Drugs: Difference between revisions
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[[Character]]s can use drugs, often to enhance combat performance. ([[Chem Reliant]] characters no longer become addicted to the drugs they use, and thus no longer suffer stat penalties between doses.) The effects from using drugs only last a while and a timer shows you this. Taking your next round of drugs before a drug timer is done will reset the timer so you don't have to wait until current dose wears off to take the next dose. | |||
Drugs aren't regular food or drinks, unlike | Unfortunately, taking drugs cannot substitute for your lack in [[SPECIAL]] to gain perks. | ||
Drugs aren't regular food or drinks, unlike [[consumables]]. | |||
'''Note:''' there are no drug addictions anymore. | |||
{|class="sortable wikitable" | {|class="sortable wikitable" | ||
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!EFFECTS | !EFFECTS | ||
![[Addicted|ADDICTION]] | ![[Addicted|ADDICTION]] | ||
![[Professions| | ![[Professions|PRO]] | ||
![[Blueprints| | ![[Blueprints|BPs]] | ||
!RESOURCES | !RESOURCES | ||
! | !CRAFT AT | ||
|- | |- | ||
|[[Antidote]] | |[[Antidote]] | ||
Line 38: | Line 42: | ||
|[[Buffout]] | |[[Buffout]] | ||
| +2 [[Strength|ST]]<br />-1 [[Agility|AG]]<br />+2 [[Endurance|EN]] | | +2 [[Strength|ST]]<br />-1 [[Agility|AG]]<br />+2 [[Endurance|EN]] | ||
|25% chance | |<s>25% chance</s> | ||
|[[Profession: Doctor|Doctor]] 2 | |[[Profession: Doctor|Doctor]] 2 | ||
|Yes | |Yes | ||
| 2 [[Chemical Component]]<br />5 [[Meat Jerky]] | | 2 [[Chemical Component|Chem Component]]<br />5 [[Meat Jerky]] | ||
|[[Medical Terminal]] | |[[Medical Terminal]] | ||
|- | |- | ||
|[[Cigarettes]] | |[[Cigarettes]] | ||
| +1 [[Perception|PE]]<br />-1 [[Charisma|CH]] | | +1 [[Perception|PE]]<br />-1 [[Charisma|CH]] | ||
|15% chance | |<s>15% chance</s> | ||
|None | |None | ||
|No | |No | ||
Line 53: | Line 57: | ||
|- | |- | ||
|[[Cookie]] | |[[Cookie]] | ||
| +1 [[Action Points|AP]] | | <s>+1 [[Action Points|AP]]</s> | ||
|N/A | |N/A | ||
|None | |None | ||
|N/A | |N/A | ||
|Not craftable | |Not craftable | ||
| | |N/A | ||
|- | |- | ||
|[[Gamma Gulp Beer]] | |[[Gamma Gulp Beer]] | ||
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|1 [[Broc Flower]]<br />1 [[Xander Root]] | |1 [[Broc Flower]]<br />1 [[Xander Root]] | ||
|Anywhere | |Anywhere | ||
|- | |||
|[[Heart Pills]] | |||
| Quest item only | |||
|N/A | |||
|N/A | |||
|No | |||
|Not craftable | |||
|N/A | |||
|- | |- | ||
|[[Hypo]] | |[[Hypo]] | ||
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|[[Jet]] | |[[Jet]] | ||
| +2 [[Action Points|AP]]<br />-15% [[DR]]<br />-1 [[Charisma|CH]]<br />-2 [[Strength|ST]] | | +2 [[Action Points|AP]]<br />-15% [[DR]]<br />-1 [[Charisma|CH]]<br />-2 [[Strength|ST]] | ||
|100% chance | |<s>100% chance</s> | ||
|[[Profession: Doctor|Doctor]] 2 | |[[Profession: Doctor|Doctor]] 2 | ||
|Yes | |Yes | ||
| 1 [[Empty Jet Canister]]<br />2 [[Chemical Component]]<br />1 [[Brahmin Dung]] | | 1 [[Empty Jet Canister]]<br />2 [[Chemical Component|Chem Component]]<br />1 [[Brahmin Dung]] | ||
|[[Advanced Workbench]] | |[[Advanced Workbench|Adv Workbench]] | ||
|- | |- | ||
|[[Jet Antidote]] | |[[Jet Antidote]] | ||
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|[[Mentats]] | |[[Mentats]] | ||
| +2 [[Intelligence|IN]]<br />+2 [[Charisma|CH]] | | +2 [[Intelligence|IN]]<br />+2 [[Charisma|CH]] | ||
|25% chance | |<s>25% chance</s> | ||
|[[Profession: Doctor|Doctor]] 2 | |[[Profession: Doctor|Doctor]] 2 | ||
|Yes | |Yes | ||
| 2 [[Chemical Component]]<br /> 6 [[Fruit]] | | 2 [[Chemical Component|Chem Component]]<br /> 6 [[Fruit]] | ||
|[[Medical Terminal]] | |[[Medical Terminal]] | ||
|- | |- | ||
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|[[Nuka-Cola]] | |[[Nuka-Cola]] | ||
| +1 [[Agility|AG]] | | +1 [[Agility|AG]] | ||
|15% chance | |<s>15% chance</s> | ||
|None | |None | ||
|No | |No | ||
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|[[Psycho]] | |[[Psycho]] | ||
| 15% [[DR]]<br />+1 [[Strength|ST]]<br />+1 [[Endurance|EN]]<br />-2 [[Perception|PE]] | | 15% [[DR]]<br />+1 [[Strength|ST]]<br />+1 [[Endurance|EN]]<br />-2 [[Perception|PE]] | ||
|30% chance | |<s>30% chance</s> | ||
|[[Profession: Doctor|Doctor]] 2 | |[[Profession: Doctor|Doctor]] 2 | ||
|Yes | |Yes | ||
|1 [[Super Stimpak]]<br />2 [[Chemical Component]]<br /> 1 [[Bio Med Gel]] | |1 [[Super Stimpak]]<br />2 [[Chemical Component|Chem Component]]<br /> 1 [[Bio Med Gel]] | ||
|[[Medical Terminal]] | |[[Medical Terminal]] | ||
|- | |- | ||
|[[Rad-X]] | |[[Rad-X]] | ||
| + | | +25% [[Rad Resistance]] | ||
|N/A | |N/A | ||
|[[Profession: Doctor|Doctor]] 2 | |[[Profession: Doctor|Doctor]] 2 | ||
|Yes | |Yes | ||
|1 [[Chemical Component]]<br />3 [[Bio Med Gel]]<br />2 [[Xander Root]] | |1 [[Chemical Component|Chem Component]]<br />3 [[Bio Med Gel]]<br />2 [[Xander Root]] | ||
|[[Medical Terminal]] | |[[Medical Terminal]] | ||
|- | |- | ||
|[[RadAway]] | |[[RadAway]] | ||
| -25 [[Radiated| | | -25 [[Radiated|Rads]] now<br>-50 [[Radiated|Rads]] in 10 mins<br>-75 [[Radiated|Rads]] in 20 mins | ||
|10% chance | |<s>10% chance</s> | ||
|[[Profession: Doctor|Doctor]] 2 | |[[Profession: Doctor|Doctor]] 2 | ||
|Yes | |Yes | ||
|1 [[Chemical Component]]<br />1 [[Bio Med Gel]] | |1 [[Chemical Component|Chem Component]]<br />1 [[Bio Med Gel]]<br />2 [[Broc Flower|Broc Flowers]] | ||
|[[Medical Terminal]] | |[[Medical Terminal]] | ||
|- | |- | ||
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|- | |- | ||
|[[Stimpak]] | |[[Stimpak]] | ||
| +50 [[Hit Points|HP]] | | +10 - +50 [[Hit Points|HP]] | ||
|N/A | |N/A | ||
|[[Profession: Doctor|Doctor]] 2 | |[[Profession: Doctor|Doctor]] 2 | ||
|Yes | |Yes | ||
|1 [[Empty Hypodermic]]<br />1 [[Bio Med Gel]]<br />1 [[Broc Flower]]<br />1 [[Xander Root]] | |1 [[Empty Hypodermic]]<br />1 [[Bio Med Gel]]<br />1 [[Broc Flower]]<br />1 [[Xander Root]] | ||
|[[Workbench]] or<br />[[Advanced Workbench]] | |[[Workbench]] or<br />[[Advanced Workbench|Adv Workbench]] | ||
|- | |- | ||
|[[Super Stimpak]] | |[[Super Stimpak]] | ||
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|[[Profession: Doctor|Doctor]] 2 | |[[Profession: Doctor|Doctor]] 2 | ||
|Yes | |Yes | ||
|1 [[Stimpak]]<br />2 [[Bio Med Gel]]<br />1 [[Chemical Component]] | |1 [[Stimpak]]<br />2 [[Bio Med Gel]]<br />1 [[Chemical Component|Chem Component]] | ||
|[[Medical Terminal]] | |[[Medical Terminal]] | ||
|- | |- | ||
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|Anywhere | |Anywhere | ||
|} | |} | ||
{{NavboxBasic}} | |||
[[Category:Drugs| ]] | [[Category:Drugs| ]] |
Latest revision as of 17:42, 2 July 2023
Characters can use drugs, often to enhance combat performance. (Chem Reliant characters no longer become addicted to the drugs they use, and thus no longer suffer stat penalties between doses.) The effects from using drugs only last a while and a timer shows you this. Taking your next round of drugs before a drug timer is done will reset the timer so you don't have to wait until current dose wears off to take the next dose.
Unfortunately, taking drugs cannot substitute for your lack in SPECIAL to gain perks.
Drugs aren't regular food or drinks, unlike consumables.
Note: there are no drug addictions anymore.
See Also | ||
---|---|---|
Character | SPECIAL · Traits · Perks · Skills · Skill points · Carry Weight · Levels · Armor Class · Reputation · Skins · NPC Factions · Player-Driven Factions · Reroll · Vault-Tec DB | |
Combat | Hit Chance · Critical Chance · Critical Hit · Aimed Attack · Resistances · Hit Points · Death · Miss · Critical Miss · Range · Sight · Fog of War · Shooting | |
Items | Weapons · Armors · Ammo · Resources · Blueprints · Craftables · Books · Drugs · Implants · Miscellaneous Items | |
And Other | Guides · Quests · Jobs · Telltales · Caravans · Caravan cart · Dungeons · Player Farm · Commands · Abbreviations · Merchants · Town Control · Vehicles · Tents · Safe Houses · Bases · Group Encounters · Special Encounters |