Stressed Caravan Guards
In some towns you will find NPC's standing near an entrance, waiting with their caravans. Some of them have proper names, while others are simply described as "anxious" or "nervous" etc. Ask any of these people what they need. Provide Items and get some XP:
In Hub
- At Hub's main entrance, one nervous guard needs 1 Rope
- At Hub's main entrance, one nervous guard needs 1 Lighter
- At Hub's main entrance, one nervous guard needs 3 Stimpaks
- At Hub's main entrance, one nervous guard needs 1 Water Bag
In Shady Sands
- Just to the right of Shady Sands's main entrance, one anxious guard needs 1 Cat's Paw Magazine
- Just to the right of Shady Sands's main entrance, one anxious guard needs 3 Electronic Parts
- Just to the right of Shady Sands's main entrance, one anxious guard needs 1 Gamma Gulp
- Just to the right of Shady Sands's main entrance, one anxious guard needs 1 Doctor's Bag
- Just to the right of Shady Sands's main entrance, one anxious guard needs 1 bottle of Heart Pills
- Just behind Buster's, Ceron wants 1 Jet Antidote
- Just behind Buster's, Amalie wants 1 Cookie
- Just behind Buster's, Thirsty Ronald needs 1 full Water Bag
These are one-time opportunities to get some easy XP and all you have to do is provide the right Items.
NOTE: None of these simple tasks show up as Quests in your Pip-Boy, so pay attention to dialogue to remember what they need.