 | (no others) | ||||||||||||
(no others) | ||||||||||||||
(no others) | ||||||||||||||
(no others) | ||||||||||||||
(no others) | ||||||||||||||
(no others) | ||||||||||||||
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Build by: | Henry in Jan 2018 | |||||||||||||
Based on: | (new/original) |
Description
If you want to be able to shoot every gun there is, then this is your Universal Soldier. At only level 35, he lacks some important things like high OD, FA and Doctor skill, but you can always get more Levels for those. Meanwhile you'll be able to pick up any gun you find and use it with some success. At level 35, he should stick to Small Guns, because Big Guns and Energy Weapons will only be 126 each, which is too low. But since they are tagged, it won't be long before you can use any gun!
- At level 35: BG/EW both 126
- At level 40: BG/EW both 136
- At level 45: BG/EW both 148
- At level 50: BG/EW both 158
- At level 55: BG/EW both 166, and they keep climbing up from there.
His drug plan is important; he needs to use Buffout, Nuka-Cola, Psycho and Cigarettes at all times. His ST is low, so he needs the ST boosts from Weapon Handling, from Buffout and from Psycho in order to avoid loss to Hit Chance. Beer is optional, depending on how far you need to see, but will of course boost his Damage Resistance. Shown here to the right are two values for Perception. The one in parenthesis is PE if you use Beer. Avoid beer to avoid the 2 point PE penalty.
Also shown here to the right, are two values for Strength. The one in parenthesis represents functional ST when using a weapon, gained from Weapon Handling. So if you choose some other perk instead of Weapon Handling, your ST will be 4, and not 6.
The Good Natured Trait is optional, but allows him to have up to 3 NPC companion Followers, which is a way to multiply your firepower if you give them some good gear, especially if you level them up.
His First Aid and Doctor skills are still low at level 35, and his Outdoorsman is abysmal. He won't have the Speaker perk for many Levels. He's not much of a Crafter. He cannot open Footlockers, and will likely set off every trap he stumbles upon. However, all of these things can be corrected with more Levels. How high are you willing to climb? You have a universal soldier here, which has some cost, but you may find these things negligible compared to the distinct advantage of being able to shoot any gun out there.
NOTE: No implants were planned for this build, but if you get some implants, you can Reroll this fighter to take advantage of them.
NOTE: All builds benefit greatly from getting the combat Implants so this build does not reflect any stats from them. In addition to the ones indicated in this build, it's up to you to decide if you want to add theses:
- Nemean
- Dermal
- Phoenix
Leveling
No tricks in leveling, other than focusing mainly on getting Small Guns skill to 180 first, to get Bonus Rate of Attack by level 18, and SG 200 for More Ranged Damage by 24.
Other Builds | ||
---|---|---|
Season 4 Builds | Average BG Dude (W.I.P) | |
Season 3 Builds | Combat Startup Explorer · Strong Explorer · Tough Merchant · Energy Sniper · BG Sniper · Turbo Miner · A Leveling Build · Universal Soldier · Fire Tank · Silent Assassin · Medic Squad Leader · Fire Leader · Implanted Big Gunner · Rocketeer | |
Season 2 Builds | Quest Farmer · Tank | |
See Also | Build Advice · Character builds on Forum · Levels · Perks · Support Perks · Registration Menu · Character · Advice for beginners · More Advice for New Players |