Become a Mutant: Difference between revisions

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* Establish a trade route with [[Necropolis]]
* Establish a trade route with [[Necropolis]]
** Talk with [[Charles Ringhold|Ringhold]] inside the bunker on the third floor under [[Necropolis]].
** Talk with [[Charles Ringhold|Ringhold]] inside the bunker on the third floor under [[Necropolis]].
** Ringhold wants you to prove the Uranium supply is real.
** [[Charles Ringhold|Ringhold]] wants you to prove the [[Uranium Ore]] supply is real.
** Go back and buy a piece of Uranium from [[Ban Chao]] and bring it to [[Charles Ringhold]].
** Go back and buy a piece of Uranium from [[Ban Chao]] and bring it to [[Charles Ringhold]].
* Talk with [[Ban Chao]] again
* Talk with [[Ban Chao]] again
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Uranium Trade Routes have been established. (San Francisco Bulk Orders have been enabled)  
Uranium Trade Routes have been established. (San Francisco Bulk Orders have been enabled)  


* Return to [[Ringhold]]
* Return to [[Charles Ringhold|Ringhold]]
* Talk to [[Ban Chao]] about FEV
* Talk to [[Ban Chao]] about FEV
* Go to [[Vault City]] and talk to [[Kohl]] (get a [[Day Pass]]) (you wont get any books - just return to Ban)
* Go to [[Vault City]] and talk to [[Kohl]] (get a [[Day Pass]]) (you wont get any books - just return to Ban)
* Talk to [[Ban Chao]]
* Talk to [[Ban Chao]]
* Take Blood Sample of [[Ringhold]] (via dialoge)
* Take Blood Sample of [[Charles Ringhold]] (via dialoge)
* Talk to [[Ban Chao]]
* Talk to [[Ban Chao]]
* Inject 6 people with mutagen:
* Inject 6 people with mutagen:
** '''NOTE''': The mutagen is not an item you see in inventory, but is handled via dialogue only.
** '''NOTE''': The mutagen is not an item you see in inventory, but is handled via dialogue only.
** [[Lone Wanderers]] aka [[Wandering Lunatics]](often found around zone 17:33)
** Lone Wanderers aka [[Wandering Lunatic]]s (often found around zone 17:33)
** Or go to [[Den]] and inject it into 6 local drunkards
** Or go to [[Den]] and inject it into 6 local drunkards
*Talk to Ban Chao
*Talk to Ban Chao
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** 1 [[Psychic Nullifier]] and a [[Robes|Purple Robe]]
** 1 [[Psychic Nullifier]] and a [[Robes|Purple Robe]]


* Talk To [[Ban Chao]]   bring 11k [[Caps]] and become a Super Mutant!
* Talk To [[Ban Chao]], bring 11k [[Caps]], and become a Super Mutant!


'''HINT''': One thing that's been noticed: You can start the quest-chain with less than 5 [[IN]], but after you return with the 12 electronic parts, you can't engage dialogue with [[Ban Chao]]. You will get ''"He seems busy, talk to him later"'', or simply no message at all. It is at this time you need to have at least 5 [[IN]] to continue with the quest and finish the electronic parts segment of the quest chain.
'''HINT''': One thing that's been noticed: You can start the quest-chain with less than 5 [[IN]], but after you return with the 12 [[Electronic Parts]], you can't engage dialogue with [[Ban Chao]]. You will get ''"He seems busy, talk to him later"'', or simply no message at all. It is at this time you need to have at least 5 [[IN]] to continue with the quest and finish the [[Electronic Parts]] segment of the quest chain.


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Revision as of 01:12, 26 December 2019

Yes, you can become a mutant!

When you become a mutant, you will lose the ability to run, and suffer a walking speed that is slower than usual. However, you will enjoy the following benefits:

NOTE: The decision to become a mutant is PERMANENT and cannot be reversed. Don't even ask.

How to Begin

To become a mutant, first you need to establish various Trade Routes.

Part 2

Uranium Trade Routes have been established. (San Francisco Bulk Orders have been enabled)

  • Talk To Ban Chao, bring 11k Caps, and become a Super Mutant!

HINT: One thing that's been noticed: You can start the quest-chain with less than 5 IN, but after you return with the 12 Electronic Parts, you can't engage dialogue with Ban Chao. You will get "He seems busy, talk to him later", or simply no message at all. It is at this time you need to have at least 5 IN to continue with the quest and finish the Electronic Parts segment of the quest chain.

See Also
Character SPECIAL · Traits · Perks · Skills · Skill points · Carry Weight · Levels · Armor Class · Reputation · Skins · NPC Factions · Player-Driven Factions · Reroll · Vault-Tec DB
Combat Hit Chance · Critical Chance · Critical Hit · Aimed Attack · Resistances · Hit Points · Death · Miss · Critical Miss · Range · Sight · Fog of War · Shooting
Items Weapons · Armors · Ammo · Resources · Blueprints · Craftables · Books · Drugs · Implants · Miscellaneous Items
And Other Guides · Quests · Jobs · Telltales · Caravans · Caravan cart · Dungeons · Player Farm · Commands · Abbreviations · Merchants · Town Control · Vehicles · Tents · Safe Houses · Bases · Group Encounters · Special Encounters
See Also
Also... Advice for Beginners · Game Rules · Abbreviations · Commands · Shortcuts · Configuration · PvP and PvE · Changelogs · Wiki Statistics
And... Caravan · Tents · Bases · Banks · Merchants · Professions · Blueprints · Town Control · Vehicles · Skins · Levels · Mercs · Slavery · Followers