Plasma Rifle
Plasma Rifle | ||
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A Winchester Model P94 Plasma Rifle. An industrial-grade energy weapon, firing superheated bolts of plasma down a superconducting barrel. Powered by Micro Fusion Cells. | ||
Damage | 45 - 60 | |
Single | AP: 5, Range: 30 | |
Aimed Attack | Yes. Single AP +1(2) AP | |
n/a | ||
n/a | ||
Damage type | Plasma | |
Weapon Perk | Long Range | |
Ammo | Micro Fusion Cells | |
Ammo capacity | 10 | |
Strength required | 6 | |
Type | Two-handed | |
Possible buffs for Weapons | ||
Deterioration | Yes | |
Weight | 5443 grams | |
Base price | 7030 caps |
Crafting Table | |
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x 1 | |
Requirements | Profession: Energy Expert: 2 |
Blueprints | Yes |
Resources | 1 x 2 x 2 x 6 x 3 x 1 x |
Tools | |
XP | 500 info maybe outdated |
The Plasma Rifle is one of the best Energy Weapons, doing so far the best critical damage in the game.
Plasma rifle in turn based is often used with Fast Shot builds, however, for real time, it is used with critical shot builds.
Its damage rolls from 20-300(needs confirmation) per critical, most effective on Metal Armor Mark II or below.
On the other hand, against Tesla Armor, Combat Armor, Combat Armor Mark II or Brotherhood Armor, it isn't as effective but large Critical Hits are still possible.
Advantages and disadvantages
Note: Plasma Rifle has +5 crit roll bonus.
Obtaining
Plasma rifles are hard to obtain, but they are not rare.
- Sold by merchants in towns like: San Francisco, Broken Hills, Gecko, Gun Runners, Necropolis, and the Hub
- Crafting it. (Profession: Energy Expert 2 and a blueprint required). (You can buy blueprint from Ralph in Gun Runners for 25000 caps.)
- Slaying Enclave patrol for it.
- Can be found in New Reno and Warehouse lockers (with advanced or unique prefix)
Skill Small Guns | ||
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None Requirements Can be crafted |
9mm Mauser · 10mm Pistol · Red Ryder BB Gun · Shotgun | |
Profession: Gunsmith (Small Guns) 1 |
.44 Magnum Revolver · .44 Magnum (Speed Load) · Desert Eagle .44 · Desert Eagle (Exp. Mag.) · Hunting Rifle · Scoped Hunting Rifle · Tommy Gun · M3A1 "Grease Gun" SMG · Sawed-Off Shotgun · Combat Shotgun · Grenade pistol FN 69A1 | |
Profession: Gunsmith (Small Guns) 2 |
14mm Pistol · .223 Pistol · Needler Pistol · 10mm SMG · M79 Grenade Launcher · H&K P90c · H&K CAWS · Sniper Rifle · Assault Rifle · Assault Rifle (Exp. Mag.) · FN FAL | |
Rare SG weapons Can not be crafted |
PPK12 Gauss Pistol · M72 Gauss Rifle · FN FAL (Night Sight) · FN FAL HPFA · H&K G11 · H&K G11E · Pancor Jackhammer · Jonny's BB Gun · Red Ryder LE BB Gun |
Skill Big Guns | ||
---|---|---|
None Requirements. Can be crafted | Flamer | |
Profession: Gunsmith (Big Guns) 1 | M60 | |
Profession: Gunsmith (Big Guns) 2 | Light Support Weapon · Minigun · Rocket Launcher · Incinerator | |
Rare BG weapons. Can not be crafted | Bozar · Vindicator Minigun · Avenger Minigun |
Skill Energy Weapons | ||
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None Requirements. Can be crafted | Laser Pistol | |
Profession: Energy Expert 1 | Magneto-Laser Pistol | |
Profession: Energy Expert 2 | Plasma Pistol · Plasma Pistol (Ext. Cap.) · Laser SMG · YK32 Pulse Pistol · Laser Rifle · Laser Rifle (Ext. Cap.) · Plasma Rifle | |
Rare EW. Can not be crafted | Alien Blaster · Gatling Laser · Laser Support Weapon · Solar Scorcher · Phazer · Turbo Plasma Rifle · YK42B Pulse Rifle |