The Rail Line Gang: Difference between revisions
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{{Quest | |||
|name=The Rail Line Gang | |||
|image=Nmniceaa_sw.gif | |||
|loc=[[Shady Sands]] | |||
|access=Private | |||
|dest=Gang camp north-east of [[Shady Sands]] | |||
|party=Yes, but... | |||
|shared=...only the quest-taker sees <br>the location on [[World map]] | |||
|timer=n/a | |||
|npc=[[Gunther]] | |||
|reqs=Minimum Level 4 | |||
|complete=Clear the railroad camp, <br>then talk to Gunther and Fergus | |||
|xp=Total 2000-3000 | |||
|karma=NCR +100 | |||
|caps=300 | |||
|reward=Some loot from the gang<br>A few items on the ground | |||
|repeat=No | |||
|note=1000 [[XP]] for completion after killing the gang + [[XP]] from kills. This is the only place to get a [[Metal Pole]]. | |||
}} | |||
In [[Shady Sands]], talk to [[Fergus]] in the lobby of [[Tandi]]'s office. He will send you to [[Gunther]], the well-dressed man in the next room. [[Gunther]] will tell you that the [[NCR]] is trying to fix up the railroad, but that a gang is causing trouble. You have to get rid of the '''The Horatius Rail Line Gang''' by any way possible. | |||
There are three tents at the rail yard location where the gang of thugs is hanging out, including their leader, Horatio, who is armed with a [[Sawed-Off Shotgun]], accompanied by one of his thugs, armed with a [[10mm SMG]]. Other gang members are armed with a [[10mm SMG]], a [[Spear]], and some [[Grenade (Frag)| Frag Grenades]]. | |||
== Requirements == | The gang is camping just northeast of [[Shady Sands]]. | ||
* [[Level]] ≥ 4 | |||
==Requirements== | |||
== Rewards == | * [[Level]] ≥ 4 | ||
* 1000 [[xp]] from [[Gunther]] | |||
* 300 [[caps]] from [[ | ==Rewards== | ||
* 1000 [[xp]] from [[Gunther]] | |||
* 300 [[caps]] from [[Fergus]] | |||
* Items in the gang location: | * Items in the gang location: | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
| Spoiler | | '''Rewards (Spoiler)''' | ||
|- | |- | ||
! Count || Item Name || Image | ! Count || Item Name || Image | ||
Line 47: | Line 66: | ||
|} | |} | ||
= | {| class="mw-collapsible mw-collapsed wikitable" | ||
| '''Diplomatic resolution (Spoiler)''' | |||
|- | |||
| With [[CH]] 1 and [[IN]] 1 you can get this [[Quest]] and finish it by killing The Horatius Rail Line Gang, but if you are intelligent ([[Intelligence|IN]] 4), charismatic ([[Charisma|CH]] 6) and eloquent ([[Speech]] 66) enough, you will get the dialog options to diplomatically resolve this Quest with the gang leader Horatio. No combat needed. If you don't have enough charisma and can't talk well enough, but you are fairly clever ([[Intelligence]] 4) and really strong ([[Strength]] 10) you also can convince him to take his gang and leave the place without any physical fight.<br><wip> worked with CH1 IN10 Speech 66</wip> | |||
[[Gunther]] will reward you with 3k [[XP]] instead of the usual 1k if you do so.<br> | |||
If your negotiating skills are high enough ([[Barter]] 80), you can get a reward of 450 [[Caps]] from [[Fergus]] instead of the usual 300. | |||
|} | |||
{{NavboxQuests}} | |||
[[Category:Quests]] | [[Category:Quests]] | ||
[[Category:New California Republic]] | [[Category:New California Republic]] |
Latest revision as of 03:31, 5 January 2024
Quest: The Rail Line Gang | |||
---|---|---|---|
The Quest-Giver is: Gunther in Shady Sands | |||
Destination: | Private | Gang camp north-east of Shady Sands | |
Party Access: | Yes, but... | ...only the quest-taker sees the location on World map | |
Requirements: | Minimum Level 4 | ||
Completion: | Clear the railroad camp, then talk to Gunther and Fergus | ||
Rewards: | Total 2000-3000 XP 300 Caps NCR +100 Karma Some loot from the gang A few items on the ground | ||
Repeatable: | No | n/a | |
Notes: | 1000 XP for completion after killing the gang + XP from kills. This is the only place to get a Metal Pole. |
In Shady Sands, talk to Fergus in the lobby of Tandi's office. He will send you to Gunther, the well-dressed man in the next room. Gunther will tell you that the NCR is trying to fix up the railroad, but that a gang is causing trouble. You have to get rid of the The Horatius Rail Line Gang by any way possible.
There are three tents at the rail yard location where the gang of thugs is hanging out, including their leader, Horatio, who is armed with a Sawed-Off Shotgun, accompanied by one of his thugs, armed with a 10mm SMG. Other gang members are armed with a 10mm SMG, a Spear, and some Frag Grenades.
The gang is camping just northeast of Shady Sands.
Requirements
- Level ≥ 4
Rewards
Rewards (Spoiler) | ||
Count | Item Name | Image |
---|---|---|
157 | caps | |
2 | 10mm SMG | |
1 | 10mm Pistol | |
40 | 10mm JHP | |
30 | 10mm AP | |
1 | Sawed-Off Shotgun | |
7 | 12 ga. Shotgun Shells | |
2 | Grenade (Frag) | |
1 | Flare (Orange) | |
1 | Brass Knuckles | |
2 | Spear | |
3 | Old Shovel | |
1 | Part of a Rope | |
1 | Metal Pole |
Diplomatic resolution (Spoiler) |
With CH 1 and IN 1 you can get this Quest and finish it by killing The Horatius Rail Line Gang, but if you are intelligent (IN 4), charismatic (CH 6) and eloquent (Speech 66) enough, you will get the dialog options to diplomatically resolve this Quest with the gang leader Horatio. No combat needed. If you don't have enough charisma and can't talk well enough, but you are fairly clever (Intelligence 4) and really strong (Strength 10) you also can convince him to take his gang and leave the place without any physical fight. <wip> worked with CH1 IN10 Speech 66</wip> Gunther will reward you with 3k XP instead of the usual 1k if you do so. |