Changelogs: Difference between revisions
No edit summary |
No edit summary |
||
Line 14: | Line 14: | ||
Changes and fixes: | Changes and fixes: | ||
* [[Talchem]] rework (work in progress) | * [[Talchem]] rework (work in progress) [[File:Attention.png]] | ||
* Game client allows you to run more than one instance without 3rd party tools | * Game client allows you to run more than one instance without 3rd party tools | ||
* Fixed an exploit with [[Jinxed]] that would cause some [[NPC]]s in public locations to destroy their weapons by critical miss | * Fixed an exploit with [[Jinxed]] that would cause some [[NPC]]s in public locations to destroy their weapons by critical miss |
Latest revision as of 21:08, 1 January 2023
This is a list of game updates. These are also available here, on the forum. Most of these require running the updater - see Updater.
As the game is developed and updates are implemented, corresponding changes should be edited on this wiki. As such edits are made, editors are encouraged to note which changes have been done by using these:
RELOADED: Season 4 ...is running
Sunday 01 Jan 2023 - Posted by Kilgore |
---|
FOClassic v7, Reloaded rev 1061 Changes and fixes:
Important: Run UpdaterEx.exe to update your client. |
Friday 08 May 2021 - Posted by Kilgore |
---|
FOClassic v7, Reloaded rev 1050 Work done by worldremaker, thanks.
NOTE: Run UpdaterEx.exe to Update your client. |
Friday 19 Feb 2021 - Posted by Kilgore |
---|
|
RELOADED: Season 3
19 September 2020 - Posted by Kilgore |
---|
Engine: FOClassic v7, Reloaded rev 1008
NOTE: Updating client is not required. |
09 September 2019 - Posted by Kilgore |
---|
Engine updated to FOClassic v7, Reloaded rev 1002
NOTE: Please run Updater.exe to get new faction.ini file in reloaded002.zip |
1 April 2019 - Posted by Kilgore |
---|
Engine: FOClassic v7, Reloaded rev 994 April Fools!
Fixes:
|
21 March 2019 - Posted by Kilgore |
---|
Engine updated to FOClassic v7
Important Note: You need to update the game client via Updater.exe |
06 January 2019 - Posted by Kilgore |
---|
|
05 January 2019 - Posted by Kilgore |
---|
|
14 November 2018 - Posted by DocAN |
---|
|
17 October 2018 - Posted by DocAN |
---|
15 September 2018 - Posted by DocAN |
---|
|
09 September 2018 - Posted by Kilgore |
---|
NOTE: Run Updater.exe to download updated game files. |
08 May 2018 - Posted by Corosive |
---|
New Quests and Jobs
New Locations Private (Level 24+):
Public
Other Changes
Bug-Fixes
|
02 October 2017 - Posted by Kilgore |
---|
Notes: Redding map had to be restarted and it's TC locker will not work correctly until next server restart. |
30 September 2017 - Posted by DocAN |
---|
WIP: PvP reward system, other fixes and adjustments, more dungeons and PvE activities |
17 September 2017 - Posted by Kilgore |
---|
- Nuka-Cola vending machine added to Maltese Falcon (comes from Wasteland2155 project, dialogue by Nice Boat), - Fixed experience loss and weapon Deterioration penalty on various death types. |
11 September 2017 - Posted by Kilgore |
---|
|
12 September 2017 - Posted by Kilgore |
---|
Run updater to get few new files. |
05 September 2017 - Posted by Kilgore |
---|
|
02 September 2017 - Posted by Kilgore |
---|
Some fixes and ninjafixes, including: |
01 September 2017 - Posted by Kilgore |
---|
Important
There are lots of new and very experimental stuff and that's why this session should be considered as a beta test. New possible bugs, exploits and broken parts of the game are to be expected. I didn't add (WIP) note to changelog but most of changes are WIP.
General Changes:
Interface:
Combat:
No Drop:
Content:
Skills:
Other Character Stats:
Perks:
Items:
New Items:
Other:
Further Plans:
|
RELOADED: Season 2 The Recent Past
30 August 2016 - Posted by Kilgore |
---|
GENERAL |
27 August 2016 - Posted by Kilgore |
---|
Combat implant modules can be now bought at Dr Fung in San Francisco:
Removed Bozars/Vindicators as a possible reward from Courier Box quest. |
19 June 2016 - Posted by Kilgore |
---|
Changes in the previous update have been reverted:
|
7 April 2016 - Posted by Kilgore |
---|
Changes in the previous update have been reverted:
BE CAREFUL! With full drop enabled again, you will lose all items you're carrying if you get killed. We will not refund any lost items. |
1 April 2016 - Posted by Kilgore |
---|
Small Few Changes
|
19 September 2015 - Posted by Kilgore |
---|
GENERAL
Town Control changes:
New Reno underground locker spawns:
New Reno Commercial & Warehouse lockers spawn:
Other changes:
Further changes 17/10/2015
Further changes 6/12/2015
Further changes 17/12/2015
Further changes 31/12/2015
Further changes 16/01/2016
|
8 August 2015 - Posted by Kilgore |
---|
GENERAL
Use Updater.exe to receive updated reloaded004.zip file. As always, post bugs with new graphics in this thread if you come across any. |
19 July 2015 - Posted by Kilgore |
---|
GENERAL
Please note: skin-buying feature will be reworked to something more appropriate for the next session. |
02 July 2015 - Posted by Kilgore |
---|
GENERAL
POSSIBLE VALUES
TIMEOUTS DISPLAY
TimeFormat Values
You can define position, colors, and font for specific timeouts in FOnline2238.cfg file in [Timeouts] section. Timeouts displayed on Worldmap will only use colors settings with default position. To define custom timeout you can use: FULL CUSTOMIZATION
ONLY COLORS
The # Value for Timeouts (missing ones are not used right now):
FontType Values (other than mentioned are not suitable for timeouts):
|
01 June 2015 - Posted by Kilgore |
---|
GENERAL
|
28 May 2015 - Posted by Kilgore |
---|
GENERAL
|
10 May 2015 - Posted by Kilgore |
---|
GENERAL
|
09 May 2015 - Posted by Kilgore |
---|
GENERAL
|
06 May 2015 - Posted by Kilgore |
---|
GENERAL
|
04 May 2015 - Posted by Kilgore |
---|
GENERAL
|
03 May 2015 - Posted by Kilgore |
---|
GENERAL
|
26 April 2015 - Posted by Kilgore |
---|
GENERAL
|
RELOADED: Season 1 The Past
28 March 2015 - Posted by Kilgore |
---|
GENERAL
|
SUPPLEMENTAL FIXES |
---|
FIXES
|
13 April 2014 - Posted by Kilgore |
---|
GENERAL
|
30 March 2014 - Posted by Kilgore |
---|
GENERAL
|
09 March 2014 - Posted by cubik2k |
---|
GENERAL
Changes to Ruined Military Base:
Changes to Stranded Ship quest:
Changes to Gunrunner Quest:
|
16 February 2014 - Posted by Kilgore |
---|
GENERAL
|
09 February 2014 - Posted by Kilgore |
---|
GENERAL
|
05 January 2014 - Posted by Kilgore |
---|
GENERAL
Review the original post and thread on forum.
As you can see, some necessary bug-fixes are included. Rare weapons were improved to make them more effective in battles (especially Gauss Rifle vs Pistol). 40mm Grenades were improved in order to make them more interesting for organized PvP. There was +5 ST bonus from some unlisted "quest" in Stables, NPC is long gone since it was reported (a month or two ago), now it's fixed. New spawners were added in order to encourage some small and medium scale PvP in New Reno and Warehouse and to increase availability of rare items, which were accessible only through TC and Special Encounters. Most notably: implant modules. With average of 30 min spawn and 2% chance, there should be roughly one implant module spawned by each footlocker per day. However, you never know when it happens. Remember that footlockers are cleared with each respawn so if nobody picks these items, they will be simply lost.
Of course it's not over as my to-do list is big and you can expect another update very soon. |
24 December 2013 - Posted by Kilgore |
---|
GENERAL
More changes, features and bugfixes are WIP, so there is another update coming in few days or weeks. |
17 November 2013 - Posted by Kilgore |
---|
GENERAL
Adding stuff - for more variety, as always. Some improvements of caravans, more coming. Profit from interest limited for those who have more than 1M on their accounts. I know it doesn't solve the problem completely, but maybe it's a step forward. Guards not shooting everyone standing next to them should fix problems with spawning in encounters. Additional replication timer for bombers/victims only encouraged usage of more alts and caused more trolling so it wasn't needed. My to-do list is larger but some things took more time than expected. There are many changes coming soon. mostly new stuff and possibilities. |
06 November 2013 - Posted by Kilgore |
---|
GENERAL
|
04 November 2013 - Posted by Kilgore |
---|
GENERAL
|
30 October 2013 - Posted by Kilgore |
---|
BALANCE CHANGES
|
28 October 2013 - Posted by Kilgore |
---|
GENERAL
|
02 October 2013 - Posted by Kilgore |
---|
BARTER GROUND REWORKED
|
30 September 2013 - Posted by Kilgore |
---|
GENERAL
|
26 September 2013 - Posted by Kilgore |
---|
GENERAL
|
22 September 2013 - Posted by Kilgore |
---|
GENERAL
|
16 September 2013 - Posted by Kilgore |
---|
GENERAL
|
14 September 2013 - Posted by Kilgore |
---|
GENERAL
|
09 September 2013 - Posted by Kilgore |
---|
GENERAL
|
08 September 2013 - Posted by Kilgore |
---|
GENERAL
|
07 September 2013 - Posted by Kilgore |
---|
GENERAL
|
06 September 2013 - Posted by Kilgore |
---|
GENERAL
|
05 September 2013 - Posted by Kilgore |
---|
GENERAL
As some players reported, traders were constantly filled with rockets, 9mm ammo and materials because of high selling price. Low base price should make them cheaper to buy and also cheaper to sell. Books were removed from bookstores now until we find a use for them, G&B and FA book were confusing and reported many times as a bug. Experience from crafting simple items was lowered in order to make botting not worth it (I hope). An amount of Bottle Caps at traders was lowered a bit, in case you have problems with getting them, you should try other towns. I frequently check stores and some areas have a lot of caps while other, more crowded (like NCR/Hub) have almost none. Move outta these towns and you will be fine. This update might be considered by some as a nerf, but in the long run it should cure the gameplay a bit, I hope. |
04 September 2013 - Posted by Kilgore |
---|
GENERAL
|
03 September 2013 - Posted by Kilgore |
---|
GENERAL
|
02 September 2013 (C) - Posted by Kilgore |
---|
GENERAL
|
02 September 2013 (B) - Posted by Kilgore |
---|
GENERAL
|
02 September 2013 (A) - Posted by Kilgore |
---|
GENERAL
|
01 September 2013 - Posted by Kilgore |
---|
GENERAL
|
07 August 2013 - Initial Changelog, Posted by Kilgore |
---|
CHARACTER
|
2238 Long Ago (but not forgotten)
June 28th, 2012 |
---|
FIXES:
FEATURES:
CHANGES (WIP):
|