Group Encounters: Difference between revisions
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* [[80s]] | * [[80s]] | ||
* [[Bandits]] | * [[Bandits]] | ||
* [[Big Gun Thugs]] | * [[Big Gun Thugs]] | ||
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* [[Cannibals]] | * [[Cannibals]] | ||
* [[Claim Jumpers]] | * [[Claim Jumpers]] | ||
* [[Combat Slaves]] | |||
* [[Crazies]] | * [[Crazies]] | ||
* [[Desert Hounds]] | * [[Desert Hounds]] |
Latest revision as of 04:07, 14 August 2022
Some of the organized NPC groups you can encounter:
- 80s
- Bandits
- Big Gun Thugs
- Bloodbeasts
- Bootleggers
- Bounty Hunters
- Brotherhood Initiate Patrols
- Brotherhood Patrols
- Cannibals
- Claim Jumpers
- Combat Slaves
- Crazies
- Desert Hounds
- Desert Hunters
- Elronologists
- Enclave Patrols
- Farmers
- Fishermen
- Followers of the Apocolypse
- Gangs
- Ghoul Crazies
- Ghoul Scavengers
- Hell Razors
- Highwaymen
- Holy People
- Homeless People
- Homesteaders
- Hub Patrols
- Hubologists
- Hunting Partys
- Irwine Jules Gangers
- Jackals
- Junktown Scouts
- Mad Dogs
- Marauders
- Mercenaries
- Merchant Partys
- Mobsters
- Moonshiners
- NCR Army
- NCR Rangers
- Nomads
- Outcasts
- Powder Gangers
- Press Gangs
- Primitive Hunters
- Prospectors
- Raiders
- Rangers
- Rave Partys
- Regulators
- Robbers
- Rogues
- Salvagers
- Scavengers
- Slags
- Slave Runs
- Slavers
- Slaves
- Spiked Fists
- Strong Slavers
- Super Mutant Remnants
- Traders
- Trappers
- Unity Patrols
- Vault City Patrols
- Vipers
- War Partys
- Wilders
- Yakuza...shit!