Starting Location: Difference between revisions

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You start with no items at all in your [[Inventory]], having just recently managed to exit your vault. As you exit the tunnel, you're prompted to go in one of two possible directions:
You start with no items at all in your [[Inventory]], having just recently managed to exit your vault. As you exit the tunnel, you're prompted to go in one of two possible directions:


*Head over to [[Lander's Point]], a settlement where new people can [[Levels|Level]] up a bit, or
*Head over to [[Lander's Point]], a tutorial settlement where new people can read a lot of details, and [[Levels|Level]] up a bit in relative safety
*Head straight out into the [[The World|open wasteland]] and take your chances at [[Levels|Level]] 1.
*Or head straight out into the [[The World|open wasteland]] and take your chances at [[Levels|Level]] 1


As you exit the tunnel, if you choose the open wasteland, you'll find a caravan outside. Talk with the caravan driver to get a job to deliver a message nearby. (The driver's secret name is [[J.D. the Caravan Driver|J.D.]]). You can also meet [[Waterhole Kris|Kris]] who is the [[NPC]] guarding the waterhole. Speak with him to get your first few easy [[XP|Experience Points]]. As with any encounter map, leave by running to the [[Exit Grid]].
If you choose the open wasteland, you'll find a caravan outside when you exit the tunnel. Talk with [[J.D. the Caravan Driver|the caravan driver]] to get your first two easy jobs:
 
* [[Far Go Scout]]
* [[Into the Great Wide Open]]
 
If you're new to the game and you like following quest content, consider using [[Guide Sandbox|this guide]] to get started in [[Hub]].
 
Also talk with [[Waterhole Kris|Kris]] who is the [[NPC]] guarding the waterhole. Speak with him to get your first few easy [[XP|Experience Points]]. As with any encounter map, leave by running to the [[Exit Grid]].


== List of Starting Locations ==
== List of Starting Locations ==
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**'''Status:''' Active. This is the only active starting location at this time.
**'''Status:''' Active. This is the only active starting location at this time.
**'''Zone:''' 30:40
**'''Zone:''' 30:40
**'''Quest:''' [[Far Go Scout]]
**'''Quests:''' [[Far Go Scout]] and [[Into the Great Wide Open]]
**'''NOTE:''' You can get your first 50 [[XP]] by talking to the [[NPC]] standing near the pool of water.
**'''NOTE:''' You can get your first 50 [[XP]] by talking to the [[NPC]] standing near the pool of water.




{{NavboxLocations}}
{{NavboxLocations}}

Latest revision as of 04:31, 5 January 2023

You have exited your vault!
You have exited your vault!

.

The starting location is place where newly created player characters start the game.

NOTE: At this time, all new characters start their journey near Hub. (In the past, there were three such locations, including Shady Sands and Gecko, each with it's own unique starting quest.)

You start with no items at all in your Inventory, having just recently managed to exit your vault. As you exit the tunnel, you're prompted to go in one of two possible directions:

  • Head over to Lander's Point, a tutorial settlement where new people can read a lot of details, and Level up a bit in relative safety
  • Or head straight out into the open wasteland and take your chances at Level 1

If you choose the open wasteland, you'll find a caravan outside when you exit the tunnel. Talk with the caravan driver to get your first two easy jobs:

If you're new to the game and you like following quest content, consider using this guide to get started in Hub.

Also talk with Kris who is the NPC guarding the waterhole. Speak with him to get your first few easy Experience Points. As with any encounter map, leave by running to the Exit Grid.

List of Starting Locations

  • Near the Hub
    • Status: Active. This is the only active starting location at this time.
    • Zone: 30:40
    • Quests: Far Go Scout and Into the Great Wide Open
    • NOTE: You can get your first 50 XP by talking to the NPC standing near the pool of water.


Other Locations in World map
Сities Arroyo · Klamath · Den · Modoc · Redding · Gecko · Vault City · New Reno · Broken Hills · Junktown · Necropolis · San Francisco · Shady Sands · Boneyard · The Hub · Junkyard · Lander's Point
Player Locations Tent · Safe House · Bases · Starting Location · Respawn Point
Dangerous Locations Mariposa Military Base · Toxic Caves · Sierra Army Depot · Vault 15 · Ares Rocket Silo · Warehouse · Raiders bases · The Glow · Crater · Flare Traps · Woodland Fields · Fort Seth · West Side Freeway · Prison · Breakwater Farms · Gecko Sanctuary · Badega Bay · The Winston Family Mansion · Dead Horse Bay · Abandoned Homestead · Dayglow (very hard)
Special Encounter Ruined Military Bunker · Hidden Bomb Shelter · Abandoned howitzer · Family Grave · Old Warehouse · Medical Clinic · Factory · Nuka Cola Truck
Other Locations Barter Ground · Gordon's Gas Station · Ghost Farm · Golgotha · Hinkley · Themepark · Tobacco Farm · Military Camp · Talchem California HQ · New Reno Stables · Cathedral of the Lost · Waterworks · Library · Fortress · Vault 13 · Lost Hills Bunker · Navarro · La Grange
Boneyard Train Station · NCR Train Station · San Francisco Train Station · Vault City Train Station
Mines · Random Encounters · Group Encounters · Caravan Encounters