Small Guns: Difference between revisions
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|modifies=Chance to hit using small guns. | |modifies=Chance to hit using small guns. | ||
|initial=5% + (4% x [[Agility]]) | |initial=5% + (4% x [[Agility]]) | ||
|perks=[[Bonus Ranged Damage]]<br>[[Bonus Rate of | |perks=[[Bonus Ranged Damage]]<br>[[Bonus Rate of Attack]] | ||
|traits=[[Fast Shot]]<br>[[One Hander | |traits=[[Fast Shot]]<br>[[One Hander]] | ||
|max=300 | |max=300 | ||
}} | }} | ||
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However there are [[Grenade pistol]] and [[M79 Grenade Launcher]] dealing [[Explode]] damage and Shotguns can deal [[EMP]] or [[Fire]] type damage depending on ammo. | However there are [[Grenade pistol]] and [[M79 Grenade Launcher]] dealing [[Explode]] damage and Shotguns can deal [[EMP]] or [[Fire]] type damage depending on ammo. | ||
'''Note:''' You can [[ | '''Note:''' You can talk to [[Marshal]] to get a [[Boneyard Guard]] and obtain 10 skill points in [[Small Guns]] skill. | ||
'''Note:''' Each character can read up to 10 [[Guns and Bullets]] to increase Small Guns skill by 6 [[Skill Points]] per book. | |||
== List of Small Guns == | == List of Small Guns == |
Revision as of 17:44, 6 February 2021
« Small Guns are the staple weapons choice of the post apocalyptic nuclear war survivor. Namely, you. »
- The Vault. |
Skill Small Guns | |
---|---|
Modifies | Chance to hit using small guns. |
Initial level | 5% + (4% x Agility) |
Related perks | Bonus Ranged Damage Bonus Rate of Attack |
Related traits | Fast Shot One Hander |
Maximum | 300 |
Small Guns is a category of firearms, as well as a skill related to them. Easy to find and to handle, with cheap and plentiful ammo, they are the best guns out there for beginners.
Small Guns offer various possibilities of gameplay, from close-range bursts to long-range sniping. Both low-level and high-level characters will find Small Guns useful. The first group will be happy to know that finding ammunition and weapons is easy, the second, with the use of some tactics, can be very deadly with advanced weapons.
A character's ability to hit a target with a Small Guns weapon relies on how much skill he has. The maximum skill one can have is 300%, but such extremes are rarely needed. Fighter characters with around 200% are valuable fighters already. Thanks to aimed shots, which allow the best of marksmen to hit another character from across the map, Small Guns are a weapon of choice for snipers.
In order to create higher-tier Small Guns, the Small Guns Profession is needed.
Most Small Guns deal Normal damages. However there are Grenade pistol and M79 Grenade Launcher dealing Explode damage and Shotguns can deal EMP or Fire type damage depending on ammo.
Note: You can talk to Marshal to get a Boneyard Guard and obtain 10 skill points in Small Guns skill.
Note: Each character can read up to 10 Guns and Bullets to increase Small Guns skill by 6 Skill Points per book.
List of Small Guns
This is the list of all the weapons relying on the Small Guns skill. Some of them include certain weapon perks intrinsic to their design:
Skills | ||
---|---|---|
Combat Skills | Small Guns · Big Guns · Energy Weapons · Close Combat · Throwing | |
Important Skills | First Aid · Doctor · Lockpick · Repair · Science · Outdoorsman | |
Other Skills | Scavenging · Sneak · Steal · Traps · Speech · Gambling · Barter |