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[[File:Tente.jpg|thumb|The usual tent.]] | [[File:Tente.jpg|thumb|The usual tent.]] | ||
A '''tent''' is a small personal hideout that you can | A '''tent''' is a small personal hideout that you can establish in ''almost'' any random encounter map in [[The World|the wasteland]]. [[Items]] stored inside the tent are safe, as long as you don't bring any thieving [[Character]]s there. Tents are "must have" for all [[Character]]s for storing their most valued [[Items]]. | ||
If a tent is ever deleted, all | '''NOTE:''' If a tent is ever deleted, all [[Items]] left at the tent will be permanently lost, including [[Vehicles]]. | ||
== How to Acquire a Tent == | ==How to Acquire a Tent== | ||
* Get | * Get [[Folded Tent]]s by [[Crafting]] them | ||
* | * A [[Folded Tent]] can be included in your [[Lander's Point Exit Package]] | ||
* A [[Folded Tent]] is a reward for completing the [[A Tent in the Wasteland|tent quest]] | |||
* There is [[Old Traditions|a quest in Hub]] that also earns you a [[Folded Tent]] | |||
* | |||
==Pitching a Tent== | |||
* Enter a random location on [[The World]] map (encounter should be empty/un-populated with no [[NPC]]s at all). | |||
* Open [[Inventory]] and "USE" the [[Folded Tent]]. A message will be displayed, the screen goes dark for a moment, and the location will become your new tent. If you have any [[followers]] with you, they will also gain access to that tent (need to be checked). Parked [[Vehicles]] will also stay with you when you set up a tent. | |||
* '''Make sure no one is with you in the encounter (enemies)''' (excluding own followers) or you won't be able to make the tent in such location. | |||
*''<span style="color:red"><s>You can check your [[Character]]'s list of tents at any time by using the '''~myinfo''' [[Commands|command]]. This shows tent names and map coordinates.</s></span>'' | |||
If your [[Character]] has the [[Ranger]] perk, building a tent yields a [[Safe House]] with a [[Workbench]] instead of a standard tent with a [[Crate]]. | |||
== | ==Forgetting Tent Location== | ||
One option for 'forgetting' a tent location is to click the [[Campfire]] there and choose to '''Abandon Tent''', which yields back a [[Folded Tent]] on the ground. Grab that and use it again to rebuild a fresh tent location. Destroy the previous [[Tent Map]], aka 'throw it in the fire' and make a new map for trusted [[Character]]s. A tent location that you learned from reading a [[Tent Map]], can be forgotten via the [[Campfire]] and choosing "forget this location." This will not destroy the tent unless that [[Character]] was the original creator. | |||
== | ==The Campfire== | ||
The small [[Fire Pit]] at any standard tent can be upgraded to a [[Campfire]] by using 3 [[Wood]] on the fire pit, which allows you to do some special things: | |||
* Rename the tent | |||
* Creating [[Tent Map]]s for sharing the tent's location | |||
* [[Cooking]] certain [[Food]] items | |||
* Destroying certain items, like [[Tent Map]]s | |||
* Forgetting the tent location | |||
Your tent has a | ==Extra Information== | ||
Nobody can enter your tent unless they follow you (or follow anyone else who has access to your tent), so take care. People like to "tag" you and follow you, and if you're not cautious and don't look at who is in your party, you may introduce enemies into your tent. As long as nobody follows you to your private tent, then stuff stored inside is safe. | |||
'''NOTE''': If someone has "tagged" you and follows you into [[The World|the wasteland]], you can remove them from your party by holding your left click down on their [[Character]] name and selecting the "remove from party" option. | |||
Your tent has a [[Crate]] container with limited storage space, but the [[Tent Map]] itself may contain an infinite amount of stuff, since you can store stuff on the ground. Gangs may use tents to store fighting gear or their fresh loot. If you add more [[Crate]]s or [[Lockers]] you can use them to sort your [[Items]]. | |||
Your tent or [[Safe House]] also has a working [[Waterpipe]] where [[Empty Water Bag]]s and [[Empty Bottle|Empty Water Bottle]]s can be filled. | |||
[[File:Tentdrops.png|thumb|Items dropped outside a tent.]] | [[File:Tentdrops.png|thumb|Items dropped outside a tent.]] | ||
It is common practice to arrange large amounts of | It is common practice to arrange large amounts of [[Items]] in rows on the ground at a tent. By default, the tent has only one container which has limited space, and some tent owners prefer to keep the container free of clutter. Dropping items on the ground also provides a quick way of visualizing which items have been collected. | ||
==Surroundings== | |||
Not all tent locations look the same. Which one you get is based on the type of encounter in which you build the tent. Some are common like the standard desert tent map, or the city ruins tent map. One less common tent map is found in a coastal encounter with water. Building your tent inside the [[A Tent in the Wasteland|tent quest]] location will make a unique tent map with that large tree. | |||
*Each tent | ==Limits== | ||
*When you choose to '''Forget Location''', you are immediately thrown to [[The World]] map and all items at that tent will be gone, including [[Vehicles]]. | |||
*Each tent has only one small storage [[Crate]] but additional containers can be added. | |||
*Tents are useful as personal hideouts, safe parking places, gear storage, and potentially as [[Crafting]] locations. | |||
*There are a few rare places on [[The World]] map that do not allow tents to be built. The zone with [[Gordon's Gas Station]] is one example. | |||
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Latest revision as of 18:21, 23 August 2020
A tent is a small personal hideout that you can establish in almost any random encounter map in the wasteland. Items stored inside the tent are safe, as long as you don't bring any thieving Characters there. Tents are "must have" for all Characters for storing their most valued Items.
NOTE: If a tent is ever deleted, all Items left at the tent will be permanently lost, including Vehicles.
How to Acquire a Tent
- Get Folded Tents by Crafting them
- A Folded Tent can be included in your Lander's Point Exit Package
- A Folded Tent is a reward for completing the tent quest
- There is a quest in Hub that also earns you a Folded Tent
Pitching a Tent
- Enter a random location on The World map (encounter should be empty/un-populated with no NPCs at all).
- Open Inventory and "USE" the Folded Tent. A message will be displayed, the screen goes dark for a moment, and the location will become your new tent. If you have any followers with you, they will also gain access to that tent (need to be checked). Parked Vehicles will also stay with you when you set up a tent.
- Make sure no one is with you in the encounter (enemies) (excluding own followers) or you won't be able to make the tent in such location.
You can check your Character's list of tents at any time by using the ~myinfo command. This shows tent names and map coordinates.
If your Character has the Ranger perk, building a tent yields a Safe House with a Workbench instead of a standard tent with a Crate.
Forgetting Tent Location
One option for 'forgetting' a tent location is to click the Campfire there and choose to Abandon Tent, which yields back a Folded Tent on the ground. Grab that and use it again to rebuild a fresh tent location. Destroy the previous Tent Map, aka 'throw it in the fire' and make a new map for trusted Characters. A tent location that you learned from reading a Tent Map, can be forgotten via the Campfire and choosing "forget this location." This will not destroy the tent unless that Character was the original creator.
The Campfire
The small Fire Pit at any standard tent can be upgraded to a Campfire by using 3 Wood on the fire pit, which allows you to do some special things:
- Rename the tent
- Creating Tent Maps for sharing the tent's location
- Cooking certain Food items
- Destroying certain items, like Tent Maps
- Forgetting the tent location
Extra Information
Nobody can enter your tent unless they follow you (or follow anyone else who has access to your tent), so take care. People like to "tag" you and follow you, and if you're not cautious and don't look at who is in your party, you may introduce enemies into your tent. As long as nobody follows you to your private tent, then stuff stored inside is safe.
NOTE: If someone has "tagged" you and follows you into the wasteland, you can remove them from your party by holding your left click down on their Character name and selecting the "remove from party" option.
Your tent has a Crate container with limited storage space, but the Tent Map itself may contain an infinite amount of stuff, since you can store stuff on the ground. Gangs may use tents to store fighting gear or their fresh loot. If you add more Crates or Lockers you can use them to sort your Items.
Your tent or Safe House also has a working Waterpipe where Empty Water Bags and Empty Water Bottles can be filled.
It is common practice to arrange large amounts of Items in rows on the ground at a tent. By default, the tent has only one container which has limited space, and some tent owners prefer to keep the container free of clutter. Dropping items on the ground also provides a quick way of visualizing which items have been collected.
Surroundings
Not all tent locations look the same. Which one you get is based on the type of encounter in which you build the tent. Some are common like the standard desert tent map, or the city ruins tent map. One less common tent map is found in a coastal encounter with water. Building your tent inside the tent quest location will make a unique tent map with that large tree.
Limits
- When you choose to Forget Location, you are immediately thrown to The World map and all items at that tent will be gone, including Vehicles.
- Each tent has only one small storage Crate but additional containers can be added.
- Tents are useful as personal hideouts, safe parking places, gear storage, and potentially as Crafting locations.
- There are a few rare places on The World map that do not allow tents to be built. The zone with Gordon's Gas Station is one example.
See Also | ||
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Character | SPECIAL · Traits · Perks · Skills · Skill points · Carry Weight · Levels · Armor Class · Reputation · Skins · NPC Factions · Player-Driven Factions · Reroll · Vault-Tec DB | |
Combat | Hit Chance · Critical Chance · Critical Hit · Aimed Attack · Resistances · Hit Points · Death · Miss · Critical Miss · Range · Sight · Fog of War · Shooting | |
Items | Weapons · Armors · Ammo · Resources · Blueprints · Craftables · Books · Drugs · Implants · Miscellaneous Items | |
And Other | Guides · Quests · Jobs · Telltales · Caravans · Caravan cart · Dungeons · Player Farm · Commands · Abbreviations · Merchants · Town Control · Vehicles · Tents · Safe Houses · Bases · Group Encounters · Special Encounters |