Become a Mutant: Difference between revisions

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* Permanent gain of 50 [[Hit Points]]!
* Permanent gain of 50 [[Hit Points]]!
* Permanent gain of 30 [[Carry Weight]]!
* Permanent gain of 30 [[Carry Weight]] (does not work)!
* Permanent gain of 15 [[Rad Resistance]]!
* Permanent gain of 15 [[Radiated|Rad Resistance]]!
* Permanent gain of 15 [[Poisoned|Poisoned Resistance]]!
* Permanent gain of 5 [[DR]]!
* Permanent gain of 5 [[DR]]!


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==How to Begin==
==How to Begin==
 
To become a mutant, first you need to establish various trade routes:
To become a mutant, first you need to establish various [[Trade Routes]].


* Bring 12 [[Electronic Parts]] to [[Ban Chao]] in [[San Francisco]] (need 5 [[IN]]: [[Mentats]] and +[[IN]] gear works.) 500 [[XP]]
* Bring 12 [[Electronic Parts]] to [[Ban Chao]] in [[San Francisco]] (need 5 [[IN]]: [[Mentats]] and +[[IN]] gear works.) 500 [[XP]]
** This begins a quest called "Great Scotts! The Quest for Uranium"
** This begins a quest called "Great Scotts! The Quest for Uranium"
** Ban sends you to [[Broken Hills]] to negotiate a contract for a steady supply of Uranium.
** Ban sends you to [[Broken Hills]] to negotiate a contract for a steady supply of [[Uranium Ore]].
* Negotiate with 3 '''contractors''' for [[Zaius]] in [[Broken Hills]] (in tents near [[Brahmin]] carts, south-side)
* Negotiate with 3 '''contractors''' for [[Zaius]] in [[Broken Hills]] (in tents near [[Brahmin]] carts, south-side)
** Zaius will say to talk with "Miners" and you see miners just outside, but apparently he really means "contractors".
** [[Zaius]] will say to talk with "miners" and you see miners just outside, but apparently he really means "contractors".
** Two of the contractors are in tents in the south near some wagons.
** Two of the contractors are in tents in the south near some wagons.
** One of the contractors is just north of there near a small shack.
** One of the contractors is just north of there near a small shack.
** Speak with Zaius again once you speak with the contractors.
** Speak with [[Zaius]] again once you speak with the contractors.
* Go back to San Fran and talk with [[Ban Chao]] again (1000 [[XP]])
* Go back to [[San Francisco]] and talk with [[Ban Chao]] again (1000 [[XP]])
** Buy 1 [[Refined Uranium Ore]] from him for 1000 [[Caps]]
** Buy 1 [[Refined Uranium Ore]] from him for 1000 [[Caps]]
** He sends you to speak with [[Charles Ringhold|Ringhold]] at [[Necropolis]]
** He sends you to speak with [[Charles Ringhold|Ringhold]] at [[Necropolis]]
* Establish a trade route with [[Necropolis]]
* Establish a trade route with [[Necropolis]]
** Talk with [[Charles Ringhold|Ringhold]] inside the bunker on the third floor under [[Necropolis]].
** Talk with [[Charles Ringhold|Ringhold]] inside the bunker on the third floor under [[Necropolis]].
** Ringhold wants you to prove the Uranium supply is real.
** [[Charles Ringhold|Ringhold]] wants you to prove the [[Uranium Ore]] supply is real.
** Go back and buy a piece of Uranium from [[Ban Chao]] and bring it to [[Charles Ringhold]].
** Go back and buy a piece of [[Uranium Ore]] from [[Ban Chao]] and bring it to [[Charles Ringhold]].
* Talk with [[Ban Chao]] again
* Talk with [[Ban Chao]] again.


==Part 2==
==Part 2==
Uranium trade routes have been established. ([[Bulk_Orders#San_Francisco|San Francisco Bulk Orders]] have been enabled)


Uranium Trade Routes have been established. (San Francisco Bulk Orders have been enabled)
* Return to [[Charles Ringhold|Ringhold]]
 
* Return to [[Ringhold]]
* Talk to [[Ban Chao]] about FEV
* Talk to [[Ban Chao]] about FEV
* Go to [[Vault City]] and talk to [[Kohl]] (get a [[Day Pass]]) (you wont get any books - just return to Ban)
* Go to [[Vault City]] and talk to [[Kohl]] (get a [[Day Pass]]) (you wont get any books - just return to Ban)
* Talk to [[Ban Chao]]
* Talk to [[Ban Chao]]
* Take Blood Sample of [[Ringhold]] (via dialoge)
* Take Blood Sample of [[Charles Ringhold]] (via dialoge)
* Talk to [[Ban Chao]]
* Talk to [[Ban Chao]]
* Inject 6 people with mutagen:
* Inject 6 people with mutagen:
** [[Lone Wanderers]] aka [[Wandering Lunatics]](often found around zone 17:33)
** '''NOTE''': The mutagen is not an item you see in inventory, but is handled via dialogue only.
** Lone Wanderers aka [[Wandering Lunatic]]s (often found around zone 17:33)
** Or go to [[Den]] and inject it into 6 local drunkards
** Or go to [[Den]] and inject it into 6 local drunkards
*Talk to Ban Chao
* Inject 1 [[Homesteader]] with mutagen (around [[Redding]])
* Inject 1 [[Homesteader]] with mutagen (around [[Redding]])
* Talk to [[Ban Chao]] and get rewards:
* Talk to [[Ban Chao]] and get rewards:
** 5k [[XP]] and 25k [[Caps]]
** 5k [[XP]]
** 1 [[Human Brain]] and a [[Trophy of Recognition]]
** 1 [[Human Brain]] and a [[Trophy of Recognition]]
** 18x [[Pre-War Book]]s, a [[Cat's Paw Magazine]], and a [[Dean's Electronics]] Book
** 18x [[Pre-War Books]], a [[Cat's Paw Magazine]], and a [[Dean's Electronics]] Book
** 1 [[Jet]] and a [[Drug Antidote]]
** 1 [[Jet]] and a [[Drug Antidote]]
** 1 [[Psychic Nullifier]] and a [[Robes|Purple Robe]]
** 1 [[Psychic Nullifier]] and a [[Robes|Purple Robe]]


* Talk To [[Ban Chao]]   bring 11k [[Caps]] and become a Super Mutant!
* Talk To [[Ban Chao]], bring 11k [[Caps]], and become a Super Mutant!


'''HINT''': One thing that's been noticed: You can start the quest-chain with less than 5 [[IN]], but after you return with the 12 electronic parts, you can't engage dialogue with [[Ban Chao]]. You will get ''"He seems busy, talk to him later"'', or simply no message at all. It is at this time you need to have at least 5 [[IN]] to continue with the quest and finish the electronic parts segment of the quest chain.
'''HINT''': One thing that's been noticed: You can start the quest-chain with less than 5 [[IN]], but after you return with the 12 [[Electronic Parts]], you can't engage dialogue with [[Ban Chao]]. You will get ''"He seems busy, talk to him later"'', or simply no message at all. It is at this time you need to have at least 5 [[IN]] to continue with the quest and finish the [[Electronic Parts]] segment of the quest chain.


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Latest revision as of 01:58, 22 September 2023

Yes, you can become a mutant!

When you become a mutant, you will lose the ability to run, and suffer a walking speed that is slower than usual. However, you will enjoy the following benefits:

NOTE: The decision to become a mutant is PERMANENT and cannot be reversed. Don't even ask.

How to Begin

To become a mutant, first you need to establish various trade routes:

Part 2

Uranium trade routes have been established. (San Francisco Bulk Orders have been enabled)

  • Talk To Ban Chao, bring 11k Caps, and become a Super Mutant!

HINT: One thing that's been noticed: You can start the quest-chain with less than 5 IN, but after you return with the 12 Electronic Parts, you can't engage dialogue with Ban Chao. You will get "He seems busy, talk to him later", or simply no message at all. It is at this time you need to have at least 5 IN to continue with the quest and finish the Electronic Parts segment of the quest chain.

See Also
Character SPECIAL · Traits · Perks · Skills · Skill points · Carry Weight · Levels · Armor Class · Reputation · Skins · NPC Factions · Player-Driven Factions · Reroll · Vault-Tec DB
Combat Hit Chance · Critical Chance · Critical Hit · Aimed Attack · Resistances · Hit Points · Death · Miss · Critical Miss · Range · Sight · Fog of War · Shooting
Items Weapons · Armors · Ammo · Resources · Blueprints · Craftables · Books · Drugs · Implants · Miscellaneous Items
And Other Guides · Quests · Jobs · Telltales · Caravans · Caravan cart · Dungeons · Player Farm · Commands · Abbreviations · Merchants · Town Control · Vehicles · Tents · Safe Houses · Bases · Group Encounters · Special Encounters
See Also
Also... Advice for Beginners · Game Rules · Abbreviations · Commands · Shortcuts · Configuration · PvP and PvE · Changelogs · Wiki Statistics
And... Caravan · Tents · Bases · Banks · Merchants · Professions · Blueprints · Town Control · Vehicles · Skins · Levels · Mercs · Slavery · Followers
Other Quests
Main A Tent in the Wasteland · Blood-Soaked Heroes · Day of the Wanderer · Wacky Wasteland
Hub No Child Left Behind · A Light in the Darkness · The Lonely Hunting Camp · An Explosive Situation · To Open Pandora's Box · Iguana Pete's Missing Son · Investigate for the Sad Wife · Into the Great Wide Open · Hello City · The Anguished Man · Old Traditions · Ol' Yeller · The Gun Runner Delivery · The Wasteland Band · Water Merchant Contracts · Water for the World · Restore Hope to a Sad Farmer · You Call This Soup? · Who Will You Become? · The Great American Heist · What Lies Within the Flesh
Junktown Abandoned Bunker · Collect the Radscorpion Eggs · Optimizing the Power House · The Inoperative Mr Handy Robot · Bring Antidote to Darion · Sun Kill Moon · Junktown Brewery · The Mutant's Drinking Challenge · Walking Amongst Us · Find William's Daughter · Damn Vault Dwellers · Hippocratic Oath · Despicable Me
Boneyard A Man's Job · Howitzer Shells (Quest) · Get a Dean's Electronics Book · Gun Runners Caravan Package · Industrial Park Message · Montag's Water Pump
Necropolis Deliver Message for Elmer
Shady Sands Thirsty Ronald · Leurick · A Brahmin Herdsman's Job · Brahmin Run for Martin · Buy Cigarettes for Buster · Holodisk for Thomas Moore · Pay Back Mira's Debt · For Medical Science · Repair Geiger Counter for Mantis, the ghoul · The Rail Line Gang · California Raiders · The Thousand Yard Stare · Shell Shock My Hypervigilance · Love, or Something Like It · Legacy of the Vault Dweller · To Squash a Spider · Too Much Blood and Broken Bones · Mark of the Wanderer
Broken Hills (none)
Vault City Medical Investigation
Klamath Explore the Stranded Ship
The Den Joining Raiders · Repair Becky's Craps Table · Give Nuka-Cola to Metzger · Sky Tower
San Francisco It Came from the Desert · Radscorpion Subway · Great Scotts! The Quest for Uranium
Cathedral Give Flowers to the People · Kill the Basement Rats