Necropolis: Difference between revisions

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[[File:2238Necropolis logo.png|thumb|Necropolis picture as seen in the original [[Fallout]] game.]]
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|align="center"|''« The climate ain't good there, rain or shine. »''
|align="center"|''« The climate ain't good there, rain or shine. »''
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[[File:2238Necropolis logo.png|thumb|Necropolis picture as seen in the original [[Fallout]] game.]]
== History ==
== History ==
Necropolis was built upon the ruins of [http://en.wikipedia.org/wiki/Bakersfield Bakersfield]. The town was the location of Vault 12, a vault that had to remain open regardless of the environmental conditions. Due to the heavy radiations, actual Necropolis inhabitants are [[ghouls]], descendants of those who attempted to protect themselves in Vault 12... To most of post-War California's residents Necropolis was a haunted city, at times a myth used to frighten children, a "city of cannibals" inhabited by brain-eating ghouls.
Necropolis was built upon the ruins of [http://en.wikipedia.org/wiki/Bakersfield Bakersfield]. The town was the location of Vault 12, a vault that had to remain open regardless of the environmental conditions. Due to the heavy radiations, actual Necropolis inhabitants are [[ghouls]], descendants of those who attempted to protect themselves in Vault 12... To most of post-War California's residents Necropolis was a haunted city, at times a myth used to frighten children, a "city of cannibals" inhabited by brain-eating ghouls.
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[[Category:Necropolis| ]]
[[Category:Necropolis| ]]
[[Category:Locations]]
 
{{NavboxLocations}}

Revision as of 14:37, 18 November 2017

« The climate ain't good there, rain or shine. »

- Killian Darkwater.

Necropolis picture as seen in the original Fallout game.

History

Necropolis was built upon the ruins of Bakersfield. The town was the location of Vault 12, a vault that had to remain open regardless of the environmental conditions. Due to the heavy radiations, actual Necropolis inhabitants are ghouls, descendants of those who attempted to protect themselves in Vault 12... To most of post-War California's residents Necropolis was a haunted city, at times a myth used to frighten children, a "city of cannibals" inhabited by brain-eating ghouls.

Set, the town leader. A man of faith.

A clever ghoul, Set, took control of the town in spring of 2084. In 2187, the Master learned the location of the town and sent a Super Mutants squad to take control of Vault 12. The Master got furious when he saw the destroyed vault and told to a detachment of his soldiers to stay in the town to ensure of Set's cooperation in the incoming war. Later, the super-mutants army attacked Necropolis and killed many of the ghouls, leading to a migration that would give birth to towns like Gecko or Broken Hills.

Description

Necropolis has not seen many changes and is still quite similar to the Fallout 1 town : It contains a destroyed motel, a sort of church and the watershed, but without its significant NPCs. It is, then, not a town of interest since there are no brahmin pens or simple quests at Necropolis. It is, as in Fallout canon, a desert town.

The main entrance of the city.

Other information

  • There is only one trader at Hall of the Dead quarter. He specializes in Energy class weapons.
  • Various kinds of rats live in sewers under Necropolis.
  • A Medical Terminal is available for use inside the vault under the city.

Entrances

  • Watershed
  • Hall of the Dead
  • Motel

See also

The Vault's article about Necropolis.

Location

Necropolis is located at Grid 36:39 (south eastern area).

Other Locations in World map
Сities Arroyo · Klamath · Den · Modoc · Redding · Gecko · Vault City · New Reno · Broken Hills · Junktown · Necropolis · San Francisco · Shady Sands · Boneyard · The Hub · Junkyard · Lander's Point
Player Locations Tent · Safe House · Bases · Starting Location · Respawn Point
Dangerous Locations Mariposa Military Base · Toxic Caves · Sierra Army Depot · Vault 15 · Ares Rocket Silo · Warehouse · Raiders bases · The Glow · Crater · Flare Traps · Woodland Fields · Fort Seth · West Side Freeway · Prison · Breakwater Farms · Gecko Sanctuary · Badega Bay · The Winston Family Mansion · Dead Horse Bay · Abandoned Homestead · Dayglow (very hard)
Special Encounter Ruined Military Bunker · Hidden Bomb Shelter · Abandoned howitzer · Family Grave · Old Warehouse · Medical Clinic · Factory · Nuka Cola Truck
Other Locations Barter Ground · Gordon's Gas Station · Ghost Farm · Golgotha · Hinkley · Themepark · Tobacco Farm · Military Camp · Talchem California HQ · New Reno Stables · Cathedral of the Lost · Waterworks · Library · Fortress · Vault 13 · Lost Hills Bunker · Navarro · La Grange
Boneyard Train Station · NCR Train Station · San Francisco Train Station · Vault City Train Station
Mines · Random Encounters · Group Encounters · Caravan Encounters