Crafting contracts for Kali Kalune

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Kali Kalune propose to craft shotgun for her.Then after couple of (craft one gun) missions starts offer big contracts for different cities.

Outdated

The following USED TO be true. Kali now asks for different things.

Contracts

Different reward for every contract. +15 Speech skill, blueprint and 44 barley after final contract.

All in one with crafting

Prerequisites:

You will need:

However, since metal parts, alloys, gunpowder, armors and jackets take resources themselves to be made, you will need the following base ingredients:

Craft:

Up to date info

Intro contract

Kali wants these things in the following order, one order at a time:

Far Go Traders

Kali Kalrune: [Kali smiles, and shakes your hand] Well done, partner! The order for the Crimson Caravan is complete. Sorry I made you bring each item one at a time, I needed to make sure they were high quality. But now that you've proven yourself you can just fill up the orders whenever you can turn all the items in.

PC: And my reward?

Kali Kalrune: Here you go! Ten percent of what I made, and then some. Come back to me when you're ready and willing to fill up another order. This one is going to the Far Go Traders.

PC: I'll let you know, thanks.

You don't get the Speech increase.

As you agree to fill the order for Far Go Traders:

Kali Kalrune: [She smiles hard] I'm glad! They need a few weapons I'm really unable to provide myself. So this order is going to be paying big. You ready to hear the items? I'll need them all at once this time.

PC: Yup. Let's hear it.

Kali Kalrune: According to this note here, they need:

4x 10mm Pistols

2x Hunting Rifles

3x Flamers

2x Grease Guns

PC: Alright. I'll be back eventually.

This sounds more like the first contract in the outdated info section.

Excellent work, partner! Here's your well earned pay! I threw in a couple of special items as well. Don't forget that I'll also spread the word around about you, ${PCNAME}, the merchant traveller extraordinaire! Ready to hear about the next order? It's going to the Regulators down in L.A.

PC: Sure, what do those guys need?

Regulators

Kali Kalrune: Their courier asked for:

6x Desert Eagles

3x Metal Armours

100x .44 FMJ

PC: Be right back.

After that,

PC: Here's the completed order for the Regulators down in L.A.

Kali Kalrune: *closes the dialog window and makes it harder for me to write it down* Again, nice job. I've got five more orders left to fill. Let me know if you're still interested later. Take a break, and talk to me again whenever.

Trappers

PC: Let's continue with the orders.

Kali Kalrune: With pleasure! I was wondering when you would be back. The trappers up north need some new armour. Here's their list:

3x Leather Armours

3x Combat Leather Jackets

3x Metal Armours

3x Leather Armours MK2

PC: Hmm... alright.

And after that...

PC: Here's the completed order for the Northern Trappers.

Kali Kalrune: I knew you wouldn't take too long. Here, one of my guards died recently... you can have his armour and rifle. Also, here's your ten percent. Don't forget that your reputation will go up as well. Ready for the next order? Good.

PC: Hit me.

Water Merchants

Kali Kalrune: The Water Merchants need ammo for some sort of "special" run to a farm up north. The list says they need:

150x Shotgun Shells

150x 10mm JHP

150x 44 JHP

150x 5mm JHP

PC: I'm on it.

Reward

  • Fair bit of experience from crafting
  • Intro contract:
    • 100 XP ?? caps for the shotgun
    • 150 XP ?? caps for the 10mm pistol
    • 175 XP ?? caps for the mauser
    • 225 XP ?? caps for the deagle (180 caps total until this point)
    • 250 XP 70 caps for the revolver
    • 275 XP 75 caps for the hunting rifle
    • 300 XP 80 caps for the flamer
    • 2900 XP 4535 caps, 300x 7.62mm and pristine condition fully loaded M60 for the smg
    • Indeterminate karma and reputation
  • Far Go Traders contract:
    • 1800 XP
    • 2225 caps
    • Fully loaded, pristine condition Plasma Pistol
    • Fully loaded, pristine condition H&K CAWS
    • +4 karma
    • +100 NCR reputation
    • +100 Far Go Traders reputation
    • +30 Gun Runners reputation
    • +250 Free Traders reputation
    • -100 Population of New Reno reputation
    • +100 Junktown Citizens reputation
    • +100 Hub Citizens reputation
    • +200 LA Citizens
  • Regulators contract:
    • 2400 XP
    • 2425 caps
    • +4 karma
    • +150 Regulators reputation
    • +15 LA Scavengers reputation
    • +15 Gun Runners reputation
    • +15 Followers of the Apocalypse reputation
    • +150 Free Traders reputation
    • +150 Hub Citizens reputation
    • +150 LA Citizens reputation
  • Trappers contract: